Player Matchup

Izanami
Izanami
ChronoCrossfire
Izanami
Level 104
God Stats
1W - 0L
1,227 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Charon
Charon
HuuMel
Charon
Level 134
God Stats
1W - 0L
1,615 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Maganster
Bacchus
Level 156
God Stats
1W - 0L
1,308 SR
Queue Stats
85W - 129L
1,393 Elo+
Solo
Kukulkan
Kukulkan
Tamekwhite13
Kukulkan
Level 69
God Stats
9W - 7L
1,646 SR
Queue Stats
30W - 40L
1,421 Elo+
Solo
Hercules
Hercules
thegreggacy
Hercules
Level 108
God Stats
1W - 0L
1,635 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 114
1,486 SR
1,463 Elo+

VS

Team Averages
Level 104
1,528 SR
1,483 Elo+
Bastet
Bastet
 
Bastet
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
IMajin WRLD
Guan Yu
Level 152
God Stats
0W - 2L
1,204 SR
Queue Stats
82W - 68L
1,511 Elo+
Solo
Zhong Kui
Zhong Kui
SMITHCAS
Zhong Kui
Level 68
God Stats
16W - 22L
1,501 SR
Queue Stats
78W - 78L
1,476 Elo+
Solo
Kumbhakarna
Kumbhakarna
StonedPokemon
Kumbhakarna
Level 125
God Stats
0W - 4L
1,519 SR
Queue Stats
17W - 16L
1,414 Elo+
Solo
Cabrakan
Cabrakan
Titans2Tuff
Cabrakan
Level 56
God Stats
1W - 1L
1,917 SR
Queue Stats
141W - 159L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 10
11,203
862
15,956
12,649
5,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charon
HuuMel
Charon
19
7 / 1 / 8
12,232
941
19,360
17,610
10,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Maganster
Bacchus
16
4 / 5 / 5
10,401
800
7,039
14,179
20,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
Tamekwhite13
Kukulkan
16
0 / 1 / 6
10,281
791
8,442
4,921
2,091
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
thegreggacy
Hercules
17
2 / 0 / 9
10,551
812
12,570
16,373
15,716
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
0 / 0 / 1
8,572
659
1,065
2,722
796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
IMajin WRLD
Guan Yu
16
4 / 4 / 4
9,630
741
10,592
16,423
18,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Zhong Kui
SMITHCAS
Zhong Kui
16
1 / 5 / 3
9,668
744
15,047
17,123
13,395
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
StonedPokemon
Kumbhakarna
16
2 / 3 / 2
10,079
775
5,406
20,454
22,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cabrakan
Titans2Tuff
Cabrakan
17
2 / 4 / 6
10,323
794
14,221
19,842
15,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
25
16
Kills
9
9
Deaths
16
38
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
0
1
0.5
W
3
2
10
4
W
Charon
HuuMel
Charon
7
1
8
11
L
Guan Yu
IMajin WRLD
Guan Yu
4
4
4
1.5
W
Bacchus
Maganster
Bacchus
4
5
5
1.3
L
Zhong Kui
SMITHCAS
Zhong Kui
1
5
3
0.5
L
Kumbhakarna
StonedPokemon
Kumbhakarna
2
3
2
1
W
Kukulkan
Tamekwhite13
Kukulkan
0
1
6
3
L
Cabrakan
Titans2Tuff
Cabrakan
2
4
6
1.25
W
Hercules
thegreggacy
Hercules
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,367
Damage
46,331
65,732
Taken
76,564
53,794
Mitigated
70,644
20,222
Healing
15,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
1,065
366
0
384
2,722
796
0
756
1,802
0
5,889
W
15,956
11,236
0
3,239
12,649
5,646
4,989
8,652
3,661
0
55,417
W
Charon
HuuMel
Charon
19,360
2,162
203
5,979
17,610
10,080
1,325
7,993
9,455
50,800
60
L
Guan Yu
IMajin WRLD
Guan Yu
10,592
837
1,997
4,243
16,423
18,274
0
6,000
9,550
0
17,015
W
Bacchus
Maganster
Bacchus
7,039
782
0
1,489
14,179
20,261
126
7,987
5,755
10,894
1,964
L
Zhong Kui
SMITHCAS
Zhong Kui
15,047
1,981
0
3,136
17,123
13,395
0
5,400
10,980
46,032
538
L
Kumbhakarna
StonedPokemon
Kumbhakarna
5,406
736
377
4,130
20,454
22,269
0
7,979
11,282
13,599
0
W
Kukulkan
Tamekwhite13
Kukulkan
8,442
174
0
818
4,921
2,091
242
3,000
1,841
33,431
0
L
Cabrakan
Titans2Tuff
Cabrakan
14,221
2,305
0
1,696
19,842
15,910
0
10,004
8,570
38,501
983
W
Hercules
thegreggacy
Hercules
12,570
4,467
0
8,494
16,373
15,716
591
6,823
9,282
0
26,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,668
Gold Earned
48,272
255
Minions Killed
137
0
Camps Cleared
0
1,338,174
Distance Traveled
1,111,311
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,572
659
11
1
0
59,772
0
W
Izanami
11,203
862
81
6
0
233,371
0
W
Charon
12,232
941
76
6
0
284,612
1
L
Guan Yu
9,630
741
4
0
0
271,175
0
W
Bacchus
10,401
800
13
1
0
259,350
1
L
Zhong Kui
9,668
744
62
5
0
263,542
0
L
Kumbhakarna
10,079
775
6
0
0
253,480
8
W
Kukulkan
10,281
791
54
4
0
279,609
5
L
Cabrakan
10,323
794
54
4
0
263,342
0
W
Hercules
10,551
812
31
2
0
281,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role