Player Matchup

Zeus
Zeus
ArcGabriel01
Zeus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,650 Elo+
Party 2
Arachne
Arachne
Babyshroomxx0
Arachne
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,237 Elo+
Party 2
Ishtar
Ishtar
Caligula092000
Ishtar
Level 63
God Stats
0W - 1L
1,340 SR
Queue Stats
27W - 28L
1,399 Elo+
Solo
Jormungandr
Jormungandr
HailDAKingBB
Jormungandr
Level 106
God Stats
256W - 174L
1,508 SR
Queue Stats
292W - 211L
1,495 Elo+
Solo
Cerberus
Cerberus
relentlesmurder
Cerberus
Level 114
God Stats
0W - 1L
1,495 SR
Queue Stats
2W - 5L
1,520 Elo+
Party 2
Team Averages
Level 95
1,469 SR
1,460 Elo+

VS

Team Averages
Level 88
1,479 SR
1,455 Elo+
Chiron
Chiron
BBWdestroyer8000
Chiron
Level 149
God Stats
8W - 7L
1,500 SR
Queue Stats
266W - 256L
1,487 Elo+
Solo
Atlas
Atlas
Been Phat
Atlas
Level 69
God Stats
27W - 11L
1,584 SR
Queue Stats
356W - 330L
1,430 Elo+
Party 1
Charon
Charon
ColonelBuckets
Charon
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 75L
1,469 Elo+
Solo
Danzaburou
Danzaburou
HOOD PRODUCT
Danzaburou
Level 69
God Stats
31W - 31L
1,576 SR
Queue Stats
369W - 368L
1,415 Elo+
Party 1
Ne Zha
Ne Zha
fjdt
Ne Zha
Level 68
God Stats
1W - 1L
1,235 SR
Queue Stats
366W - 368L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
5,043
504
5,668
6,273
1,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
7
0 / 2 / 0
4,470
447
1,218
9,020
2,794
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 4 / 1
4,971
497
2,542
8,862
3,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
HailDAKingBB
Jormungandr
12
0 / 0 / 0
6,565
657
5,572
6,509
4,163
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
8
2 / 4 / 0
5,513
551
3,328
9,217
6,565
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 2
6,314
631
5,496
6,629
2,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
Been Phat
Atlas
10
3 / 1 / 5
5,945
595
5,947
7,009
4,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 0 / 0
5,058
506
2,424
9,171
4,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
HOOD PRODUCT
Danzaburou
10
5 / 1 / 3
6,264
626
6,822
6,191
2,389
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ne Zha
fjdt
Ne Zha
11
2 / 0 / 0
5,881
588
4,009
9,705
3,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
2
Kills
15
15
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
5
1
2
6
L
Arachne
0
2
0
0
W
Atlas
Been Phat
Atlas
3
1
5
5.5
L
0
4
1
0.13
W
0
0
0
0
W
Danzaburou
HOOD PRODUCT
Danzaburou
5
1
3
6.5
L
Jormungandr
HailDAKingBB
Jormungandr
0
0
0
0
W
Ne Zha
fjdt
Ne Zha
2
0
0
2
L
Cerberus
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,328
Damage
24,698
39,881
Taken
38,705
18,164
Mitigated
18,207
7,144
Healing
11,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,668
295
0
0
6,273
1,632
0
748
5,379
27,213
0
W
5,496
1,686
157
1,887
6,629
2,380
0
2,586
3,633
0
43,508
L
Arachne
1,218
947
0
1,634
9,020
2,794
0
405
8,515
0
18,020
W
Atlas
Been Phat
Atlas
5,947
1,866
0
484
7,009
4,988
185
2,181
4,756
26,103
0
L
2,542
1,314
0
1,548
8,862
3,010
0
1,517
6,957
0
26,721
W
2,424
331
0
2,794
9,171
4,790
0
4,734
4,437
28,920
0
W
Danzaburou
HOOD PRODUCT
Danzaburou
6,822
4,110
160
1,289
6,191
2,389
1,045
1,425
4,748
0
29,306
L
Jormungandr
HailDAKingBB
Jormungandr
5,572
1,246
0
1,769
6,509
4,163
0
1,725
4,311
50,586
3,641
W
Ne Zha
fjdt
Ne Zha
4,009
1,987
0
4,230
9,705
3,660
0
2,074
7,461
0
43,037
L
Cerberus
3,328
235
659
1,534
9,217
6,565
0
2,382
6,348
19,709
1,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,562
Gold Earned
29,462
284
Minions Killed
275
0
Camps Cleared
0
995,358
Distance Traveled
1,049,348
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,043
504
56
6
0
188,394
0
W
Chiron
6,314
631
60
6
0
186,910
0
L
Arachne
4,470
447
29
3
0
236,382
4
W
Atlas
5,945
595
41
4
0
201,954
0
L
Ishtar
4,971
497
51
5
0
173,633
0
W
Charon
5,058
506
42
4
0
204,414
0
W
Danzaburou
6,264
626
51
5
0
201,925
0
L
Jormungandr
6,565
657
95
10
0
207,372
5
W
Ne Zha
5,881
588
81
8
0
254,145
0
L
Cerberus
5,513
551
53
5
0
189,577
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role