Player Matchup

Nut
Nut
 
Nut
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
LisinMané
Bacchus
Level 279
God Stats
2W - 1L
1,514 SR
Queue Stats
227W - 63L
1,771 Elo+
Party 1
Ix Chel
Ix Chel
SexyErva
Ix Chel
Level 191
God Stats
3W - 1L
1,793 SR
Queue Stats
161W - 73L
1,760 Elo+
Party 1
Nu Wa
Nu Wa
teteü
Nu Wa
Level 339
God Stats
88W - 29L
1,881 SR
Queue Stats
437W - 127L
1,772 Elo+
Party 1
Team Averages
Level 214
1,638 SR
1,661 Elo+

VS

Team Averages
Level 144
1,508 SR
1,512 Elo+
Shiva
Shiva
MaRmAdUkEe
Shiva
Level 110
God Stats
1W - 2L
1,771 SR
Queue Stats
140W - 127L
1,506 Elo+
Party 2
Nut
Nut
Machete007
Nut
Level 155
God Stats
21W - 20L
1,210 SR
Queue Stats
172W - 139L
1,445 Elo+
Party 2
Geb
Geb
SgtRazorR
Geb
Level 129
God Stats
3W - 4L
1,500 SR
Queue Stats
167W - 155L
1,495 Elo+
Party 2
Kukulkan
Kukulkan
VIV4
Kukulkan
Level 146
God Stats
0W - 2L
1,408 SR
Queue Stats
74W - 68L
1,466 Elo+
Party 2
Thanatos
Thanatos
zKuma7
Thanatos
Level 182
God Stats
2W - 2L
1,652 SR
Queue Stats
56W - 36L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
12
4 / 1 / 3
7,142
714
8,206
7,607
3,323
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
 
Sylvanus
11
2 / 0 / 4
6,165
617
1,692
6,447
3,389
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Bacchus
LisinMané
Bacchus
11
2 / 0 / 0
6,424
642
5,272
4,798
2,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ix Chel
SexyErva
Ix Chel
12
4 / 0 / 1
6,236
624
3,380
3,501
1,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
teteü
Nu Wa
12
0 / 0 / 4
6,171
617
3,412
2,019
608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
8
0 / 1 / 0
5,007
501
2,617
6,360
4,095
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 4 / 0
5,369
537
3,628
9,416
2,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

10
0 / 1 / 0
5,241
524
1,430
7,317
3,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
VIV4
Kukulkan
10
0 / 3 / 0
5,206
521
723
5,007
1,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
zKuma7
Thanatos
7
1 / 3 / 0
4,694
469
1,051
6,340
2,249
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
1
12
Kills
1
1
Deaths
12
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
4
1
3
5.5
W
Sylvanus
 
Sylvanus
2
0
4
4
W
Bacchus
LisinMané
Bacchus
2
0
0
2
L
Shiva
0
1
0
0
L
0
4
0
0
W
Ix Chel
SexyErva
Ix Chel
4
0
1
4.5
L
0
1
0
0
L
Kukulkan
VIV4
Kukulkan
0
3
0
0
W
Nu Wa
teteü
Nu Wa
0
0
4
2
L
Thanatos
zKuma7
Thanatos
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,962
Damage
9,449
24,372
Taken
34,440
11,452
Mitigated
14,831
14,207
Healing
8,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
8,206
5,819
0
3,759
7,607
3,323
0
0
7,607
0
62,864
W
Sylvanus
 
Sylvanus
1,692
446
1,796
3,408
6,447
3,389
224
460
5,987
14,824
0
W
Bacchus
LisinMané
Bacchus
5,272
697
0
1,715
4,798
2,860
0
1,147
3,368
33,956
4,346
L
Shiva
2,617
584
69
1,161
6,360
4,095
0
1,787
4,469
0
17,724
L
3,628
2,608
0
1,992
9,416
2,901
0
993
8,413
0
43,911
W
Ix Chel
SexyErva
Ix Chel
3,380
739
139
2,890
3,501
1,272
0
131
3,370
49,964
1,122
L
1,430
60
0
2,627
7,317
3,852
0
3,416
3,377
28,303
0
L
Kukulkan
VIV4
Kukulkan
723
0
0
250
5,007
1,734
0
3,465
1,328
41,360
0
W
Nu Wa
teteü
Nu Wa
3,412
875
0
500
2,019
608
649
132
1,887
47,767
1,826
L
Thanatos
zKuma7
Thanatos
1,051
515
0
2,489
6,340
2,249
0
2,367
3,823
0
17,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,138
Gold Earned
25,517
390
Minions Killed
294
0
Camps Cleared
0
1,040,839
Distance Traveled
968,636
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
7,142
714
101
10
0
184,817
0
W
Sylvanus
6,165
617
29
3
0
198,011
2
W
Bacchus
6,424
642
86
9
0
209,738
0
L
Shiva
5,007
501
27
3
0
215,723
2
L
Nut
5,369
537
87
9
0
195,266
2
W
Ix Chel
6,236
624
76
8
0
241,223
0
L
Geb
5,241
524
56
6
0
207,324
1
L
Kukulkan
5,206
521
85
9
0
197,792
5
W
Nu Wa
6,171
617
98
10
0
207,050
4
L
Thanatos
4,694
469
39
4
0
152,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role