Player Matchup

Charon
Charon
CyanideAndMtDew
Charon
Level 145
God Stats
5W - 2L
1,616 SR
Queue Stats
139W - 159L
1,411 Elo+
Party 1
Ra
Ra
DimVonDream
Ra
Level 156
God Stats
6W - 5L
1,695 SR
Queue Stats
184W - 159L
1,466 Elo+
Solo
Izanami
Izanami
InF3cti0us_36
Izanami
Level 43
God Stats
7W - 5L
1,475 SR
Queue Stats
230W - 246L
1,410 Elo+
Party 1
Fenrir
Fenrir
MySweatyThighs5
Fenrir
Level 126
God Stats
10W - 5L
1,676 SR
Queue Stats
134W - 143L
1,437 Elo+
Solo
Thanatos
Thanatos
iKwub
Thanatos
Level 108
God Stats
0W - 1L
1,693 SR
Queue Stats
6W - 7L
1,494 Elo+
Solo
Team Averages
Level 116
1,631 SR
1,444 Elo+

VS

Team Averages
Level 139
1,463 SR
1,470 Elo+
Ix Chel
Ix Chel
FuriousProphet6
Ix Chel
Level 143
God Stats
2W - 1L
1,885 SR
Queue Stats
81W - 75L
1,416 Elo+
Solo
Sol
Sol
T66XandreiGap
Sol
Level 129
God Stats
1W - 4L
1,500 SR
Queue Stats
626W - 581L
1,539 Elo+
Solo
Bacchus
Bacchus
blacknred2_
Bacchus
Level 125
God Stats
77W - 76L
1,503 SR
Queue Stats
222W - 214L
1,507 Elo+
Solo
Mercury
Mercury
frankscaturro
Mercury
Level 142
God Stats
1W - 2L
1,149 SR
Queue Stats
145W - 137L
1,467 Elo+
Solo
Heimdallr
Heimdallr
perxia21
Heimdallr
Level 157
God Stats
2W - 4L
1,278 SR
Queue Stats
65W - 61L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
4,948
619
3,114
6,583
3,415
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 0 / 1
5,482
685
2,372
3,067
1,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
8
0 / 0 / 0
4,055
507
3,291
3,662
1,227
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

3
1 / 2 / 0
3,667
458
1,219
3,269
1,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
iKwub
Thanatos
8
1 / 3 / 1
4,440
555
2,876
7,103
2,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,819
602
1,257
4,066
1,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

9
2 / 2 / 1
5,873
734
1,576
3,550
1,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
blacknred2_
Bacchus
8
1 / 0 / 0
5,070
634
2,481
5,431
4,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
10
3 / 1 / 0
5,456
682
3,058
6,114
2,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
perxia21
Heimdallr
8
0 / 1 / 1
4,569
571
3,770
4,663
1,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
8
5
Kills
6
6
Deaths
5
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
2
0
1
2.5
W
0
1
0
0
L
Izanami
0
0
0
0
L
1
2
0
0.5
W
2
2
1
1.25
W
Bacchus
blacknred2_
Bacchus
1
0
0
1
W
Mercury
3
1
0
3
L
Thanatos
iKwub
Thanatos
1
3
1
0.5
W
Heimdallr
perxia21
Heimdallr
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,872
Damage
12,142
23,684
Taken
23,824
10,231
Mitigated
11,125
7,615
Healing
7,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,114
676
0
1,978
6,583
3,415
0
1,436
5,147
21,502
384
L
2,372
110
127
575
3,067
1,160
0
1,669
1,398
37,086
451
W
1,257
147
150
1,609
4,066
1,278
0
1,429
2,572
29,765
0
L
Izanami
3,291
2,794
0
1,464
3,662
1,227
0
1,045
2,617
0
26,245
L
1,219
498
0
590
3,269
1,496
0
719
2,550
0
5,595
W
1,576
471
0
961
3,550
1,063
2,827
171
3,247
26,431
4,611
W
Bacchus
blacknred2_
Bacchus
2,481
357
0
2,163
5,431
4,447
0
1,173
4,258
15,353
0
W
Mercury
3,058
1,961
0
306
6,114
2,571
0
707
5,372
0
41,956
L
Thanatos
iKwub
Thanatos
2,876
1,613
0
2,881
7,103
2,933
0
344
6,759
0
22,988
W
Heimdallr
perxia21
Heimdallr
3,770
2,308
0
2,218
4,663
1,766
0
1,866
2,797
0
32,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,592
Gold Earned
25,787
199
Minions Killed
249
0
Camps Cleared
0
766,367
Distance Traveled
837,582
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
4,948
619
24
3
0
187,467
0
L
Ra
5,482
685
69
9
0
182,670
0
W
Ix Chel
4,819
602
52
7
0
136,249
0
L
Izanami
4,055
507
57
7
0
154,636
0
L
Fenrir
3,667
458
9
1
0
54,844
0
W
Sol
5,873
734
52
7
0
149,452
2
W
Bacchus
5,070
634
21
3
0
169,907
3
W
Mercury
5,456
682
73
9
0
224,424
0
L
Thanatos
4,440
555
40
5
0
186,750
0
W
Heimdallr
4,569
571
51
6
0
157,550
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role