Player Matchup

Discordia
Discordia
JDaBull3901
Discordia
Level 66
God Stats
6W - 4L
1,418 SR
Queue Stats
120W - 154L
1,459 Elo+
Party 1
Charybdis
Charybdis
TheWorldPurifier
Charybdis
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
203W - 215L
1,488 Elo+
Party 1
Serqet
Serqet
Zecrom_Zar
Serqet
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 28L
1,567 Elo+
Party 2
Ix Chel
Ix Chel
jaquanadon
Ix Chel
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,291 Elo+
Solo
Jing Wei
Jing Wei
tacanash
Jing Wei
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 32L
1,566 Elo+
Party 2
Team Averages
Level 80
1,484 SR
1,474 Elo+

VS

Team Averages
Level 99
1,386 SR
1,429 Elo+
Chaac
Chaac
ItsWyett
Chaac
Level 115
God Stats
3W - 2L
1,268 SR
Queue Stats
73W - 74L
1,302 Elo+
Solo
Osiris
Osiris
Payroth
Osiris
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 88L
1,403 Elo+
Solo
Ishtar
Ishtar
SoulkingL6577
Ishtar
Level 126
God Stats
1W - 0L
1,236 SR
Queue Stats
6W - 2L
1,500 Elo+
Solo
Ra
Ra
TheMightyCor
Ra
Level 124
God Stats
1W - 0L
1,241 SR
Queue Stats
143W - 147L
1,470 Elo+
Solo
Loki
Loki
xinxann
Loki
Level 49
God Stats
3W - 0L
1,687 SR
Queue Stats
120W - 109L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
JDaBull3901
Discordia
16
4 / 3 / 7
8,522
852
19,134
6,246
2,635
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
15
4 / 3 / 5
8,291
829
7,096
10,206
4,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
Zecrom_Zar
Serqet
14
0 / 4 / 6
7,436
744
2,598
10,152
7,924
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
jaquanadon
Ix Chel
11
0 / 7 / 2
6,276
628
2,458
10,193
4,167
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
tacanash
Jing Wei
13
3 / 6 / 4
7,566
757
7,184
12,211
5,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ItsWyett
Chaac
17
8 / 1 / 11
9,559
956
10,588
14,237
19,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Osiris
Payroth
Osiris
14
3 / 4 / 9
8,519
852
6,936
10,943
7,844
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
4 / 1 / 10
8,646
865
9,007
10,835
5,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 2 / 8
9,010
901
10,213
5,608
2,851
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Loki
xinxann
Loki
15
4 / 3 / 10
8,606
861
8,897
9,506
4,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
71
11
Kills
23
23
Deaths
11
24
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Chaac
ItsWyett
Chaac
8
1
11
13.5
L
Discordia
JDaBull3901
Discordia
4
3
7
2.5
W
Osiris
Payroth
Osiris
3
4
9
1.88
W
4
1
10
9
W
4
2
8
4
L
Charybdis
4
3
5
2.17
L
Serqet
Zecrom_Zar
Serqet
0
4
6
0.75
L
Ix Chel
jaquanadon
Ix Chel
0
7
2
0.14
L
Jing Wei
tacanash
Jing Wei
3
6
4
0.83
W
Loki
xinxann
Loki
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,470
Damage
45,641
49,008
Taken
51,129
24,580
Mitigated
39,291
12,175
Healing
21,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
ItsWyett
Chaac
10,588
909
1,445
4,707
14,237
19,032
160
2,895
11,342
0
22,806
L
Discordia
JDaBull3901
Discordia
19,134
854
875
383
6,246
2,635
0
958
5,288
32,273
674
W
Osiris
Payroth
Osiris
6,936
2,787
842
618
10,943
7,844
147
4,475
6,148
0
13,966
W
9,007
4,214
1,829
3,665
10,835
5,229
1,214
5,326
5,226
0
18,404
W
10,213
755
3,606
1,483
5,608
2,851
929
3,361
2,247
23,659
549
L
Charybdis
7,096
1,943
445
2,433
10,206
4,432
0
2,628
7,487
0
20,170
L
Serqet
Zecrom_Zar
Serqet
2,598
642
696
1,799
10,152
7,924
0
1,005
9,147
0
3,576
L
Ix Chel
jaquanadon
Ix Chel
2,458
171
2,479
1,446
10,193
4,167
0
2,535
7,479
3,426
280
L
Jing Wei
tacanash
Jing Wei
7,184
3,975
316
1,303
12,211
5,422
0
2,334
9,717
0
19,302
W
Loki
xinxann
Loki
8,897
1,065
1,591
1,493
9,506
4,335
42
4,865
4,487
0
16,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,091
Gold Earned
44,340
95
Minions Killed
122
0
Camps Cleared
0
942,785
Distance Traveled
1,060,876
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,559
956
22
2
0
227,776
0
L
Discordia
8,522
852
29
3
0
208,195
0
W
Osiris
8,519
852
16
2
0
199,312
0
W
Ishtar
8,646
865
20
2
0
214,854
0
W
Ra
9,010
901
49
5
0
204,245
0
L
Charybdis
8,291
829
34
3
0
170,249
0
L
Serqet
7,436
744
5
1
0
198,566
0
L
Ix Chel
6,276
628
3
0
0
174,188
0
L
Jing Wei
7,566
757
24
2
0
191,587
0
W
Loki
8,606
861
15
2
0
214,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role