Player Matchup

Thanatos
Thanatos
CadeisCat
Thanatos
Level 87
God Stats
16W - 12L
1,582 SR
Queue Stats
86W - 75L
1,583 Elo+
Party 1
Cthulhu
Cthulhu
CaptainDUI
Cthulhu
Level 140
God Stats
2W - 3L
1,492 SR
Queue Stats
90W - 79L
1,579 Elo+
Party 1
Nut
Nut
DrKirby96
Nut
Level 121
God Stats
1W - 3L
1,500 SR
Queue Stats
29W - 31L
1,511 Elo+
Party 1
Athena
Athena
Jaloon
Athena
Level 132
God Stats
3W - 8L
1,343 SR
Queue Stats
53W - 43L
1,606 Elo+
Party 1
Nox
Nox
tanman021203
Nox
Level 128
God Stats
30W - 23L
1,586 SR
Queue Stats
163W - 129L
1,515 Elo+
Solo
Team Averages
Level 122
1,501 SR
1,559 Elo+

VS

Team Averages
Level 147
1,457 SR
1,489 Elo+
Hou Yi
Hou Yi
AlphaKenny0ne
Hou Yi
Level 175
God Stats
12W - 16L
1,650 SR
Queue Stats
200W - 222L
1,450 Elo+
Party 2
Artio
Artio
CardiacArrrest
Artio
Level 158
God Stats
4W - 5L
1,675 SR
Queue Stats
175W - 197L
1,516 Elo+
Party 2
Thanatos
Thanatos
Hiest808
Thanatos
Level 105
God Stats
9W - 13L
1,352 SR
Queue Stats
82W - 84L
1,467 Elo+
Party 2
Hades
Hades
Skyphall
Hades
Level 149
God Stats
3W - 1L
1,254 SR
Queue Stats
203W - 219L
1,488 Elo+
Party 2
Sylvanus
Sylvanus
kittykatpokemon
Sylvanus
Level 147
God Stats
2W - 1L
1,353 SR
Queue Stats
173W - 163L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CadeisCat
Thanatos
13
4 / 2 / 0
7,691
481
5,935
12,146
5,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
CaptainDUI
Cthulhu
16
2 / 1 / 1
9,833
615
10,640
16,657
13,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
0 / 2 / 0
7,001
438
2,715
12,091
4,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Athena
Jaloon
Athena
12
0 / 1 / 4
7,242
453
5,099
13,697
13,172
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
1 / 3 / 3
8,499
531
8,939
11,658
5,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 0 / 0
9,872
617
6,390
7,184
3,237
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 2 / 3
9,199
575
10,023
16,598
10,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
Hiest808
Thanatos
17
4 / 1 / 3
9,270
579
10,238
16,129
7,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hades
Skyphall
Hades
14
2 / 3 / 3
8,193
512
8,773
13,700
5,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sylvanus
13
1 / 2 / 2
8,105
507
7,268
14,697
12,611
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
20
7
Kills
9
9
Deaths
8
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
L
Thanatos
CadeisCat
Thanatos
4
2
0
2
L
Cthulhu
CaptainDUI
Cthulhu
2
1
1
2.5
W
0
2
3
0.75
L
0
2
0
0
W
Thanatos
Hiest808
Thanatos
4
1
3
5.5
L
Athena
Jaloon
Athena
0
1
4
2
W
Hades
Skyphall
Hades
2
3
3
1.17
W
Sylvanus
1
2
2
1
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,328
Damage
42,692
66,249
Taken
68,308
42,494
Mitigated
39,526
22,746
Healing
44,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,390
3,400
0
4,486
7,184
3,237
608
570
6,614
0
111,174
L
Thanatos
CadeisCat
Thanatos
5,935
1,450
0
8,847
12,146
5,585
0
2,819
9,289
0
56,566
L
Cthulhu
CaptainDUI
Cthulhu
10,640
2,293
0
4,111
16,657
13,860
0
7,104
8,430
68,904
1,211
W
10,023
2,223
245
6,154
16,598
10,400
0
9,312
6,168
55,350
5,109
L
2,715
1,097
0
4,825
12,091
4,722
0
1,292
10,799
0
47,829
W
Thanatos
Hiest808
Thanatos
10,238
3,299
0
19,019
16,129
7,514
0
1,868
14,233
0
81,320
L
Athena
Jaloon
Athena
5,099
1,857
0
2,893
13,697
13,172
0
4,896
8,725
26,429
661
W
Hades
Skyphall
Hades
8,773
794
565
5,792
13,700
5,764
0
6,076
7,624
57,571
860
W
Sylvanus
7,268
1,855
2,498
5,604
14,697
12,611
0
6,207
8,408
29,677
483
L
8,939
1,036
0
2,070
11,658
5,155
490
7,256
4,402
71,765
1,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,266
Gold Earned
44,639
492
Minions Killed
531
0
Camps Cleared
0
1,630,323
Distance Traveled
1,642,430
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,872
617
157
10
0
307,982
1
L
Thanatos
7,691
481
90
6
0
364,577
0
L
Cthulhu
9,833
615
160
10
0
285,920
2
W
Artio
9,199
575
135
8
0
313,469
2
L
Nut
7,001
438
84
5
0
305,202
2
W
Thanatos
9,270
579
110
7
0
375,867
0
L
Athena
7,242
453
32
2
0
371,648
1
W
Hades
8,193
512
100
6
0
336,261
2
W
Sylvanus
8,105
507
29
2
0
308,851
4
L
Nox
8,499
531
126
8
0
302,976
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role