Player Matchup

Heimdallr
Heimdallr
DaddyWrongHole
Heimdallr
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 44L
1,453 Elo+
Solo
Geb
Geb
El Jamememes
Geb
Level 127
God Stats
7W - 7L
1,535 SR
Queue Stats
44W - 53L
1,506 Elo+
Solo
Anubis
Anubis
Fyvoh
Anubis
Level 152
God Stats
13W - 8L
1,744 SR
Queue Stats
38W - 38L
1,578 Elo+
Party 1
Loki
Loki
Neguthefennec
Loki
Level 142
God Stats
1W - 3L
1,285 SR
Queue Stats
215W - 202L
1,565 Elo+
Solo
Zhong Kui
Zhong Kui
TheGoldenGoose87
Zhong Kui
Level 156
God Stats
17W - 9L
1,643 SR
Queue Stats
89W - 81L
1,540 Elo+
Party 1
Team Averages
Level 140
1,541 SR
1,528 Elo+

VS

Team Averages
Level 136
1,519 SR
1,484 Elo+
Anubis
Anubis
AlexThodo8
Anubis
Level 159
God Stats
6W - 8L
1,573 SR
Queue Stats
117W - 118L
1,410 Elo+
Solo
Achilles
Achilles
DougieFresh214
Achilles
Level 78
God Stats
5W - 8L
1,168 SR
Queue Stats
17W - 20L
1,499 Elo+
Solo
Awilix
Awilix
iBlezing
Awilix
Level 175
God Stats
4W - 1L
1,921 SR
Queue Stats
242W - 238L
1,528 Elo+
Solo
Kuzenbo
Kuzenbo
jonhysejugar
Kuzenbo
Level 125
God Stats
0W - 3L
1,500 SR
Queue Stats
432W - 412L
1,473 Elo+
Solo
Izanami
Izanami
wiitigo_
Izanami
Level 145
God Stats
7W - 9L
1,435 SR
Queue Stats
156W - 151L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DaddyWrongHole
Heimdallr
16
3 / 2 / 3
9,045
565
8,317
8,754
3,964
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 2 / 8
7,403
463
4,458
11,518
8,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
Fyvoh
Anubis
14
3 / 4 / 3
8,980
561
8,990
11,184
5,380
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

16
9 / 2 / 3
9,741
609
11,941
15,552
5,845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Zhong Kui
14
2 / 4 / 2
8,317
520
7,334
10,589
7,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AlexThodo8
Anubis
16
6 / 5 / 1
9,791
612
11,920
13,844
7,620
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
12
1 / 5 / 2
7,474
467
4,827
12,549
9,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
iBlezing
Awilix
16
6 / 1 / 1
9,156
572
10,260
13,934
7,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
jonhysejugar
Kuzenbo
12
1 / 1 / 4
7,830
489
5,313
11,972
14,838
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
wiitigo_
Izanami
14
0 / 5 / 1
8,213
513
4,251
12,313
5,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
23
17
Kills
14
14
Deaths
17
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anubis
AlexThodo8
Anubis
6
5
1
1.3
W
Heimdallr
DaddyWrongHole
Heimdallr
3
2
3
2.25
L
Achilles
1
5
2
0.4
W
0
2
8
2
W
Anubis
Fyvoh
Anubis
3
4
3
1.13
W
9
2
3
5.25
W
Zhong Kui
2
4
2
0.75
L
Awilix
iBlezing
Awilix
6
1
1
6.5
L
Kuzenbo
jonhysejugar
Kuzenbo
1
1
4
3
L
Izanami
wiitigo_
Izanami
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,040
Damage
36,571
57,597
Taken
64,612
31,191
Mitigated
44,124
12,301
Healing
12,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
AlexThodo8
Anubis
11,920
527
0
5,470
13,844
7,620
0
6,370
7,043
89,651
786
W
Heimdallr
DaddyWrongHole
Heimdallr
8,317
3,105
0
3,709
8,754
3,964
1,083
1,044
7,710
0
82,771
L
Achilles
4,827
716
0
2,375
12,549
9,462
340
6,777
5,758
0
28,818
W
4,458
493
0
1,884
11,518
8,607
0
4,247
7,271
17,782
2,002
W
Anubis
Fyvoh
Anubis
8,990
613
0
4,112
11,184
5,380
238
2,710
7,822
65,467
765
W
11,941
4,050
0
500
15,552
5,845
0
2,081
13,471
0
70,431
W
Zhong Kui
7,334
1,461
0
2,096
10,589
7,395
0
6,717
3,834
46,865
1,272
L
Awilix
iBlezing
Awilix
10,260
3,949
0
1,369
13,934
7,194
0
1,678
12,146
0
84,505
L
Kuzenbo
jonhysejugar
Kuzenbo
5,313
2,306
0
1,853
11,972
14,838
0
3,684
8,121
27,002
2,522
L
Izanami
wiitigo_
Izanami
4,251
2,589
0
1,661
12,313
5,010
739
962
11,351
0
76,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,486
Gold Earned
42,464
461
Minions Killed
494
0
Camps Cleared
0
1,527,712
Distance Traveled
1,648,360
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,791
612
136
9
0
264,426
3
W
Heimdallr
9,045
565
124
8
0
325,819
0
L
Achilles
7,474
467
62
4
0
333,427
0
W
Geb
7,403
463
19
1
0
328,153
2
W
Anubis
8,980
561
112
7
0
231,260
0
W
Loki
9,741
609
95
6
0
345,760
0
W
Zhong Kui
8,317
520
111
7
0
296,720
2
L
Awilix
9,156
572
121
8
0
400,552
0
L
Kuzenbo
7,830
489
25
2
0
318,144
0
L
Izanami
8,213
513
150
9
0
331,811
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role