Player Matchup

Ratatoskr
Ratatoskr
BearsSin
Ratatoskr
Level 88
God Stats
4W - 4L
1,411 SR
Queue Stats
38W - 42L
1,369 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Ceznl
Morgan Le Fay
Level 88
God Stats
4W - 7L
1,452 SR
Queue Stats
49W - 58L
1,383 Elo+
Party 1
Mulan
Mulan
De Simbaa
Mulan
Level 159
God Stats
3W - 4L
1,321 SR
Queue Stats
84W - 89L
1,414 Elo+
Party 3
Geb
Geb
No Im Tough
Geb
Level 143
God Stats
7W - 5L
1,641 SR
Queue Stats
91W - 81L
1,533 Elo+
Party 3
Ullr
Ullr
OctaviousTNC
Ullr
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,319 Elo+
Party 1
Team Averages
Level 117
1,465 SR
1,404 Elo+

VS

Team Averages
Level 120
1,592 SR
1,539 Elo+
Shiva
Shiva
CUZRAY_Vibzx
Shiva
Level 101
God Stats
2W - 0L
1,725 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Lancelot
Lancelot
YaDeadManz-_-
Lancelot
Level 101
God Stats
18W - 14L
1,675 SR
Queue Stats
338W - 312L
1,563 Elo+
Party 2
Cupid
Cupid
i84me
Cupid
Level 109
God Stats
4W - 5L
1,882 SR
Queue Stats
173W - 167L
1,548 Elo+
Party 2
Maui
Maui
lMatthes
Maui
Level 180
God Stats
2W - 0L
1,500 SR
Queue Stats
221W - 206L
1,534 Elo+
Solo
Atlas
Atlas
whereyamomat
Atlas
Level 108
God Stats
13W - 11L
1,178 SR
Queue Stats
275W - 247L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
BearsSin
Ratatoskr
16
6 / 5 / 0
9,225
486
6,215
16,612
7,372
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Morgan Le Fay
Ceznl
Morgan Le Fay
15
0 / 5 / 4
9,180
483
7,695
14,082
5,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
De Simbaa
Mulan
17
2 / 2 / 1
10,595
558
20,923
23,977
24,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
0 / 3 / 3
7,759
408
5,052
17,775
15,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 5 / 3
8,159
429
7,988
12,198
4,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 2
9,401
495
9,075
19,998
22,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Lancelot
YaDeadManz-_-
Lancelot
17
7 / 2 / 5
10,085
531
13,514
14,484
7,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cupid
i84me
Cupid
17
3 / 2 / 7
10,502
553
11,062
13,040
6,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Maui
16
1 / 1 / 13
9,869
519
3,330
14,965
14,455
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

17
8 / 1 / 6
10,919
575
16,761
14,907
8,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
53
8
Kills
20
20
Deaths
8
11
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
BearsSin
Ratatoskr
6
5
0
1.2
W
1
2
2
1
L
Morgan Le Fay
Ceznl
Morgan Le Fay
0
5
4
0.4
L
Mulan
De Simbaa
Mulan
2
2
1
1.25
L
0
3
3
0.5
L
0
5
3
0.3
W
Lancelot
YaDeadManz-_-
Lancelot
7
2
5
4.75
W
Cupid
i84me
Cupid
3
2
7
3.25
W
Maui
1
1
13
7.5
W
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,873
Damage
53,742
84,644
Taken
77,394
57,810
Mitigated
60,951
14,702
Healing
19,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
BearsSin
Ratatoskr
6,215
1,922
0
1,419
16,612
7,372
0
2,265
14,063
0
76,455
W
9,075
2,404
295
5,400
19,998
22,913
644
1,539
18,425
0
71,693
L
Morgan Le Fay
Ceznl
Morgan Le Fay
7,695
321
0
992
14,082
5,629
0
6,724
6,611
66,106
1,818
L
Mulan
De Simbaa
Mulan
20,923
2,942
0
7,416
23,977
24,350
0
3,605
19,042
11,875
85,165
L
5,052
191
0
3,490
17,775
15,816
0
3,491
14,128
34,458
959
L
7,988
2,640
0
1,385
12,198
4,643
0
2,270
9,808
0
62,451
W
Lancelot
YaDeadManz-_-
Lancelot
13,514
2,321
0
727
14,484
7,914
335
1,696
12,704
0
94,229
W
Cupid
i84me
Cupid
11,062
6,952
776
5,756
13,040
6,809
1,521
2,538
10,462
0
87,923
W
Maui
3,330
778
0
2,340
14,965
14,455
124
2,554
12,309
29,682
0
W
16,761
4,437
0
4,372
14,907
8,860
0
6,218
8,245
66,355
718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,918
Gold Earned
50,776
518
Minions Killed
525
0
Camps Cleared
0
1,736,908
Distance Traveled
1,918,779
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
9,225
486
89
5
0
393,195
0
W
Shiva
9,401
495
117
6
0
334,485
0
L
Morgan Le Fay
9,180
483
133
7
0
322,556
0
L
Mulan
10,595
558
144
8
0
350,180
0
L
Geb
7,759
408
36
2
0
346,758
5
L
Ullr
8,159
429
116
6
0
324,219
3
W
Lancelot
10,085
531
119
6
0
443,689
0
W
Cupid
10,502
553
144
8
0
342,551
2
W
Maui
9,869
519
28
1
0
413,009
5
W
Atlas
10,919
575
117
6
0
385,045
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role