Player Matchup

Rama
Rama
Silver IV
Lim y0
Rama
Silver IV
Level 107
God Stats
1W - 1L
1,720 SR
Queue Stats
14W - 26L
1,140 MMR
Solo
Bastet
Bastet
Silver I
Mystyle_rosen
Bastet
Silver I
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
426W - 445L
1,208 MMR
Solo
Chaac
Chaac
Silver III
StickyRoger
Chaac
Silver III
Level 64
God Stats
0W - 1L
1,302 SR
Queue Stats
5W - 13L
1,423 MMR
Party 1
Thoth
Thoth
Silver V
backup_smackup
Thoth
Silver V
Level 68
God Stats
0W - 2L
1,167 SR
Queue Stats
108W - 146L
941 MMR
Party 1
Ratatoskr
Ratatoskr
Silver V
miller_chiller26
Ratatoskr
Silver V
Level 104
God Stats
1W - 5L
1,504 SR
Queue Stats
9W - 24L
1,154 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 94
1,439 SR
1,173 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 131
1,543 SR
1,234 MMR
Ravana
Ravana
Silver I
 
Ravana
Silver I
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Silver I
BiStormZ
Jormungandr
Silver I
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
140W - 172L
1,161 MMR
Solo
Medusa
Medusa
Gold V
OBJMusik
Medusa
Gold V
Level 146
God Stats
22W - 23L
1,461 SR
Queue Stats
108W - 117L
1,191 MMR
Solo
Mulan
Mulan
Gold V
SaddAidan
Mulan
Gold V
Level 106
God Stats
3W - 0L
1,727 SR
Queue Stats
78W - 85L
1,140 MMR
Solo
Janus
Janus
Silver II
TDWG4L
Janus
Silver II
Level 144
God Stats
12W - 11L
1,526 SR
Queue Stats
77W - 79L
1,177 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Lim y0
Rama
11
0 / 4 / 1
6,497
406
5,092
11,176
3,810
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 4 / 0
7,092
443
7,901
16,493
7,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
0 / 6 / 1
6,068
379
6,018
14,160
7,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
0 / 6 / 1
7,339
459
4,307
11,520
3,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ratatoskr
12
2 / 1 / 0
7,053
441
5,473
13,393
5,398
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
AwilixMaman BrigitteHachiman

VS

Bans
OsirisThanatosAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
16
8 / 0 / 2
9,135
571
11,011
8,337
3,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Jormungandr
BiStormZ
Jormungandr
14
1 / 1 / 10
8,340
521
4,919
11,759
11,165
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
OBJMusik
Medusa
15
8 / 0 / 6
9,311
582
15,922
10,363
4,411
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
SaddAidan
Mulan
15
3 / 1 / 5
9,318
582
11,668
12,059
9,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Janus
TDWG4L
Janus
15
1 / 1 / 5
8,966
560
5,764
7,009
2,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
49
3
Kills
21
21
Deaths
3
3
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
8
0
2
9
W
Jormungandr
BiStormZ
Jormungandr
1
1
10
6
L
Rama
Lim y0
Rama
0
4
1
0.13
L
1
4
0
0.25
W
Medusa
OBJMusik
Medusa
8
0
6
11
W
Mulan
SaddAidan
Mulan
3
1
5
5.5
L
0
6
1
0.08
W
Janus
TDWG4L
Janus
1
1
5
3.5
L
0
6
1
0.08
L
Ratatoskr
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,791
Damage
49,284
66,742
Taken
49,527
27,511
Mitigated
31,646
9,559
Healing
14,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
11,011
2,117
0
3,460
8,337
3,915
80
452
7,798
0
68,879
W
Jormungandr
BiStormZ
Jormungandr
4,919
1,196
0
3,126
11,759
11,165
81
710
11,001
37,243
0
L
Rama
Lim y0
Rama
5,092
3,720
0
2,139
11,176
3,810
0
2,566
8,518
0
42,860
L
7,901
2,912
0
5,186
16,493
7,056
0
1,950
13,965
0
47,205
W
Medusa
OBJMusik
Medusa
15,922
7,455
0
3,609
10,363
4,411
1,420
642
9,721
0
73,451
W
Mulan
SaddAidan
Mulan
11,668
1,655
0
3,881
12,059
9,397
326
142
11,294
800
63,867
L
6,018
781
0
1,074
14,160
7,578
0
2,198
11,910
0
33,764
W
Janus
TDWG4L
Janus
5,764
185
0
792
7,009
2,758
421
2,672
4,289
68,338
2,348
L
4,307
139
0
250
11,520
3,669
0
2,460
8,813
55,828
1,271
L
Ratatoskr
5,473
880
0
910
13,393
5,398
0
1,898
11,310
0
53,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,049
Gold Earned
45,070
389
Minions Killed
493
0
Camps Cleared
0
1,590,737
Distance Traveled
1,633,584
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,135
571
100
6
0
361,222
0
W
Jormungandr
8,340
521
52
3
0
327,938
4
L
Rama
6,497
406
90
6
0
307,058
0
L
Bastet
7,092
443
68
4
0
302,343
0
W
Medusa
9,311
582
108
7
0
312,792
2
W
Mulan
9,318
582
105
7
0
299,462
4
L
Chaac
6,068
379
41
3
0
309,587
1
W
Janus
8,966
560
128
8
0
332,170
0
L
Thoth
7,339
459
102
6
0
295,315
0
L
Ratatoskr
7,053
441
88
6
0
376,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role