Player Matchup

Kuzenbo
Kuzenbo
Gold I
 
Kuzenbo
Gold I
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Platinum II
NeglectedMax
King Arthur
Platinum II
Level 148
God Stats
1W - 1L
1,308 SR
Queue Stats
94W - 96L
1,716 MMR
Solo
Ravana
Ravana
Platinum IV
SplattsMcGee
Ravana
Platinum IV
Level 159
God Stats
2W - 1L
1,597 SR
Queue Stats
173W - 159L
1,722 MMR
Solo
Skadi
Skadi
Platinum V
Yxng Phazo
Skadi
Platinum V
Level 143
God Stats
96W - 71L
1,610 SR
Queue Stats
335W - 343L
1,733 MMR
Solo
Eset
Eset
Platinum III
victormulvihill
Eset
Platinum III
Level 122
God Stats
18W - 13L
1,586 SR
Queue Stats
129W - 121L
1,718 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 151
1,520 SR
1,678 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 104
1,448 SR
1,721 MMR
Janus
Janus
Silver I
GoldDragonar
Janus
Silver I
Level 120
God Stats
0W - 1L
1,368 SR
Queue Stats
5W - 2L
1,685 MMR
Party 1
Bacchus
Bacchus
Gold I
KirkJustice
Bacchus
Gold I
Level 108
God Stats
13W - 6L
1,804 SR
Queue Stats
268W - 256L
1,710 MMR
Solo
Ratatoskr
Ratatoskr
Gold II
PeligroLavaa
Ratatoskr
Gold II
Level 63
God Stats
1W - 2L
1,306 SR
Queue Stats
50W - 38L
1,751 MMR
Party 1
Achilles
Achilles
Gold IV
SirWaveyy
Achilles
Gold IV
Level 103
God Stats
1W - 4L
1,303 SR
Queue Stats
53W - 45L
1,714 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum III
TMCHIPP2
Tsukuyomi
Platinum III
Level 128
God Stats
1W - 4L
1,459 SR
Queue Stats
102W - 101L
1,745 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
8
1 / 3 / 4
5,148
468
6,025
9,235
8,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
NeglectedMax
King Arthur
12
3 / 0 / 0
7,175
652
7,858
10,685
9,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
14
6 / 0 / 3
7,413
674
6,967
5,916
2,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Skadi
12
0 / 2 / 6
6,604
600
5,465
7,606
2,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
7 / 0 / 5
7,575
689
9,933
5,184
2,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
Ao KuangBake KujiraAnhurThoth

VS

Bans
ThorGaneshaNe ZhaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 0
5,772
525
3,994
7,273
2,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
KirkJustice
Bacchus
8
1 / 2 / 3
5,450
495
3,490
9,125
8,636
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ratatoskr
PeligroLavaa
Ratatoskr
12
3 / 3 / 2
6,544
595
4,308
9,206
3,643
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
SirWaveyy
Achilles
11
0 / 2 / 0
6,064
551
6,883
13,417
12,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
TMCHIPP2
Tsukuyomi
10
1 / 4 / 2
5,454
496
6,309
10,916
3,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
17
Kills
5
5
Deaths
17
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
3
4
1
L
0
6
0
0
L
Bacchus
KirkJustice
Bacchus
1
2
3
1.25
W
King Arthur
NeglectedMax
King Arthur
3
0
0
3
L
Ratatoskr
PeligroLavaa
Ratatoskr
3
3
2
1.33
L
Achilles
SirWaveyy
Achilles
0
2
0
0
W
Ravana
6
0
3
7.5
L
Tsukuyomi
TMCHIPP2
Tsukuyomi
1
4
2
0.5
W
Skadi
0
2
6
1.5
W
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,248
Damage
24,984
38,626
Taken
49,937
26,062
Mitigated
31,168
13,547
Healing
14,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
6,025
1,471
0
2,472
9,235
8,895
0
2,127
6,975
17,252
462
L
3,994
635
0
260
7,273
2,134
414
3,593
3,680
37,396
882
L
Bacchus
KirkJustice
Bacchus
3,490
872
0
2,579
9,125
8,636
0
2,503
6,336
19,076
0
W
King Arthur
NeglectedMax
King Arthur
7,858
1,337
0
3,407
10,685
9,719
0
126
9,799
0
58,804
L
Ratatoskr
PeligroLavaa
Ratatoskr
4,308
1,261
0
2,596
9,206
3,643
0
2,184
6,813
0
48,851
L
Achilles
SirWaveyy
Achilles
6,883
1,979
0
5,986
13,417
12,839
0
1,842
11,409
0
44,883
W
Ravana
6,967
1,465
0
4,787
5,916
2,598
0
1,404
4,382
0
65,189
L
Tsukuyomi
TMCHIPP2
Tsukuyomi
6,309
2,077
0
3,348
10,916
3,916
0
4,452
6,388
0
40,309
W
Skadi
5,465
1,933
0
1,006
7,606
2,849
112
1,517
6,089
0
53,938
W
9,933
494
210
1,665
5,184
2,001
0
1,823
3,117
52,841
2,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,915
Gold Earned
29,284
420
Minions Killed
338
0
Camps Cleared
0
1,184,188
Distance Traveled
1,178,461
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
5,148
468
13
1
0
249,456
0
L
Janus
5,772
525
76
7
0
213,223
0
L
Bacchus
5,450
495
21
2
0
248,938
4
W
King Arthur
7,175
652
99
9
0
226,913
1
L
Ratatoskr
6,544
595
90
8
0
261,162
0
L
Achilles
6,064
551
88
8
0
204,426
2
W
Ravana
7,413
674
109
10
0
265,187
2
L
Tsukuyomi
5,454
496
63
6
0
250,712
0
W
Skadi
6,604
600
104
9
0
212,052
1
W
Eset
7,575
689
95
9
0
230,580
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role