Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
BREAD5075
King Arthur
Level 141
God Stats
5W - 4L
1,638 SR
Queue Stats
131W - 117L
1,539 Elo+
Solo
Kukulkan
Kukulkan
JoseRodolfo77
Kukulkan
Level 69
God Stats
14W - 12L
1,361 SR
Queue Stats
302W - 292L
1,564 Elo+
Solo
Bakasura
Bakasura
NeXplicit
Bakasura
Level 107
God Stats
7W - 1L
1,950 SR
Queue Stats
85W - 61L
1,573 Elo+
Solo
Team Averages
Level 118
1,590 SR
1,535 Elo+

VS

Team Averages
Level 91
1,594 SR
1,381 Elo+
Freya
Freya
Choco1at Muffin
Freya
Level 108
God Stats
19W - 21L
1,830 SR
Queue Stats
39W - 45L
1,388 Elo+
Solo
Hachiman
Hachiman
DMSBuds
Hachiman
Level 34
God Stats
1W - 2L
1,172 SR
Queue Stats
27W - 35L
998 Elo+
Solo
Loki
Loki
Leondex
Loki
Level 148
God Stats
3W - 1L
1,500 SR
Queue Stats
43W - 55L
1,462 Elo+
Solo
Nemesis
Nemesis
felilol
Nemesis
Level 128
God Stats
2W - 1L
1,725 SR
Queue Stats
79W - 75L
1,451 Elo+
Solo
Anubis
Anubis
Ńeutra
Anubis
Level 36
God Stats
2W - 2L
1,743 SR
Queue Stats
35W - 32L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
4 / 3 / 1
7,709
514
9,143
17,117
7,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Atlas
 
Atlas
11
1 / 3 / 5
7,302
487
7,385
13,755
8,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
BREAD5075
King Arthur
11
2 / 5 / 0
7,503
500
5,502
14,623
9,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
JoseRodolfo77
Kukulkan
15
1 / 1 / 1
8,535
569
7,625
7,399
2,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
NeXplicit
Bakasura
15
3 / 1 / 4
8,491
566
11,906
15,288
7,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 1
7,364
491
5,405
12,393
4,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Hachiman
DMSBuds
Hachiman
11
0 / 2 / 3
6,270
418
9,287
10,052
3,699
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Loki
Leondex
Loki
15
6 / 3 / 2
8,695
580
11,580
14,275
5,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nemesis
felilol
Nemesis
12
0 / 3 / 5
6,948
463
5,758
16,185
10,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Anubis
Ńeutra
Anubis
16
5 / 1 / 1
9,614
641
12,796
11,154
5,958
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
25
11
Kills
13
13
Deaths
11
11
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
4
3
1
1.5
L
Atlas
 
Atlas
1
3
5
1.17
L
King Arthur
BREAD5075
King Arthur
2
5
0
0.4
W
2
2
1
1.25
W
Hachiman
DMSBuds
Hachiman
0
2
3
0.75
L
Kukulkan
JoseRodolfo77
Kukulkan
1
1
1
1.5
W
Loki
Leondex
Loki
6
3
2
2.33
L
Bakasura
NeXplicit
Bakasura
3
1
4
5
W
Nemesis
felilol
Nemesis
0
3
5
0.83
W
Anubis
Ńeutra
Anubis
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,561
Damage
44,826
68,182
Taken
64,059
35,646
Mitigated
30,931
19,016
Healing
27,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
9,143
2,471
0
4,145
17,117
7,527
0
2,550
14,274
58,520
3,764
L
Atlas
 
Atlas
7,385
2,436
0
2,899
13,755
8,615
0
1,383
11,947
26,242
0
L
King Arthur
BREAD5075
King Arthur
5,502
1,052
0
2,625
14,623
9,451
2
9,857
4,766
950
47,872
W
5,405
1,256
0
5,501
12,393
4,885
966
7,048
5,345
36,187
2,375
W
Hachiman
DMSBuds
Hachiman
9,287
5,083
0
2,881
10,052
3,699
0
3,888
4,938
0
44,709
L
Kukulkan
JoseRodolfo77
Kukulkan
7,625
690
0
1,630
7,399
2,760
91
3,579
3,468
69,541
718
W
Loki
Leondex
Loki
11,580
2,454
0
4,447
14,275
5,693
0
6,143
7,866
0
67,348
L
Bakasura
NeXplicit
Bakasura
11,906
7,333
0
7,717
15,288
7,293
30
244
14,577
0
60,401
W
Nemesis
felilol
Nemesis
5,758
847
0
5,536
16,185
10,696
0
4,872
9,942
476
39,478
W
Anubis
Ńeutra
Anubis
12,796
887
0
8,666
11,154
5,958
0
2,312
8,842
89,324
1,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,540
Gold Earned
38,891
445
Minions Killed
397
0
Camps Cleared
0
1,489,549
Distance Traveled
1,492,504
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,709
514
89
6
0
329,195
2
L
Atlas
7,302
487
31
2
0
306,816
0
L
King Arthur
7,503
500
73
5
0
220,197
0
W
Freya
7,364
491
56
4
0
276,372
0
W
Hachiman
6,270
418
69
5
0
252,980
3
L
Kukulkan
8,535
569
129
9
0
300,306
5
W
Loki
8,695
580
88
6
0
355,562
0
L
Bakasura
8,491
566
123
8
0
333,035
3
W
Nemesis
6,948
463
48
3
0
325,715
0
W
Anubis
9,614
641
136
9
0
281,875
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role