Player Matchup

Anubis
Anubis
BASCHNOU
Anubis
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 62L
1,406 Elo+
Party 1
Artio
Artio
BeezoysBurner
Artio
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 99L
1,314 Elo+
Party 1
King Arthur
King Arthur
imakeyouf6
King Arthur
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
44W - 57L
1,435 Elo+
Party 1
Fenrir
Fenrir
temp-121746
Fenrir
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,191 Elo+
Party 1
Medusa
Medusa
yianaki
Medusa
Level 26
God Stats
6W - 1L
1,500 SR
Queue Stats
45W - 87L
1,314 Elo+
Party 1
Team Averages
Level 39
1,500 SR
1,332 Elo+

VS

Team Averages
Level 32
1,401 SR
1,257 Elo+
Osiris
Osiris
C7Wolf
Osiris
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
102W - 116L
1,285 Elo+
Party 2
Anubis
Anubis
I_qFlxy
Anubis
Level 19
God Stats
14W - 11L
1,007 SR
Queue Stats
22W - 28L
1,129 Elo+
Party 3
Jing Wei
Jing Wei
M00N1234
Jing Wei
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 22L
1,426 Elo+
Party 2
Nemesis
Nemesis
Onkelbabbo
Nemesis
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,086 Elo+
Party 3
Sobek
Sobek
gunterbert58
Sobek
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 46L
1,356 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BASCHNOU
Anubis
12
6 / 0 / 2
6,787
679
6,280
4,502
1,929
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
4 / 1 / 7
6,899
690
6,404
9,461
6,180
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

King Arthur
imakeyouf6
King Arthur
10
1 / 1 / 1
6,211
621
5,236
8,081
3,567
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fenrir
11
2 / 0 / 3
5,933
593
2,964
5,845
3,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
yianaki
Medusa
11
6 / 2 / 0
6,452
645
2,971
4,990
1,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
C7Wolf
Osiris
9
0 / 2 / 0
4,875
488
3,652
10,394
10,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
I_qFlxy
Anubis
9
1 / 6 / 0
5,276
528
1,992
7,017
2,488
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Jing Wei
M00N1234
Jing Wei
10
2 / 3 / 0
5,726
573
4,542
6,098
1,945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
Onkelbabbo
Nemesis
8
1 / 3 / 0
5,018
502
808
6,831
2,289
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
0 / 5 / 1
4,913
491
1,467
8,033
6,047
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
19
Kills
4
4
Deaths
19
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anubis
BASCHNOU
Anubis
6
0
2
7
W
4
1
7
7.5
L
Osiris
C7Wolf
Osiris
0
2
0
0
L
Anubis
I_qFlxy
Anubis
1
6
0
0.17
L
Jing Wei
M00N1234
Jing Wei
2
3
0
0.67
L
Nemesis
Onkelbabbo
Nemesis
1
3
0
0.33
L
0
5
1
0.1
W
King Arthur
imakeyouf6
King Arthur
1
1
1
1.5
W
Fenrir
2
0
3
3.5
W
Medusa
yianaki
Medusa
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,855
Damage
12,461
32,879
Taken
38,373
16,568
Mitigated
23,235
11,923
Healing
5,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
BASCHNOU
Anubis
6,280
275
0
3,430
4,502
1,929
123
1,132
3,370
49,133
1,248
W
6,404
1,089
195
4,319
9,461
6,180
0
1,845
7,616
34,764
4,763
L
Osiris
C7Wolf
Osiris
3,652
1,204
0
2,676
10,394
10,466
0
60
10,334
0
27,112
L
Anubis
I_qFlxy
Anubis
1,992
305
0
458
7,017
2,488
0
4,954
2,063
19,283
561
L
Jing Wei
M00N1234
Jing Wei
4,542
2,960
0
1,586
6,098
1,945
0
2,787
3,311
0
39,545
L
Nemesis
Onkelbabbo
Nemesis
808
263
0
38
6,831
2,289
0
2,021
4,810
0
20,081
L
1,467
317
0
1,002
8,033
6,047
0
2,362
5,671
10,870
0
W
King Arthur
imakeyouf6
King Arthur
5,236
926
0
2,155
8,081
3,567
0
0
7,467
0
47,982
W
Fenrir
2,964
834
0
1,031
5,845
3,006
0
50
5,753
0
46,319
W
Medusa
yianaki
Medusa
2,971
1,260
0
793
4,990
1,886
0
365
4,625
0
36,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,282
Gold Earned
25,808
350
Minions Killed
205
0
Camps Cleared
0
1,078,294
Distance Traveled
999,906
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,787
679
82
8
0
196,301
1
W
Artio
6,899
690
57
6
0
212,999
0
L
Osiris
4,875
488
43
4
0
216,735
0
L
Anubis
5,276
528
28
3
0
162,905
0
L
Jing Wei
5,726
573
61
6
0
189,230
0
L
Nemesis
5,018
502
48
5
0
232,595
0
L
Sobek
4,913
491
25
3
0
198,441
0
W
King Arthur
6,211
621
70
7
0
216,428
0
W
Fenrir
5,933
593
84
8
0
245,047
0
W
Medusa
6,452
645
57
6
0
207,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role