Player Matchup

Geb
Geb
FortniteHype2002
Geb
Level 85
God Stats
2W - 2L
1,726 SR
Queue Stats
29W - 20L
1,666 Elo+
Party 2
Vulcan
Vulcan
I-ShxdxwDorn-I
Vulcan
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 130L
1,417 Elo+
Party 3
Gilgamesh
Gilgamesh
I-ShxdxwKing-I
Gilgamesh
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
242W - 220L
1,461 Elo+
Party 3
Nut
Nut
UphillGardener
Nut
Level 8
God Stats
3W - 1L
1,687 SR
Queue Stats
12W - 3L
1,790 Elo+
Party 2
Bastet
Bastet
Vizcaya__12
Bastet
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,150 Elo+
Solo
Team Averages
Level 60
1,583 SR
1,497 Elo+

VS

Team Averages
Level 45
1,567 SR
1,497 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
 
Vamana
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Linkin05
Bacchus
Level 56
God Stats
37W - 23L
1,652 SR
Queue Stats
101W - 111L
1,472 Elo+
Party 1
Camazotz
Camazotz
kubabaaa
Camazotz
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
77W - 86L
1,522 Elo+
Party 1
Gilgamesh
Gilgamesh
sKumfuuk
Gilgamesh
Level 27
God Stats
2W - 0L
1,683 SR
Queue Stats
45W - 42L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 0
5,541
462
2,362
9,380
6,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 4 / 0
5,237
436
1,369
9,666
3,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
I-ShxdxwKing-I
Gilgamesh
12
0 / 3 / 0
6,195
516
7,912
13,961
13,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

10
0 / 4 / 1
5,493
458
6,137
7,904
2,985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
2
0 / 1 / 0
4,002
334
76
1,575
482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
4 / 0 / 3
8,040
670
7,315
3,404
1,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vamana
 
Vamana
13
1 / 0 / 3
7,674
640
8,131
9,806
8,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
Linkin05
Bacchus
11
5 / 0 / 7
7,446
621
4,422
8,547
6,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Camazotz
kubabaaa
Camazotz
12
4 / 2 / 3
6,506
542
3,285
12,522
4,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
sKumfuuk
Gilgamesh
12
3 / 0 / 6
6,674
556
7,300
9,092
6,241
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
39
1
Kills
17
17
Deaths
2
1
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
4
0
3
5.5
W
Vamana
 
Vamana
1
0
3
2.5
L
1
5
0
0.2
L
0
4
0
0
L
Gilgamesh
I-ShxdxwKing-I
Gilgamesh
0
3
0
0
W
Bacchus
Linkin05
Bacchus
5
0
7
8.5
L
0
4
1
0.13
L
Bastet
0
1
0
0
W
Camazotz
kubabaaa
Camazotz
4
2
3
2.75
W
Gilgamesh
sKumfuuk
Gilgamesh
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,856
Damage
30,453
42,486
Taken
43,371
26,620
Mitigated
27,563
7,534
Healing
13,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
7,315
345
0
250
3,404
1,315
540
1,309
2,095
65,587
2,475
W
Vamana
 
Vamana
8,131
4,547
0
3,473
9,806
8,908
0
0
9,083
0
62,331
L
2,362
342
92
1,319
9,380
6,193
0
1,454
7,926
17,652
1,529
L
1,369
398
0
1,730
9,666
3,438
0
7,729
1,937
28,831
852
L
Gilgamesh
I-ShxdxwKing-I
Gilgamesh
7,912
2,460
0
2,774
13,961
13,522
0
327
12,870
0
49,221
W
Bacchus
Linkin05
Bacchus
4,422
629
0
2,356
8,547
6,631
500
757
7,790
24,739
0
L
6,137
4,179
0
1,294
7,904
2,985
0
2,011
5,893
0
38,213
L
Bastet
76
0
0
325
1,575
482
0
154
1,421
0
2,796
W
Camazotz
kubabaaa
Camazotz
3,285
837
0
6,379
12,522
4,468
0
294
12,066
0
42,747
W
Gilgamesh
sKumfuuk
Gilgamesh
7,300
2,237
0
1,230
9,092
6,241
305
833
8,259
0
48,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,468
Gold Earned
36,340
212
Minions Killed
438
0
Camps Cleared
0
867,083
Distance Traveled
1,245,173
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,040
670
133
11
0
225,479
0
W
Vamana
7,674
640
116
10
0
251,999
0
L
Geb
5,541
462
21
2
0
214,152
0
L
Vulcan
5,237
436
42
4
0
190,399
0
L
Gilgamesh
6,195
516
80
7
0
212,009
2
W
Bacchus
7,446
621
38
3
0
250,269
1
L
Nut
5,493
458
64
5
0
216,530
0
L
Bastet
4,002
334
5
0
0
33,993
0
W
Camazotz
6,506
542
75
6
0
278,997
0
W
Gilgamesh
6,674
556
76
6
0
238,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role