Player Matchup

Kali
Kali
Gold I
 
Kali
Gold I
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Gold II
Juliusrabis
Atlas
Gold II
Level 114
God Stats
5W - 1L
1,689 SR
Queue Stats
110W - 110L
1,560 MMR
Solo
Kukulkan
Kukulkan
Gold I
SbrokenRc
Kukulkan
Gold I
Level 104
God Stats
4W - 1L
1,748 SR
Queue Stats
43W - 37L
1,549 MMR
Solo
Bellona
Bellona
Gold III
ayeruhn
Bellona
Gold III
Level 128
God Stats
4W - 2L
1,738 SR
Queue Stats
45W - 48L
1,571 MMR
Solo
Hou Yi
Hou Yi
Gold II
xNacimex
Hou Yi
Gold II
Level 152
God Stats
2W - 5L
1,415 SR
Queue Stats
123W - 120L
1,554 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 135
1,618 SR
1,547 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 141
1,490 SR
1,563 MMR
Geb
Geb
Gold IV
BBC-BAYBOOM
Geb
Gold IV
Level 147
God Stats
10W - 5L
1,561 SR
Queue Stats
399W - 408L
1,536 MMR
Solo
Anhur
Anhur
Gold I
CallMeJK
Anhur
Gold I
Level 123
God Stats
71W - 66L
1,555 SR
Queue Stats
334W - 330L
1,585 MMR
Solo
Ravana
Ravana
Gold II
VonBeastMode
Ravana
Gold II
Level 170
God Stats
10W - 6L
1,707 SR
Queue Stats
240W - 229L
1,569 MMR
Solo
Ix Chel
Ix Chel
Silver II
nlester
Ix Chel
Silver II
Level 85
God Stats
0W - 1L
1,332 SR
Queue Stats
4W - 3L
1,576 MMR
Solo
Chaac
Chaac
Gold I
the peg boys
Chaac
Gold I
Level 178
God Stats
2W - 4L
1,294 SR
Queue Stats
119W - 113L
1,549 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
7
0 / 0 / 2
3,629
726
687
4,493
1,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

6
1 / 0 / 0
4,132
826
1,462
3,869
2,429
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
SbrokenRc
Kukulkan
7
0 / 0 / 0
4,069
814
303
1,678
567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bellona
ayeruhn
Bellona
7
2 / 1 / 0
4,317
863
3,814
5,436
4,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
xNacimex
Hou Yi
7
1 / 1 / 1
3,984
797
2,724
3,041
800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
UllrThanatosJormungandrAthena

VS

Bans
AresAo KuangLancelotVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,574
715
872
3,291
1,530
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anhur
CallMeJK
Anhur
7
0 / 2 / 1
3,573
715
1,258
2,955
902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ravana
8
2 / 0 / 0
4,005
801
2,965
3,305
1,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ix Chel
nlester
Ix Chel
1
0 / 0 / 0
1,049
210
0
0
0
7
0 / 2 / 1
3,902
780
3,129
7,470
5,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
4
4
Kills
2
2
Deaths
4
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
0
0
2
1
L
0
0
0
0
L
Anhur
CallMeJK
Anhur
0
2
1
0.25
W
1
0
0
1
W
Kukulkan
SbrokenRc
Kukulkan
0
0
0
0
L
Ravana
2
0
0
2
W
Bellona
ayeruhn
Bellona
2
1
0
2
L
Ix Chel
nlester
Ix Chel
0
0
0
0
L
0
2
1
0.25
W
Hou Yi
xNacimex
Hou Yi
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,990
Damage
8,224
18,517
Taken
17,021
10,083
Mitigated
8,997
7,684
Healing
7,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
687
399
0
2,194
4,493
1,532
0
0
4,493
0
20,586
L
872
91
441
1,472
3,291
1,530
0
467
2,824
10,557
0
L
Anhur
CallMeJK
Anhur
1,258
399
0
275
2,955
902
0
377
2,578
0
25,062
W
1,462
615
0
1,669
3,869
2,429
0
484
3,385
13,056
442
W
Kukulkan
SbrokenRc
Kukulkan
303
88
0
508
1,678
567
0
0
1,678
27,004
0
L
Ravana
2,965
773
0
1,866
3,305
1,282
0
458
2,847
0
19,373
W
Bellona
ayeruhn
Bellona
3,814
1,104
0
2,415
5,436
4,755
0
0
5,436
0
26,083
L
Ix Chel
nlester
Ix Chel
0
0
0
0
0
0
0
0
0
0
0
L
3,129
358
0
3,050
7,470
5,283
0
457
6,444
0
25,969
W
Hou Yi
xNacimex
Hou Yi
2,724
1,315
0
898
3,041
800
0
388
2,653
0
25,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,131
Gold Earned
16,103
212
Minions Killed
134
0
Camps Cleared
0
603,507
Distance Traveled
469,728
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
3,629
726
45
9
0
134,526
0
L
Geb
3,574
715
4
1
0
126,798
3
L
Anhur
3,573
715
50
10
0
102,452
0
W
Atlas
4,132
826
17
3
0
140,723
2
W
Kukulkan
4,069
814
53
11
0
109,122
0
L
Ravana
4,005
801
33
7
0
131,375
0
W
Bellona
4,317
863
52
10
0
110,679
0
L
Ix Chel
1,049
210
0
0
0
0
0
L
Chaac
3,902
780
47
9
0
109,103
0
W
Hou Yi
3,984
797
45
9
0
108,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role