Player Matchup

Mulan
Mulan
Gold II
 
Mulan
Gold II
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Gold IV
NoxikRost
Poseidon
Gold IV
Level 172
God Stats
11W - 9L
1,578 SR
Queue Stats
123W - 120L
1,625 MMR
Solo
Cthulhu
Cthulhu
Silver II
StorySnail
Cthulhu
Silver II
Level 69
God Stats
1W - 2L
1,936 SR
Queue Stats
76W - 65L
1,635 MMR
Solo
Thanatos
Thanatos
Gold III
hero96
Thanatos
Gold III
Level 124
God Stats
3W - 2L
1,607 SR
Queue Stats
76W - 67L
1,645 MMR
Solo
Izanami
Izanami
Gold II
killingmoo
Izanami
Gold II
Level 171
God Stats
72W - 54L
1,815 SR
Queue Stats
468W - 477L
1,606 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,687 SR
1,602 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 95
1,538 SR
1,642 MMR
Hachiman
Hachiman
Gold IV
 
Hachiman
Gold IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bacchus
Bacchus
Gold I
Effably
Bacchus
Gold I
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,751 MMR
Party 2
Neith
Neith
Gold I
Henisir
Neith
Gold I
Level 149
God Stats
37W - 27L
1,500 SR
Queue Stats
341W - 346L
1,653 MMR
Solo
Arachne
Arachne
Gold IV
OiBruvV2
Arachne
Gold IV
Level 45
God Stats
2W - 1L
1,669 SR
Queue Stats
15W - 11L
1,621 MMR
Party 1
King Arthur
King Arthur
Gold III
Shortsman
King Arthur
Gold III
Level 66
God Stats
2W - 3L
1,519 SR
Queue Stats
15W - 11L
1,683 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
2 / 4 / 0
7,614
544
10,236
17,870
13,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
NoxikRost
Poseidon
12
0 / 4 / 0
6,598
471
3,263
6,657
2,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
StorySnail
Cthulhu
8
0 / 5 / 2
5,896
421
5,944
15,897
10,285
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
hero96
Thanatos
13
1 / 4 / 3
7,161
512
6,857
15,235
6,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
killingmoo
Izanami
12
1 / 5 / 0
7,123
509
3,516
12,790
4,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Ao KuangSusanoLoki

VS

Bans
AthenaNu WaAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
7 / 2 / 5
9,145
653
12,942
11,418
4,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bacchus
Effably
Bacchus
13
2 / 0 / 11
8,372
598
8,303
11,459
11,354
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
Henisir
Neith
15
5 / 0 / 5
9,005
643
7,213
6,619
2,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Arachne
OiBruvV2
Arachne
13
5 / 0 / 4
7,844
560
8,227
10,476
4,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
Shortsman
King Arthur
14
3 / 2 / 1
9,017
644
11,676
17,273
17,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
48
4
Kills
22
22
Deaths
4
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
4
0
0.5
W
Hachiman
 
Hachiman
7
2
5
4.75
W
Bacchus
Effably
Bacchus
2
0
11
7.5
W
Neith
Henisir
Neith
5
0
5
7.5
L
Poseidon
NoxikRost
Poseidon
0
4
0
0
W
Arachne
OiBruvV2
Arachne
5
0
4
7
W
King Arthur
Shortsman
King Arthur
3
2
1
1.75
L
Cthulhu
StorySnail
Cthulhu
0
5
2
0.2
L
Thanatos
hero96
Thanatos
1
4
3
0.63
L
Izanami
killingmoo
Izanami
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,816
Damage
48,361
68,449
Taken
57,245
36,551
Mitigated
39,641
25,898
Healing
19,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
10,236
1,510
0
6,473
17,870
13,233
12
0
17,870
0
59,646
W
Hachiman
 
Hachiman
12,942
8,541
0
4,020
11,418
4,269
426
2,564
8,854
0
83,886
W
Bacchus
Effably
Bacchus
8,303
1,574
0
3,481
11,459
11,354
0
2,897
8,562
30,189
0
W
Neith
Henisir
Neith
7,213
2,095
0
2,868
6,619
2,620
0
3,001
3,618
0
83,727
L
Poseidon
NoxikRost
Poseidon
3,263
116
0
878
6,657
2,301
0
1,523
5,134
53,694
1,003
W
Arachne
OiBruvV2
Arachne
8,227
5,932
0
5,590
10,476
4,234
0
1,587
8,844
0
48,454
W
King Arthur
Shortsman
King Arthur
11,676
1,926
0
3,550
17,273
17,164
0
0
16,211
0
71,701
L
Cthulhu
StorySnail
Cthulhu
5,944
793
1,251
3,184
15,897
10,285
0
2,975
12,922
17,248
700
L
Thanatos
hero96
Thanatos
6,857
1,325
0
12,538
15,235
6,208
21
697
14,538
0
65,959
L
Izanami
killingmoo
Izanami
3,516
2,540
0
1,574
12,790
4,524
0
3,108
9,682
0
52,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,392
Gold Earned
43,383
423
Minions Killed
481
0
Camps Cleared
0
1,383,558
Distance Traveled
1,429,327
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,614
544
102
7
0
241,024
2
W
Hachiman
9,145
653
126
9
0
258,491
0
W
Bacchus
8,372
598
33
2
0
302,661
4
W
Neith
9,005
643
141
10
0
270,099
0
L
Poseidon
6,598
471
101
7
0
255,867
0
W
Arachne
7,844
560
65
5
0
326,025
0
W
King Arthur
9,017
644
116
8
0
272,051
2
L
Cthulhu
5,896
421
16
1
0
308,403
3
L
Thanatos
7,161
512
116
8
0
323,990
0
L
Izanami
7,123
509
88
6
0
254,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role