Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Been Phat
Mulan
Level 69
God Stats
1W - 4L
1,152 SR
Queue Stats
356W - 330L
1,441 Elo+
Party 1
Nu Wa
Nu Wa
HOOD PRODUCT
Nu Wa
Level 69
God Stats
81W - 47L
1,356 SR
Queue Stats
369W - 368L
1,424 Elo+
Party 1
Charon
Charon
Yeehawjones
Charon
Level 107
God Stats
0W - 1L
1,141 SR
Queue Stats
6W - 5L
1,515 Elo+
Solo
Apollo
Apollo
reynax3
Apollo
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 111L
1,489 Elo+
Solo
Team Averages
Level 83
1,330 SR
1,474 Elo+

VS

Team Averages
Level 112
1,439 SR
1,447 Elo+
Nike
Nike
AL3XtheGREAT247
Nike
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 45L
1,500 Elo+
Party 2
Neith
Neith
DEVILofRAMADI 2
Neith
Level 158
God Stats
13W - 31L
1,413 SR
Queue Stats
429W - 442L
1,451 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Essskedit_Uce
Cu Chulainn
Level 100
God Stats
2W - 2L
1,298 SR
Queue Stats
224W - 211L
1,424 Elo+
Solo
Da Ji
Da Ji
Krosyn
Da Ji
Level 108
God Stats
19W - 20L
1,455 SR
Queue Stats
202W - 218L
1,412 Elo+
Solo
Hades
Hades
SmokeyDaBoss954
Hades
Level 86
God Stats
142W - 121L
1,529 SR
Queue Stats
213W - 192L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
1 / 1 / 0
6,149
512
4,299
8,648
3,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mulan
Been Phat
Mulan
11
0 / 3 / 2
6,558
547
7,373
14,215
10,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
0 / 1 / 1
6,040
503
6,505
4,762
1,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
8
2 / 4 / 1
5,899
492
3,283
9,818
6,654
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
reynax3
Apollo
12
1 / 3 / 1
6,453
538
4,599
9,913
3,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 5
6,433
536
7,407
7,646
4,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 1 / 4
6,597
550
5,713
6,126
2,059
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cu Chulainn
Essskedit_Uce
Cu Chulainn
12
2 / 1 / 2
7,080
590
10,270
11,858
12,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Da Ji
Krosyn
Da Ji
11
4 / 3 / 3
6,516
543
4,398
9,194
4,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 0 / 3
6,240
520
1,886
7,486
2,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
4
Kills
12
12
Deaths
5
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
1
0
1
W
4
0
5
6.5
L
Mulan
Been Phat
Mulan
0
3
2
0.33
W
1
1
4
3
W
Cu Chulainn
Essskedit_Uce
Cu Chulainn
2
1
2
3
L
0
1
1
0.5
W
Da Ji
Krosyn
Da Ji
4
3
3
1.83
W
1
0
3
2.5
L
Charon
2
4
1
0.63
L
Apollo
reynax3
Apollo
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,059
Damage
29,674
47,356
Taken
42,310
26,341
Mitigated
26,179
10,635
Healing
11,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,299
1,684
0
908
8,648
3,747
0
208
8,233
0
50,956
W
7,407
983
0
932
7,646
4,827
0
2,667
4,979
0
28,126
L
Mulan
Been Phat
Mulan
7,373
678
0
2,691
14,215
10,658
0
238
12,708
0
47,635
W
5,713
2,243
0
3,452
6,126
2,059
564
998
5,128
0
46,326
W
Cu Chulainn
Essskedit_Uce
Cu Chulainn
10,270
1,376
0
3,789
11,858
12,400
0
532
11,326
447
53,539
L
6,505
5,264
0
849
4,762
1,579
60
1,476
3,241
39,446
813
W
Da Ji
Krosyn
Da Ji
4,398
1,111
0
639
9,194
4,045
0
1,448
7,746
0
37,169
W
1,886
45
30
3,144
7,486
2,848
0
4,066
3,420
40,507
601
L
Charon
3,283
875
0
2,682
9,818
6,654
0
101
9,329
16,713
1,111
L
Apollo
reynax3
Apollo
4,599
2,526
0
3,505
9,913
3,703
0
0
9,700
0
52,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,099
Gold Earned
32,866
346
Minions Killed
331
0
Camps Cleared
0
1,159,125
Distance Traveled
1,131,055
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,149
512
78
7
0
280,389
3
W
Nike
6,433
536
33
3
0
261,881
6
L
Mulan
6,558
547
85
7
0
217,776
0
W
Neith
6,597
550
77
6
0
212,209
6
W
Cu Chulainn
7,080
590
83
7
0
214,120
0
L
Nu Wa
6,040
503
66
6
0
180,945
0
W
Da Ji
6,516
543
68
6
0
237,526
1
W
Hades
6,240
520
70
6
0
205,319
4
L
Charon
5,899
492
20
2
0
221,879
4
L
Apollo
6,453
538
97
8
0
258,136
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role