Player Matchup

Thanatos
Thanatos
Argaion
Thanatos
Level 168
God Stats
18W - 23L
1,332 SR
Queue Stats
370W - 354L
1,510 Elo+
Party 2
Amaterasu
Amaterasu
Azudre77
Amaterasu
Level 153
God Stats
1W - 0L
1,721 SR
Queue Stats
131W - 102L
1,607 Elo+
Party 2
Hera
Hera
Moineta
Hera
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 5L
1,240 Elo+
Solo
Sol
Sol
Thenicotech
Sol
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 10L
1,619 Elo+
Solo
Ymir
Ymir
VeJgGAME
Ymir
Level 127
God Stats
21W - 15L
1,419 SR
Queue Stats
307W - 308L
1,467 Elo+
Solo
Team Averages
Level 133
1,494 SR
1,488 Elo+

VS

Team Averages
Level 73
1,579 SR
1,350 Elo+
Janus
Janus
AmandaNud3s
Janus
Level 157
God Stats
4W - 5L
1,793 SR
Queue Stats
76W - 85L
1,543 Elo+
Solo
Nut
Nut
CXDV
Nut
Level 28
God Stats
2W - 5L
1,500 SR
Queue Stats
36W - 57L
1,217 Elo+
Party 1
Loki
Loki
Fran_leali890
Loki
Level 95
God Stats
2W - 1L
1,285 SR
Queue Stats
17W - 31L
1,308 Elo+
Solo
Surtr
Surtr
GodKillerxx
Surtr
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 21L
1,335 Elo+
Solo
Xing Tian
Xing Tian
SkalSore
Xing Tian
Level 48
God Stats
2W - 2L
1,817 SR
Queue Stats
79W - 87L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Argaion
Thanatos
18
9 / 3 / 0
11,169
621
14,332
17,431
8,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Amaterasu
Azudre77
Amaterasu
17
0 / 0 / 5
11,124
618
9,343
21,375
20,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hera
Moineta
Hera
15
1 / 5 / 2
9,609
534
6,436
8,171
3,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
5 / 2 / 1
10,962
609
18,657
13,295
5,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
14
1 / 4 / 4
8,254
459
6,645
17,513
11,484
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 3 / 4
10,128
563
13,840
12,401
4,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nut
CXDV
Nut
12
1 / 4 / 2
7,312
406
7,246
11,390
4,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 4 / 7
8,823
490
8,880
17,806
6,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
0 / 5 / 0
8,306
461
13,785
20,925
16,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Xing Tian
SkalSore
Xing Tian
12
1 / 0 / 6
8,053
447
5,401
14,313
14,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
33
16
Kills
14
14
Deaths
16
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
9
3
4
3.67
W
Thanatos
Argaion
Thanatos
9
3
0
3
W
Amaterasu
Azudre77
Amaterasu
0
0
5
2.5
L
Nut
CXDV
Nut
1
4
2
0.5
L
3
4
7
1.63
L
0
5
0
0
W
Hera
Moineta
Hera
1
5
2
0.4
L
Xing Tian
SkalSore
Xing Tian
1
0
6
4
W
5
2
1
2.75
W
Ymir
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,413
Damage
49,152
77,785
Taken
76,835
49,329
Mitigated
46,194
41,453
Healing
18,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,840
1,019
0
1,833
12,401
4,514
0
5,145
7,256
72,276
921
W
Thanatos
Argaion
Thanatos
14,332
4,849
0
18,592
17,431
8,373
0
2,899
14,317
0
98,620
W
Amaterasu
Azudre77
Amaterasu
9,343
4,121
0
10,946
21,375
20,615
129
1,251
18,968
0
93,163
L
Nut
CXDV
Nut
7,246
4,545
0
4,417
11,390
4,265
0
7,369
4,021
0
50,988
L
8,880
2,994
0
4,502
17,806
6,523
0
8,217
9,589
0
59,615
L
13,785
5,858
0
4,121
20,925
16,350
0
2,531
18,394
1,773
68,187
W
Hera
Moineta
Hera
6,436
1,795
0
840
8,171
3,239
84
3,505
4,378
67,972
0
L
Xing Tian
SkalSore
Xing Tian
5,401
853
0
3,377
14,313
14,542
0
8,344
5,969
22,907
0
W
18,657
8,859
0
7,019
13,295
5,618
2,771
3,697
9,347
102,263
7,404
W
Ymir
6,645
827
0
4,056
17,513
11,484
0
7,505
9,659
25,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,118
Gold Earned
42,622
632
Minions Killed
414
0
Camps Cleared
0
1,816,897
Distance Traveled
1,841,703
3
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,128
563
116
6
0
399,588
12
W
Thanatos
11,169
621
130
7
0
414,356
0
W
Amaterasu
11,124
618
170
9
0
370,402
0
L
Nut
7,312
406
90
5
0
336,548
3
L
Loki
8,823
490
84
5
0
389,571
0
L
Surtr
8,306
461
104
6
0
314,804
0
W
Hera
9,609
534
121
7
0
339,354
0
L
Xing Tian
8,053
447
20
1
0
401,192
5
W
Sol
10,962
609
160
9
0
323,601
3
W
Ymir
8,254
459
51
3
0
369,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role