Player Matchup

Bellona
Bellona
Asildur31
Bellona
Level 128
God Stats
0W - 2L
1,954 SR
Queue Stats
106W - 104L
1,484 Elo+
Party 2
Rama
Rama
Loperato
Rama
Level 89
God Stats
4W - 4L
1,255 SR
Queue Stats
290W - 281L
1,480 Elo+
Party 2
Ao Kuang
Ao Kuang
ROBÍNHOOD
Ao Kuang
Level 169
God Stats
0W - 1L
1,901 SR
Queue Stats
28W - 31L
1,567 Elo+
Party 2
Baron Samedi
Baron Samedi
SETBOOK
Baron Samedi
Level 218
God Stats
6W - 13L
1,205 SR
Queue Stats
346W - 340L
1,498 Elo+
Solo
Tiamat
Tiamat
TerryU
Tiamat
Level 145
God Stats
1W - 3L
1,690 SR
Queue Stats
515W - 466L
1,481 Elo+
Party 2
Team Averages
Level 150
1,601 SR
1,502 Elo+

VS

Team Averages
Level 109
1,637 SR
1,528 Elo+
Bellona
Bellona
 
Bellona
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
JGray13
Kukulkan
Level 59
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 13L
1,525 Elo+
Party 1
Hachiman
Hachiman
SECBB6
Hachiman
Level 100
God Stats
6W - 0L
1,849 SR
Queue Stats
22W - 29L
1,478 Elo+
Party 1
Bastet
Bastet
SadViolinNoise
Bastet
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 24L
1,591 Elo+
Solo
Baron Samedi
Baron Samedi
xXJ_StarkXx
Baron Samedi
Level 126
God Stats
33W - 16L
1,835 SR
Queue Stats
349W - 353L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Asildur31
Bellona
11
1 / 1 / 1
5,978
460
8,241
15,487
16,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
10
0 / 3 / 1
5,471
421
2,010
7,927
2,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
ROBÍNHOOD
Ao Kuang
7
3 / 1 / 0
5,376
414
1,818
4,810
1,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
SETBOOK
Baron Samedi
11
1 / 0 / 2
6,622
509
4,301
6,060
4,230
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
TerryU
Tiamat
12
1 / 1 / 1
6,653
512
3,055
6,130
3,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
0 / 1 / 1
7,076
544
8,400
10,333
11,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
JGray13
Kukulkan
12
1 / 2 / 0
6,974
536
2,239
6,084
2,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
SECBB6
Hachiman
14
3 / 0 / 0
7,541
580
5,000
5,579
2,154
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 2 / 1
6,251
481
4,898
11,553
4,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Baron Samedi
xXJ_StarkXx
Baron Samedi
11
0 / 1 / 3
6,711
516
2,485
7,271
6,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
11
6
Kills
6
6
Deaths
6
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
1
1
0.5
L
Bellona
Asildur31
Bellona
1
1
1
1.5
W
Kukulkan
JGray13
Kukulkan
1
2
0
0.5
L
Rama
0
3
1
0.17
L
Ao Kuang
ROBÍNHOOD
Ao Kuang
3
1
0
3
W
Hachiman
SECBB6
Hachiman
3
0
0
3
L
Baron Samedi
SETBOOK
Baron Samedi
1
0
2
2
W
2
2
1
1.25
L
Tiamat
TerryU
Tiamat
1
1
1
1.5
W
Baron Samedi
xXJ_StarkXx
Baron Samedi
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,425
Damage
23,022
40,414
Taken
40,820
28,714
Mitigated
27,908
12,956
Healing
12,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
8,400
2,394
0
3,003
10,333
11,839
520
573
9,760
0
57,952
L
Bellona
Asildur31
Bellona
8,241
2,563
0
4,504
15,487
16,358
0
162
14,142
0
43,388
W
Kukulkan
JGray13
Kukulkan
2,239
204
0
420
6,084
2,686
0
3,718
2,366
60,510
912
L
Rama
2,010
1,768
0
1,057
7,927
2,621
0
980
6,947
0
33,453
L
Ao Kuang
ROBÍNHOOD
Ao Kuang
1,818
399
0
1,196
4,810
1,602
0
151
4,659
11,228
2,789
W
Hachiman
SECBB6
Hachiman
5,000
2,522
0
3,182
5,579
2,154
0
869
4,710
0
65,946
L
Baron Samedi
SETBOOK
Baron Samedi
4,301
531
507
3,044
6,060
4,230
0
1,777
4,193
28,040
444
W
4,898
1,704
0
3,270
11,553
4,745
0
1,261
10,292
0
42,391
L
Tiamat
TerryU
Tiamat
3,055
178
0
2,648
6,130
3,903
0
1,630
4,500
52,982
0
W
Baron Samedi
xXJ_StarkXx
Baron Samedi
2,485
176
108
3,008
7,271
6,484
0
2,570
4,701
27,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,100
Gold Earned
34,553
283
Minions Killed
416
0
Camps Cleared
0
1,110,079
Distance Traveled
1,230,276
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,076
544
95
7
0
239,038
0
L
Bellona
5,978
460
62
5
0
271,732
3
W
Kukulkan
6,974
536
110
8
0
220,756
4
L
Rama
5,471
421
56
4
0
218,688
0
L
Ao Kuang
5,376
414
25
2
0
140,388
0
W
Hachiman
7,541
580
123
9
0
237,318
2
L
Baron Samedi
6,622
509
36
3
0
228,979
1
W
Bastet
6,251
481
57
4
0
286,075
0
L
Tiamat
6,653
512
104
8
0
250,292
2
W
Baron Samedi
6,711
516
31
2
0
247,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role