Player Matchup

Hou Yi
Hou Yi
Acted13
Hou Yi
Level 39
God Stats
0W - 2L
1,184 SR
Queue Stats
45W - 57L
1,440 Elo+
Party 1
Nu Wa
Nu Wa
StriknGoaft
Nu Wa
Level 120
God Stats
26W - 12L
1,705 SR
Queue Stats
78W - 83L
1,484 Elo+
Party 1
Osiris
Osiris
TinglyLotus27
Osiris
Level 119
God Stats
9W - 11L
1,287 SR
Queue Stats
94W - 99L
1,496 Elo+
Party 1
Team Averages
Level 93
1,392 SR
1,473 Elo+

VS

Team Averages
Level 129
1,528 SR
1,446 Elo+
Ix Chel
Ix Chel
CKL1520
Ix Chel
Level 171
God Stats
46W - 28L
1,513 SR
Queue Stats
354W - 375L
1,451 Elo+
Party 2
Surtr
Surtr
WMD_Blaapworths
Surtr
Level 151
God Stats
39W - 35L
1,484 SR
Queue Stats
303W - 323L
1,442 Elo+
Party 2
Nut
Nut
weeglud
Nut
Level 64
God Stats
1W - 1L
1,586 SR
Queue Stats
23W - 24L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Acted13
Hou Yi
14
2 / 2 / 4
8,553
658
6,146
9,849
4,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
3 / 4 / 3
8,900
685
11,800
9,148
3,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 2 / 3
8,380
645
7,717
13,942
15,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
CKL1520
Ix Chel
13
1 / 4 / 5
8,624
663
11,546
9,659
3,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

15
2 / 1 / 5
9,055
697
8,294
13,351
12,848
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nut
15
5 / 1 / 3
10,188
784
10,343
10,680
4,382
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
21
6
Kills
8
8
Deaths
6
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Acted13
Hou Yi
2
2
4
2
W
Ix Chel
CKL1520
Ix Chel
1
4
5
0.88
L
3
4
3
1.13
L
1
2
3
1.25
W
2
1
5
4.5
W
Nut
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,663
Damage
30,183
32,939
Taken
33,690
23,553
Mitigated
20,999
2,724
Healing
6,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Acted13
Hou Yi
6,146
2,725
0
1,307
9,849
4,348
160
3,228
6,541
0
28,558
W
Ix Chel
CKL1520
Ix Chel
11,546
827
938
819
9,659
3,769
420
3,986
5,105
44,826
490
L
11,800
4,415
0
1,200
9,148
3,414
0
3,085
5,909
37,380
0
L
7,717
2,143
0
217
13,942
15,791
0
5,506
8,212
0
30,419
W
8,294
2,246
0
2,399
13,351
12,848
355
3,741
9,034
546
20,819
W
Nut
10,343
4,591
0
2,595
10,680
4,382
907
2,731
7,687
0
48,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,833
Gold Earned
27,867
163
Minions Killed
181
0
Camps Cleared
0
677,731
Distance Traveled
715,096
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,553
658
51
4
0
225,270
0
W
Ix Chel
8,624
663
80
6
0
220,911
1
L
Nu Wa
8,900
685
59
5
0
210,706
0
L
Osiris
8,380
645
53
4
0
241,755
0
W
Surtr
9,055
697
25
2
0
261,485
7
W
Nut
10,188
784
76
6
0
232,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role