Player Matchup

Discordia
Discordia
Platinum V
Pauly_B23
Discordia
Platinum V
Level 157
God Stats
66W - 55L
1,686 SR
Queue Stats
238W - 226L
1,367 MMR
Party 1
Medusa
Medusa
Gold II
Raginpat4180
Medusa
Gold II
Level 159
God Stats
2W - 0L
1,219 SR
Queue Stats
68W - 52L
1,689 MMR
Party 1
Chaac
Chaac
Gold II
SixLayerDrip
Chaac
Gold II
Level 159
God Stats
10W - 9L
1,711 SR
Queue Stats
49W - 35L
1,756 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 158
1,538 SR
1,604 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 135
1,560 SR
1,550 MMR
Bastet
Bastet
Gold III
IIMADRHYNOll
Bastet
Gold III
Level 128
God Stats
5W - 5L
1,728 SR
Queue Stats
190W - 218L
1,549 MMR
Solo
Arachne
Arachne
Platinum V
Larch-Dance
Arachne
Platinum V
Level 159
God Stats
36W - 30L
1,655 SR
Queue Stats
192W - 228L
1,535 MMR
Solo
Anubis
Anubis
Bronze III
SleeperSpace
Anubis
Bronze III
Level 118
God Stats
3W - 2L
1,296 SR
Queue Stats
18W - 21L
1,567 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Pauly_B23
Discordia
18
8 / 4 / 11
12,417
887
15,904
9,337
2,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
17
4 / 5 / 13
11,634
831
9,459
14,438
4,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

18
10 / 3 / 10
12,498
893
22,841
19,630
13,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
ThothBacchusNe ZhaAthenaKuzenbo

VS

Bans
Ah Muzen CabGebDanzaburouAchillesCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
6 / 6 / 4
10,941
782
14,756
17,811
6,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Arachne
Larch-Dance
Arachne
13
4 / 10 / 2
9,796
700
9,030
25,173
13,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Anubis
15
2 / 6 / 5
10,027
716
10,549
14,569
6,580
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
23
22
Kills
12
12
Deaths
22
34
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bastet
6
6
4
1.33
L
Arachne
Larch-Dance
Arachne
4
10
2
0.5
W
Discordia
Pauly_B23
Discordia
8
4
11
3.38
W
Medusa
4
5
13
2.1
W
10
3
10
5
L
Anubis
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,204
Damage
34,335
43,405
Taken
57,553
21,341
Mitigated
26,690
12,219
Healing
16,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
14,756
2,474
0
4,496
17,811
6,515
370
5,053
12,243
0
30,820
L
Arachne
Larch-Dance
Arachne
9,030
5,286
0
8,771
25,173
13,595
251
6,690
17,728
0
34,760
W
Discordia
Pauly_B23
Discordia
15,904
348
0
282
9,337
2,933
340
2,169
6,945
43,737
0
W
Medusa
9,459
3,289
0
1,575
14,438
4,469
1,122
2,996
11,050
0
47,086
W
22,841
5,396
0
10,362
19,630
13,939
1,812
5,268
14,045
1,731
57,317
L
Anubis
10,549
434
0
3,683
14,569
6,580
386
5,034
9,232
50,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,549
Gold Earned
30,764
230
Minions Killed
144
0
Camps Cleared
0
774,289
Distance Traveled
714,936
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,941
782
43
3
0
257,639
1
L
Arachne
9,796
700
32
2
0
229,495
0
W
Discordia
12,417
887
73
5
0
259,353
0
W
Medusa
11,634
831
80
6
0
241,136
3
W
Chaac
12,498
893
77
6
0
273,800
0
L
Anubis
10,027
716
69
5
0
227,802
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role