Player Matchup

Rama
Rama
Gold V
AmericaPie24
Rama
Gold V
Level 145
God Stats
7W - 10L
1,504 SR
Queue Stats
101W - 123L
1,300 MMR
Solo
Agni
Agni
Silver II
BreakNV
Agni
Silver II
Level 144
God Stats
0W - 1L
1,507 SR
Queue Stats
36W - 37L
1,252 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
GORILLA RAGE 27
Kuzenbo
Gold IV
Level 201
God Stats
16W - 15L
1,615 SR
Queue Stats
217W - 227L
1,231 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
SaddAidan
Tsukuyomi
Gold V
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 85L
1,232 MMR
Solo
Achilles
Achilles
Gold IV
TheGodLitter
Achilles
Gold IV
Level 124
God Stats
12W - 14L
1,497 SR
Queue Stats
121W - 114L
1,273 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 144
1,525 SR
1,257 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 132
1,469 SR
1,257 MMR
Skadi
Skadi
Silver II
Chinchisama
Skadi
Silver II
Level 82
God Stats
17W - 19L
1,516 SR
Queue Stats
63W - 63L
1,237 MMR
Solo
Ares
Ares
Silver I
CjaymCcaw
Ares
Silver I
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 46L
1,252 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
Kildrack
Gilgamesh
Gold V
Level 98
God Stats
15W - 13L
1,460 SR
Queue Stats
205W - 202L
1,215 MMR
Solo
Bacchus
Bacchus
Gold V
Trap_Mansion
Bacchus
Gold V
Level 182
God Stats
20W - 10L
1,291 SR
Queue Stats
209W - 205L
1,305 MMR
Solo
Ra
Ra
Silver I
platinum_kujo
Ra
Silver I
Level 157
God Stats
35W - 34L
1,577 SR
Queue Stats
295W - 316L
1,277 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
5,138
514
2,489
4,090
1,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Agni
BreakNV
Agni
9
0 / 1 / 0
5,238
524
2,738
2,642
816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
0 / 1 / 1
5,643
564
2,248
7,183
7,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Tsukuyomi
SaddAidan
Tsukuyomi
10
3 / 3 / 0
5,479
548
3,461
8,748
3,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
TheGodLitter
Achilles
10
1 / 0 / 2
5,637
564
4,486
7,309
4,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
CharonMaman BrigitteBellonaHachiman

VS

Bans
OdinBake KujiraAthenaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 0
5,570
557
2,548
3,818
1,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ares
9
0 / 1 / 3
5,661
566
3,261
5,666
3,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
Kildrack
Gilgamesh
11
3 / 0 / 3
6,096
610
3,841
8,357
4,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bacchus
Trap_Mansion
Bacchus
10
0 / 3 / 2
5,752
575
4,547
8,243
7,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 0 / 2
6,650
665
2,873
5,070
2,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
16
4
Kills
6
6
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
Agni
BreakNV
Agni
0
1
0
0
W
1
0
0
1
W
Ares
0
1
3
1.5
L
0
1
1
0.5
W
Gilgamesh
Kildrack
Gilgamesh
3
0
3
4.5
L
Tsukuyomi
SaddAidan
Tsukuyomi
3
3
0
1
L
Achilles
TheGodLitter
Achilles
1
0
2
2
W
Bacchus
Trap_Mansion
Bacchus
0
3
2
0.33
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,422
Damage
17,070
29,972
Taken
31,154
18,104
Mitigated
19,511
10,044
Healing
8,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,489
2,342
0
1,032
4,090
1,441
0
1,644
2,446
0
37,464
L
Agni
BreakNV
Agni
2,738
260
0
360
2,642
816
0
1,141
1,492
30,255
413
W
2,548
739
0
538
3,818
1,391
11
856
2,962
0
46,887
W
Ares
3,261
199
0
1,660
5,666
3,938
0
629
5,037
18,564
4,388
L
2,248
1,124
0
2,338
7,183
7,620
0
1,187
5,888
18,668
0
W
Gilgamesh
Kildrack
Gilgamesh
3,841
1,229
0
1,312
8,357
4,209
0
735
7,504
0
47,365
L
Tsukuyomi
SaddAidan
Tsukuyomi
3,461
526
0
2,598
8,748
3,338
0
2,429
6,239
0
36,949
L
Achilles
TheGodLitter
Achilles
4,486
1,346
0
3,716
7,309
4,889
0
2,639
4,032
0
29,611
W
Bacchus
Trap_Mansion
Bacchus
4,547
384
0
1,732
8,243
7,786
0
633
7,044
29,463
2,844
W
2,873
441
648
2,208
5,070
2,187
0
2,067
3,003
54,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,135
Gold Earned
29,729
284
Minions Killed
358
0
Camps Cleared
0
1,007,741
Distance Traveled
1,087,789
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,138
514
77
8
0
190,917
0
L
Agni
5,238
524
60
6
0
146,512
1
W
Skadi
5,570
557
87
9
0
205,795
2
W
Ares
5,661
566
32
3
0
204,415
1
L
Kuzenbo
5,643
564
24
2
0
223,509
4
W
Gilgamesh
6,096
610
74
7
0
268,887
2
L
Tsukuyomi
5,479
548
65
7
0
232,127
0
L
Achilles
5,637
564
58
6
0
214,676
0
W
Bacchus
5,752
575
67
7
0
174,191
0
W
Ra
6,650
665
98
10
0
234,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role