Player Matchup

Izanami
Izanami
EKUALDOO
Izanami
Level 23
God Stats
0W - 2L
1,281 SR
Queue Stats
26W - 41L
1,273 Elo+
Party 2
Sun Wukong
Sun Wukong
NekoRaze364
Sun Wukong
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 108L
1,308 Elo+
Party 2
Ra
Ra
lasram_3
Ra
Level 7
God Stats
1W - 8L
1,113 SR
Queue Stats
4W - 16L
1,240 Elo+
Party 2
Team Averages
Level 22
1,298 SR
1,274 Elo+

VS

Team Averages
Level 88
1,686 SR
1,659 Elo+
Nu Wa
Nu Wa
LieutenantKittn
Nu Wa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 55L
1,523 Elo+
Party 1
Surtr
Surtr
Smokyjo666666
Surtr
Level 87
God Stats
2W - 2L
1,838 SR
Queue Stats
51W - 29L
1,715 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Soulsplit
Tsukuyomi
Level 170
God Stats
5W - 0L
1,719 SR
Queue Stats
76W - 34L
1,738 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EKUALDOO
Izanami
11
0 / 6 / 0
6,643
664
2,870
11,257
3,376
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
NekoRaze364
Sun Wukong
10
1 / 6 / 0
6,539
654
4,536
17,235
13,147
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 3 / 0
6,524
652
2,727
6,428
2,197
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 11
8,203
820
7,907
6,101
2,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
4 / 0 / 8
8,320
832
6,546
6,656
5,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
Soulsplit
Tsukuyomi
15
9 / 0 / 5
9,906
991
17,756
8,054
3,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
39
1
Kills
15
15
Deaths
1
0
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Izanami
EKUALDOO
Izanami
0
6
0
0
W
2
1
11
7.5
L
Sun Wukong
NekoRaze364
Sun Wukong
1
6
0
0.17
W
4
0
8
8
W
Tsukuyomi
Soulsplit
Tsukuyomi
9
0
5
11.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,133
Damage
32,209
34,920
Taken
20,811
18,720
Mitigated
11,508
4,657
Healing
2,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
EKUALDOO
Izanami
2,870
1,928
0
508
11,257
3,376
0
1,206
9,782
0
26,579
W
7,907
3,806
0
0
6,101
2,201
1,371
1,318
4,783
30,931
0
L
Sun Wukong
NekoRaze364
Sun Wukong
4,536
528
94
2,427
17,235
13,147
0
6,082
10,555
0
12,932
W
6,546
1,612
0
1,033
6,656
5,554
380
791
5,776
454
16,017
W
Tsukuyomi
Soulsplit
Tsukuyomi
17,756
4,046
0
1,499
8,054
3,753
459
555
7,499
0
51,855
L
2,727
45
607
1,021
6,428
2,197
0
972
5,290
22,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,706
Gold Earned
26,429
112
Minions Killed
139
0
Camps Cleared
0
529,844
Distance Traveled
566,406
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,643
664
51
5
0
156,710
0
W
Nu Wa
8,203
820
46
5
0
151,936
0
L
Sun Wukong
6,539
654
13
1
0
174,590
0
W
Surtr
8,320
832
29
3
0
200,591
0
W
Tsukuyomi
9,906
991
64
6
0
213,879
0
L
Ra
6,524
652
48
5
0
198,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role