Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
OFFWRLDR
Horus
Level 29
God Stats
20W - 13L
1,630 SR
Queue Stats
38W - 44L
1,484 Elo+
Party 2
Artio
Artio
Rhode
Artio
Level 128
God Stats
6W - 1L
1,725 SR
Queue Stats
49W - 49L
1,532 Elo+
Party 2
Yu Huang
Yu Huang
cookiemeta
Yu Huang
Level 45
God Stats
2W - 3L
1,500 SR
Queue Stats
191W - 188L
1,507 Elo+
Solo
Gilgamesh
Gilgamesh
trexx8739
Gilgamesh
Level 158
God Stats
12W - 10L
1,534 SR
Queue Stats
287W - 293L
1,457 Elo+
Solo
Team Averages
Level 80
1,578 SR
1,496 Elo+

VS

Team Averages
Level 103
1,519 SR
1,516 Elo+
Cthulhu
Cthulhu
Glizzys4L
Cthulhu
Level 104
God Stats
38W - 43L
1,481 SR
Queue Stats
47W - 51L
1,474 Elo+
Party 1
Neith
Neith
JCharly797
Neith
Level 107
God Stats
1W - 7L
1,208 SR
Queue Stats
185W - 172L
1,599 Elo+
Solo
Bastet
Bastet
NickBraden2308
Bastet
Level 122
God Stats
51W - 29L
1,574 SR
Queue Stats
136W - 130L
1,482 Elo+
Party 1
Maman Brigitte
Maman Brigitte
Protandric
Maman Brigitte
Level 64
God Stats
4W - 3L
1,612 SR
Queue Stats
313W - 347L
1,560 Elo+
Solo
Thor
Thor
thekinglife04
Thor
Level 120
God Stats
3W - 1L
1,720 SR
Queue Stats
18W - 24L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
14
7 / 0 / 6
8,964
1,281
14,839
7,541
3,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Horus
OFFWRLDR
Horus
14
3 / 1 / 9
8,246
1,178
8,416
10,770
8,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artio
Rhode
Artio
13
1 / 2 / 10
8,438
1,205
4,545
9,575
8,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Yu Huang
cookiemeta
Yu Huang
13
2 / 1 / 7
7,818
1,117
5,918
7,085
3,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
trexx8739
Gilgamesh
13
0 / 1 / 8
7,361
1,052
6,448
9,762
8,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

345

VS

Team 2 Tickets

305

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Glizzys4L
Cthulhu
12
2 / 3 / 2
8,021
1,146
10,641
12,536
12,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
13
0 / 2 / 5
7,402
1,057
9,998
7,529
3,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 4 / 4
7,521
1,074
10,786
11,830
3,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Maman Brigitte
Protandric
Maman Brigitte
12
2 / 4 / 2
7,679
1,097
10,186
11,534
4,823
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 0 / 0
4,730
676
0
0
0

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
18
13
Kills
5
5
Deaths
13
40
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
7
0
6
10
L
Cthulhu
Glizzys4L
Cthulhu
2
3
2
1
L
Neith
0
2
5
1.25
L
1
4
4
0.75
W
Horus
OFFWRLDR
Horus
3
1
9
7.5
L
Maman Brigitte
Protandric
Maman Brigitte
2
4
2
0.75
W
Artio
Rhode
Artio
1
2
10
3
W
Yu Huang
cookiemeta
Yu Huang
2
1
7
5.5
L
0
0
0
0
W
Gilgamesh
trexx8739
Gilgamesh
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,166
Damage
41,611
44,733
Taken
43,429
32,708
Mitigated
24,562
10,336
Healing
6,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
14,839
4,262
0
0
7,541
3,733
0
4,031
3,510
0
35,494
L
Cthulhu
Glizzys4L
Cthulhu
10,641
366
0
696
12,536
12,481
0
3,521
8,805
17,008
1,019
L
Neith
9,998
3,901
0
1,479
7,529
3,322
0
1,125
6,264
0
30,429
L
10,786
1,713
36
2,198
11,830
3,936
0
2,592
8,963
0
21,032
W
Horus
OFFWRLDR
Horus
8,416
2,346
2,174
3,511
10,770
8,988
0
4,441
6,329
891
12,986
L
Maman Brigitte
Protandric
Maman Brigitte
10,186
658
0
2,312
11,534
4,823
0
3,338
8,139
19,938
0
W
Artio
Rhode
Artio
4,545
582
1,112
2,561
9,575
8,054
0
4,013
5,562
9,357
532
W
Yu Huang
cookiemeta
Yu Huang
5,918
457
0
648
7,085
3,264
0
1,725
5,360
12,008
415
L
0
0
0
0
0
0
0
0
0
0
0
W
Gilgamesh
trexx8739
Gilgamesh
6,448
1,498
0
330
9,762
8,669
0
5,598
4,164
0
14,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,827
Gold Earned
35,353
117
Minions Killed
139
4
Camps Cleared
5
737,233
Distance Traveled
552,292
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,964
1,281
37
5
0
143,854
0
L
Cthulhu
8,021
1,146
25
4
1
143,590
0
L
Neith
7,402
1,057
57
8
1
125,947
0
L
Bastet
7,521
1,074
27
4
1
146,297
0
W
Horus
8,246
1,178
16
2
1
156,994
0
L
Maman Brigitte
7,679
1,097
30
4
2
136,458
0
W
Artio
8,438
1,205
14
2
1
148,587
0
W
Yu Huang
7,818
1,117
20
3
2
138,554
0
L
Thor
4,730
676
0
0
0
0
0
W
Gilgamesh
7,361
1,052
30
4
0
149,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role