Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
OiledGlassGalery
Baron Samedi
Level 115
God Stats
5W - 6L
1,552 SR
Queue Stats
70W - 163L
1,380 Elo+
Party 2
Anhur
Anhur
SalemWitches1692
Anhur
Level 87
God Stats
1W - 1L
1,267 SR
Queue Stats
60W - 108L
1,445 Elo+
Party 2
Ares
Ares
Sir_Daddington
Ares
Level 97
God Stats
1W - 2L
1,487 SR
Queue Stats
58W - 78L
1,404 Elo+
Party 2
King Arthur
King Arthur
madmishacat
King Arthur
Level 79
God Stats
0W - 3L
1,188 SR
Queue Stats
5W - 11L
1,423 Elo+
Party 2
Team Averages
Level 105
1,399 SR
1,431 Elo+

VS

Team Averages
Level 124
1,506 SR
1,519 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
AyKamcraft040419
Kuzenbo
Level 147
God Stats
6W - 6L
1,419 SR
Queue Stats
163W - 143L
1,526 Elo+
Party 1
Surtr
Surtr
ComradeSplinter
Surtr
Level 156
God Stats
21W - 22L
1,360 SR
Queue Stats
127W - 122L
1,508 Elo+
Party 3
Nut
Nut
EightMDB
Nut
Level 118
God Stats
28W - 14L
1,784 SR
Queue Stats
63W - 51L
1,565 Elo+
Solo
Yu Huang
Yu Huang
GhxstPrincesa
Yu Huang
Level 89
God Stats
8W - 8L
1,465 SR
Queue Stats
49W - 58L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
14
5 / 2 / 0
7,585
583
6,140
14,244
5,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Baron Samedi
OiledGlassGalery
Baron Samedi
11
1 / 4 / 4
6,605
508
9,512
9,805
4,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 4 / 0
7,037
541
2,753
10,203
3,417
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

9
0 / 3 / 1
5,989
461
4,445
13,593
10,442
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

King Arthur
madmishacat
King Arthur
12
0 / 3 / 1
6,235
480
6,363
13,691
10,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
4 / 0 / 2
7,568
582
7,417
10,194
4,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
4 / 3 / 3
7,485
576
7,427
13,352
14,205
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
3 / 1 / 0
8,741
672
10,665
12,570
10,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
2 / 1 / 5
8,665
667
7,150
7,219
2,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Yu Huang
GhxstPrincesa
Yu Huang
12
2 / 2 / 4
7,005
539
6,917
7,549
2,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
7
Kills
15
16
Deaths
7
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
5
2
0
2.5
W
Hun Batz
 
Hun Batz
4
0
2
5
W
4
3
3
1.83
W
3
1
0
3
W
2
1
5
4.5
W
Yu Huang
GhxstPrincesa
Yu Huang
2
2
4
2
L
Baron Samedi
OiledGlassGalery
Baron Samedi
1
4
4
0.75
L
1
4
0
0.25
L
0
3
1
0.17
L
King Arthur
madmishacat
King Arthur
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,213
Damage
39,576
61,536
Taken
50,884
34,906
Mitigated
34,791
21,357
Healing
11,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
6,140
1,508
0
10,422
14,244
5,550
207
3,051
11,095
0
60,369
W
Hun Batz
 
Hun Batz
7,417
1,590
0
680
10,194
4,509
0
1,062
9,058
0
72,859
W
7,427
3,011
0
1,853
13,352
14,205
22
5,648
7,207
19,259
840
W
10,665
4,157
0
4,851
12,570
10,484
144
1,745
10,825
3,243
70,940
W
7,150
5,097
0
3,742
7,219
2,761
709
543
6,676
0
77,006
W
Yu Huang
GhxstPrincesa
Yu Huang
6,917
789
0
500
7,549
2,832
0
4,243
2,602
44,675
859
L
Baron Samedi
OiledGlassGalery
Baron Samedi
9,512
326
846
2,786
9,805
4,803
0
5,396
4,345
43,886
0
L
2,753
1,473
0
3,192
10,203
3,417
663
396
9,807
0
57,132
L
4,445
364
0
780
13,593
10,442
0
5,031
8,390
15,135
2,552
L
King Arthur
madmishacat
King Arthur
6,363
965
0
3,331
13,691
10,694
0
618
12,287
7,456
48,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,451
Gold Earned
39,464
392
Minions Killed
438
0
Camps Cleared
0
1,305,852
Distance Traveled
1,336,205
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
7,585
583
92
7
0
307,951
0
W
Hun Batz
7,568
582
89
7
0
318,164
0
W
Kuzenbo
7,485
576
23
2
0
265,837
2
W
Surtr
8,741
672
123
9
0
250,037
2
W
Nut
8,665
667
123
9
0
240,209
4
W
Yu Huang
7,005
539
80
6
0
261,958
4
L
Baron Samedi
6,605
508
82
6
0
228,252
2
L
Anhur
7,037
541
103
8
0
230,576
0
L
Ares
5,989
461
25
2
0
280,663
2
L
King Arthur
6,235
480
90
7
0
258,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role