Player Matchup

Ah Puch
Ah Puch
Frost021
Ah Puch
Level 79
God Stats
11W - 3L
1,793 SR
Queue Stats
60W - 41L
1,549 Elo+
Party 1
Nut
Nut
IIXanatosII
Nut
Level 155
God Stats
23W - 15L
1,641 SR
Queue Stats
174W - 196L
1,531 Elo+
Party 2
Cabrakan
Cabrakan
IlCheetorlI
Cabrakan
Level 161
God Stats
5W - 5L
1,397 SR
Queue Stats
121W - 137L
1,521 Elo+
Party 2
Hercules
Hercules
Pargito
Hercules
Level 129
God Stats
10W - 10L
1,485 SR
Queue Stats
82W - 95L
1,535 Elo+
Party 2
Susano
Susano
ProExposed
Susano
Level 87
God Stats
2W - 2L
1,399 SR
Queue Stats
62W - 46L
1,518 Elo+
Party 1
Team Averages
Level 122
1,543 SR
1,530 Elo+

VS

Team Averages
Level 114
1,425 SR
1,525 Elo+
Yemoja
Yemoja
 
Yemoja
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hera
Hera
Joa-Boo
Hera
Level 72
God Stats
1W - 8L
1,329 SR
Queue Stats
44W - 37L
1,520 Elo+
Solo
Maui
Maui
KingPlunk
Maui
Level 189
God Stats
30W - 26L
1,542 SR
Queue Stats
306W - 323L
1,539 Elo+
Solo
Zeus
Zeus
PL4SMIUS
Zeus
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Chiron
Chiron
dademomjh12
Chiron
Level 113
God Stats
18W - 18L
1,252 SR
Queue Stats
130W - 129L
1,565 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Frost021
Ah Puch
11
2 / 0 / 5
6,565
1,313
4,831
884
373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

11
0 / 0 / 7
6,123
1,225
3,513
1,116
479
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
IlCheetorlI
Cabrakan
11
2 / 0 / 4
6,752
1,350
3,163
4,109
5,123
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
Pargito
Hercules
11
1 / 0 / 6
6,076
1,215
3,266
3,094
2,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
ProExposed
Susano
10
3 / 1 / 1
6,220
1,244
4,037
5,638
2,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Team 1 Tickets

401

VS

Team 2 Tickets

326

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
10
0 / 2 / 0
5,850
1,170
1,921
5,757
3,463
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Hera
Joa-Boo
Hera
10
0 / 2 / 1
5,707
1,141
4,506
5,022
1,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
10
0 / 3 / 0
5,385
1,077
1,509
6,720
5,189
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zeus
9
0 / 0 / 0
5,042
1,008
0
0
0
Chiron
10
1 / 1 / 0
6,104
1,221
3,823
4,040
1,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
8
Kills
1
1
Deaths
8
23
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
2
0
0
W
Ah Puch
Frost021
Ah Puch
2
0
5
4.5
W
0
0
7
3.5
W
Cabrakan
IlCheetorlI
Cabrakan
2
0
4
4
L
Hera
Joa-Boo
Hera
0
2
1
0.25
L
Maui
0
3
0
0
L
Zeus
0
0
0
0
W
Hercules
Pargito
Hercules
1
0
6
4
W
Susano
ProExposed
Susano
3
1
1
3.5
L
Chiron
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,810
Damage
11,759
14,841
Taken
21,539
10,959
Mitigated
12,014
2,327
Healing
1,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
1,921
360
1,051
285
5,757
3,463
0
2,305
3,407
8,887
869
W
Ah Puch
Frost021
Ah Puch
4,831
218
0
151
884
373
0
530
354
20,841
0
W
3,513
1,593
0
136
1,116
479
0
551
565
0
22,677
W
Cabrakan
IlCheetorlI
Cabrakan
3,163
438
0
440
4,109
5,123
0
1,790
2,319
5,550
1,365
L
Hera
Joa-Boo
Hera
4,506
982
0
40
5,022
1,821
0
1,246
3,652
12,834
0
L
Maui
1,509
269
0
0
6,720
5,189
0
1,942
4,572
5,336
0
L
Zeus
0
0
0
0
0
0
0
0
0
0
0
W
Hercules
Pargito
Hercules
3,266
906
0
1,558
3,094
2,615
0
1,914
1,180
0
5,217
W
Susano
ProExposed
Susano
4,037
957
0
42
5,638
2,369
0
3,082
2,556
0
10,375
L
Chiron
3,823
1,484
269
266
4,040
1,541
0
1,851
2,147
0
18,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,736
Gold Earned
28,088
115
Minions Killed
95
5
Camps Cleared
4
522,491
Distance Traveled
354,266
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,850
1,170
15
3
1
82,762
0
W
Ah Puch
6,565
1,313
39
8
0
112,246
0
W
Nut
6,123
1,225
52
10
0
91,159
0
W
Cabrakan
6,752
1,350
4
1
0
88,990
0
L
Hera
5,707
1,141
15
3
0
92,948
0
L
Maui
5,385
1,077
15
3
2
76,390
0
L
Zeus
5,042
1,008
0
0
0
1,100
0
W
Hercules
6,076
1,215
5
1
2
112,257
0
W
Susano
6,220
1,244
15
3
3
117,839
0
L
Chiron
6,104
1,221
50
10
1
101,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role