Player Matchup

Jormungandr
Jormungandr
JunMoonlessNight
Jormungandr
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
148W - 164L
1,382 Elo+
Party 1
Anubis
Anubis
goldendaddygoose
Anubis
Level 29
God Stats
4W - 6L
1,193 SR
Queue Stats
63W - 70L
1,283 Elo+
Party 1
Rama
Rama
lolhenge
Rama
Level 104
God Stats
3W - 3L
1,233 SR
Queue Stats
13W - 14L
1,468 Elo+
Solo
Team Averages
Level 86
1,309 SR
1,377 Elo+

VS

Team Averages
Level 73
1,519 SR
1,399 Elo+
Ra
Ra
FlashTP3
Ra
Level 106
God Stats
39W - 35L
1,557 SR
Queue Stats
627W - 641L
1,438 Elo+
Solo
Guan Yu
Guan Yu
MysticYeet
Guan Yu
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 43L
1,372 Elo+
Party 2
Raijin
Raijin
XxRoseBlade20xX
Raijin
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 15L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
JunMoonlessNight
Jormungandr
13
5 / 1 / 6
9,387
722
7,904
11,111
10,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 1 / 7
10,015
770
8,747
8,417
4,496
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rama
16
4 / 1 / 9
10,202
785
15,145
8,382
3,552
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 2
8,411
647
7,560
9,628
3,819
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Guan Yu
MysticYeet
Guan Yu
13
1 / 4 / 1
8,053
619
3,008
16,126
12,622
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
1 / 6 / 1
8,059
620
5,785
11,677
4,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
14
Kills
3
3
Deaths
14
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Jormungandr
JunMoonlessNight
Jormungandr
5
1
6
8
L
Guan Yu
MysticYeet
Guan Yu
1
4
1
0.38
L
1
6
1
0.25
W
5
1
7
8.5
W
Rama
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,796
Damage
16,353
27,910
Taken
37,431
18,347
Mitigated
20,552
4,959
Healing
4,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,560
340
721
1,980
9,628
3,819
0
4,565
4,718
44,043
846
W
Jormungandr
JunMoonlessNight
Jormungandr
7,904
1,344
0
1,894
11,111
10,299
143
3,885
7,130
18,484
0
L
Guan Yu
MysticYeet
Guan Yu
3,008
179
304
1,190
16,126
12,622
36
5,373
10,434
0
19,266
L
5,785
780
0
750
11,677
4,111
140
5,660
5,708
13,999
0
W
8,747
178
0
2,403
8,417
4,496
169
4,037
4,296
33,560
457
W
Rama
15,145
12,349
0
662
8,382
3,552
2,316
4,923
3,444
0
49,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,604
Gold Earned
24,523
146
Minions Killed
114
0
Camps Cleared
0
659,891
Distance Traveled
680,115
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,411
647
74
6
0
237,935
1
W
Jormungandr
9,387
722
21
2
0
222,669
0
L
Guan Yu
8,053
619
21
2
0
248,238
0
L
Raijin
8,059
620
19
1
0
193,942
0
W
Anubis
10,015
770
57
4
0
208,812
0
W
Rama
10,202
785
68
5
0
228,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role