Player Matchup

Merlin
Merlin
 
Merlin
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
BlackBlood-Witch
Medusa
Level 129
God Stats
19W - 15L
1,542 SR
Queue Stats
130W - 130L
1,467 Elo+
Party 2
Nox
Nox
HDU_KING
Nox
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
68W - 86L
1,519 Elo+
Party 2
Hou Yi
Hou Yi
JasonTheWinner03
Hou Yi
Level 157
God Stats
4W - 4L
1,789 SR
Queue Stats
322W - 312L
1,534 Elo+
Party 2
Baron Samedi
Baron Samedi
MightyMughal
Baron Samedi
Level 48
God Stats
6W - 10L
1,207 SR
Queue Stats
99W - 129L
1,492 Elo+
Solo
Team Averages
Level 129
1,508 SR
1,502 Elo+

VS

Team Averages
Level 80
1,464 SR
1,503 Elo+
Izanami
Izanami
EnaMarieRose
Izanami
Level 43
God Stats
18W - 13L
1,614 SR
Queue Stats
75W - 71L
1,510 Elo+
Party 3
Janus
Janus
PoisonPlague
Janus
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 82L
1,513 Elo+
Party 3
Fenrir
Fenrir
UzumakiNarutø
Fenrir
Level 126
God Stats
2W - 6L
1,325 SR
Queue Stats
240W - 236L
1,541 Elo+
Party 1
Anubis
Anubis
skrokketroll
Anubis
Level 49
God Stats
25W - 25L
1,584 SR
Queue Stats
121W - 119L
1,523 Elo+
Party 1
Sun Wukong
Sun Wukong
zrubavelp
Sun Wukong
Level 39
God Stats
4W - 12L
1,298 SR
Queue Stats
32W - 53L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
4 / 0 / 2
7,988
614
4,437
4,105
1,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
5 / 0 / 4
8,215
632
6,624
5,312
2,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 2 / 5
6,949
535
1,395
9,271
6,741
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
8 / 0 / 4
8,277
637
11,732
11,390
5,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
MightyMughal
Baron Samedi
11
1 / 6 / 1
6,214
478
2,755
9,312
3,240
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EnaMarieRose
Izanami
10
0 / 5 / 0
6,032
464
3,191
7,568
2,889
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 0
6,271
482
2,863
3,851
1,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 5 / 0
6,055
466
5,328
12,521
5,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
13
5 / 3 / 2
8,252
635
7,400
8,596
4,378
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
zrubavelp
Sun Wukong
10
0 / 3 / 2
5,563
428
2,182
9,177
4,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
18
Kills
8
8
Deaths
18
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
0
2
5
W
5
0
4
7
L
Izanami
EnaMarieRose
Izanami
0
5
0
0
W
0
2
5
1.25
W
8
0
4
10
W
Baron Samedi
MightyMughal
Baron Samedi
1
6
1
0.25
L
0
2
0
0
L
3
5
0
0.6
L
Anubis
5
3
2
2
L
Sun Wukong
zrubavelp
Sun Wukong
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,943
Damage
20,964
39,390
Taken
41,713
18,836
Mitigated
18,247
9,253
Healing
11,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
4,437
284
0
827
4,105
1,392
706
1,345
2,628
55,783
2,575
W
6,624
2,626
0
907
5,312
2,092
1,028
92
5,220
0
68,784
L
Izanami
EnaMarieRose
Izanami
3,191
1,836
0
690
7,568
2,889
0
323
7,245
0
41,319
W
1,395
148
0
1,423
9,271
6,741
1,343
1,630
7,526
25,772
1,824
W
11,732
6,853
0
4,604
11,390
5,371
365
372
10,978
0
67,639
W
Baron Samedi
MightyMughal
Baron Samedi
2,755
219
0
1,492
9,312
3,240
32
6,182
3,130
26,594
0
L
2,863
236
0
818
3,851
1,183
0
1,444
2,213
41,519
723
L
5,328
1,685
0
3,896
12,521
5,093
0
1,376
11,055
0
40,929
L
Anubis
7,400
595
0
3,460
8,596
4,378
583
3,233
5,275
51,824
895
L
Sun Wukong
zrubavelp
Sun Wukong
2,182
480
0
2,519
9,177
4,704
0
1,511
7,476
0
17,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,643
Gold Earned
32,173
383
Minions Killed
338
0
Camps Cleared
0
1,158,266
Distance Traveled
1,066,749
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,988
614
105
8
0
221,326
0
W
Medusa
8,215
632
102
8
0
251,269
0
L
Izanami
6,032
464
69
5
0
189,055
0
W
Nox
6,949
535
45
3
0
224,498
0
W
Hou Yi
8,277
637
93
7
0
256,104
0
W
Baron Samedi
6,214
478
38
3
0
205,069
0
L
Janus
6,271
482
82
6
0
204,639
1
L
Fenrir
6,055
466
68
5
0
242,601
0
L
Anubis
8,252
635
88
7
0
200,682
0
L
Sun Wukong
5,563
428
31
2
0
229,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role