Player Matchup

Poseidon
Poseidon
Gold IV
LeonzMx
Poseidon
Gold IV
Level 175
God Stats
5W - 5L
1,658 SR
Queue Stats
372W - 370L
1,400 MMR
Solo
Mulan
Mulan
Gold IV
NAAACKEN
Mulan
Gold IV
Level 109
God Stats
1W - 4L
1,305 SR
Queue Stats
136W - 140L
1,445 MMR
Solo
Maui
Maui
Gold III
Pasedon95
Maui
Gold III
Level 129
God Stats
15W - 10L
1,598 SR
Queue Stats
296W - 312L
1,451 MMR
Solo
Arachne
Arachne
Bronze III
arcje
Arachne
Bronze III
Level 68
God Stats
0W - 4L
1,492 SR
Queue Stats
17W - 27L
1,407 MMR
Solo
Hachiman
Hachiman
Gold III
f0lwedy
Hachiman
Gold III
Level 222
God Stats
1W - 4L
1,444 SR
Queue Stats
129W - 132L
1,446 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 141
1,499 SR
1,430 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 127
1,511 SR
1,435 MMR
Baron Samedi
Baron Samedi
Silver II
 
Baron Samedi
Silver II
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bastet
Bastet
Silver II
Aqua_PSM
Bastet
Silver II
Level 89
God Stats
2W - 3L
1,725 SR
Queue Stats
10W - 16L
1,364 MMR
Solo
King Arthur
King Arthur
Silver II
BreyserLaser
King Arthur
Silver II
Level 108
God Stats
4W - 2L
1,555 SR
Queue Stats
21W - 21L
1,407 MMR
Party 1
Anhur
Anhur
Silver I
Jalkandari
Anhur
Silver I
Level 155
God Stats
1W - 2L
1,253 SR
Queue Stats
13W - 17L
1,452 MMR
Solo
Agni
Agni
Gold IV
Phensokhames
Agni
Gold IV
Level 159
God Stats
6W - 4L
1,522 SR
Queue Stats
138W - 128L
1,455 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
LeonzMx
Poseidon
13
0 / 2 / 0
6,588
507
4,330
6,423
2,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
NAAACKEN
Mulan
13
1 / 5 / 0
6,752
519
4,706
12,784
6,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Maui
7
0 / 0 / 0
5,406
416
1,411
8,256
4,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Arachne
arcje
Arachne
8
0 / 7 / 0
5,321
409
3,494
12,373
4,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Hachiman
f0lwedy
Hachiman
7
0 / 4 / 0
5,051
389
3,377
6,123
1,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
AwilixThanatosSusanoThor

VS

Bans
CharonAo KuangBacchusVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
0 / 0 / 5
6,413
493
5,753
6,653
4,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Bastet
Aqua_PSM
Bastet
12
5 / 1 / 2
7,262
559
6,709
10,846
4,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
BreyserLaser
King Arthur
14
5 / 0 / 4
9,068
698
5,418
7,992
6,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Anhur
14
6 / 0 / 0
8,254
635
4,985
6,805
2,552
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 0 / 5
7,324
563
5,748
3,909
1,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
34
1
Kills
18
18
Deaths
1
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
0
0
5
2.5
W
Bastet
Aqua_PSM
Bastet
5
1
2
6
W
King Arthur
BreyserLaser
King Arthur
5
0
4
7
W
Anhur
6
0
0
6
L
Poseidon
LeonzMx
Poseidon
0
2
0
0
L
Mulan
NAAACKEN
Mulan
1
5
0
0.2
L
Maui
0
0
0
0
W
2
0
5
4.5
L
Arachne
arcje
Arachne
0
7
0
0
L
Hachiman
f0lwedy
Hachiman
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,318
Damage
28,613
45,959
Taken
36,205
19,276
Mitigated
19,666
9,129
Healing
12,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
5,753
495
407
1,694
6,653
4,182
270
2,401
3,918
31,049
772
W
Bastet
Aqua_PSM
Bastet
6,709
2,450
0
2,856
10,846
4,894
0
439
10,391
0
61,298
W
King Arthur
BreyserLaser
King Arthur
5,418
859
0
1,610
7,992
6,818
0
268
7,698
79
65,763
W
Anhur
4,985
3,198
0
3,885
6,805
2,552
71
694
6,043
0
65,583
L
Poseidon
LeonzMx
Poseidon
4,330
336
0
720
6,423
2,150
0
2,234
3,891
55,890
0
L
Mulan
NAAACKEN
Mulan
4,706
919
0
3,646
12,784
6,822
0
564
12,152
0
52,081
L
Maui
1,411
630
0
2,939
8,256
4,493
0
3,792
3,755
12,503
2,825
W
5,748
179
0
1,679
3,909
1,220
416
1,037
2,532
49,725
1,380
L
Arachne
arcje
Arachne
3,494
2,538
0
1,110
12,373
4,412
0
2,600
9,487
0
33,704
L
Hachiman
f0lwedy
Hachiman
3,377
2,002
0
714
6,123
1,399
0
445
5,514
0
23,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,118
Gold Earned
38,321
316
Minions Killed
474
0
Camps Cleared
0
1,095,640
Distance Traveled
1,318,812
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,413
493
55
4
0
248,213
3
W
Bastet
7,262
559
97
7
0
280,872
2
W
King Arthur
9,068
698
111
9
0
274,292
0
W
Anhur
8,254
635
109
8
0
236,949
2
L
Poseidon
6,588
507
124
10
0
264,428
4
L
Mulan
6,752
519
90
7
0
254,990
0
L
Maui
5,406
416
25
2
0
183,629
0
W
Agni
7,324
563
102
8
0
278,486
2
L
Arachne
5,321
409
51
4
0
251,636
0
L
Hachiman
5,051
389
26
2
0
140,957
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role