Player Matchup

Janus
Janus
Guipascolat
Janus
Level 149
God Stats
8W - 8L
1,242 SR
Queue Stats
302W - 337L
1,487 Elo+
Solo
Cthulhu
Cthulhu
J0Nx
Cthulhu
Level 159
God Stats
30W - 5L
1,706 SR
Queue Stats
1,422W - 379L
1,643 Elo+
Party 1
Freya
Freya
batmandazuera
Freya
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 53L
1,443 Elo+
Solo
Cernunnos
Cernunnos
cheddarwins
Cernunnos
Level 147
God Stats
7W - 3L
1,525 SR
Queue Stats
359W - 127L
1,694 Elo+
Party 1
Yu Huang
Yu Huang
leandrocpa3
Yu Huang
Level 234
God Stats
14W - 3L
1,951 SR
Queue Stats
914W - 293L
1,686 Elo+
Party 1
Team Averages
Level 163
1,585 SR
1,591 Elo+

VS

Team Averages
Level 132
1,500 SR
1,462 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Balleryon
Achilles
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,359 Elo+
Party 2
Jormungandr
Jormungandr
GoldExpRequiem
Jormungandr
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 31L
1,615 Elo+
Solo
Yu Huang
Yu Huang
SkulBerG
Yu Huang
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,324 Elo+
Party 2
Chiron
Chiron
pauloicf
Chiron
Level 168
God Stats
0W - 3L
1,500 SR
Queue Stats
90W - 94L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 3 / 7
11,691
899
10,597
9,508
5,012
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
J0Nx
Cthulhu
18
4 / 1 / 23
11,390
876
15,861
16,323
20,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
2 / 1 / 20
10,037
772
12,081
15,676
8,373
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cernunnos
cheddarwins
Cernunnos
16
4 / 3 / 20
10,348
796
14,652
13,309
6,974
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Yu Huang
leandrocpa3
Yu Huang
18
9 / 1 / 15
10,906
839
17,450
12,107
6,195
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
0 / 6 / 4
8,430
648
10,634
12,127
4,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Balleryon
Achilles
15
1 / 5 / 4
8,655
666
5,041
14,932
18,189
Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jormungandr
GoldExpRequiem
Jormungandr
14
1 / 6 / 4
8,560
658
12,277
23,130
16,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Yu Huang
SkulBerG
Yu Huang
15
2 / 6 / 2
8,531
656
12,258
11,951
5,621
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
pauloicf
Chiron
16
3 / 5 / 2
9,526
733
13,191
14,233
6,318
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
23
28
Kills
7
9
Deaths
28
85
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
6
4
0.33
L
Achilles
Balleryon
Achilles
1
5
4
0.6
L
Jormungandr
GoldExpRequiem
Jormungandr
1
6
4
0.5
W
9
3
7
4.17
W
Cthulhu
J0Nx
Cthulhu
4
1
23
15.5
L
Yu Huang
SkulBerG
Yu Huang
2
6
2
0.5
W
2
1
20
12
W
Cernunnos
cheddarwins
Cernunnos
4
3
20
4.67
W
Yu Huang
leandrocpa3
Yu Huang
9
1
15
16.5
L
Chiron
pauloicf
Chiron
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,641
Damage
53,401
66,923
Taken
76,373
46,843
Mitigated
51,148
22,857
Healing
15,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
10,634
6,305
743
840
12,127
4,726
141
9,843
2,180
0
19,824
L
Achilles
Balleryon
Achilles
5,041
484
952
1,137
14,932
18,189
0
9,873
5,019
0
8,574
L
Jormungandr
GoldExpRequiem
Jormungandr
12,277
384
1,637
4,238
23,130
16,294
24
14,121
8,921
23,441
1,318
W
10,597
409
634
785
9,508
5,012
62
3,502
6,006
36,127
0
W
Cthulhu
J0Nx
Cthulhu
15,861
294
4,977
4,264
16,323
20,289
535
4,828
11,495
27,339
916
L
Yu Huang
SkulBerG
Yu Huang
12,258
753
440
1,069
11,951
5,621
75
8,571
3,194
21,073
0
W
12,081
3,160
1,711
5,922
15,676
8,373
1,081
5,914
9,762
22,336
2,344
W
Cernunnos
cheddarwins
Cernunnos
14,652
6,913
542
1,360
13,309
6,974
3,070
4,952
8,357
0
28,023
W
Yu Huang
leandrocpa3
Yu Huang
17,450
565
119
2,543
12,107
6,195
2,326
4,021
8,086
26,596
461
L
Chiron
pauloicf
Chiron
13,191
2,494
1,543
2,814
14,233
6,318
0
10,759
3,434
0
30,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,372
Gold Earned
43,702
163
Minions Killed
116
0
Camps Cleared
0
1,292,338
Distance Traveled
1,131,469
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,430
648
26
2
0
226,625
0
L
Achilles
8,655
666
12
1
0
239,582
0
L
Jormungandr
8,560
658
21
2
0
224,210
0
W
Janus
11,691
899
57
4
0
254,397
0
W
Cthulhu
11,390
876
23
2
0
273,199
0
L
Yu Huang
8,531
656
19
1
0
203,440
0
W
Freya
10,037
772
30
2
0
258,994
0
W
Cernunnos
10,348
796
33
3
0
238,096
0
W
Yu Huang
10,906
839
20
2
0
267,652
0
L
Chiron
9,526
733
38
3
0
237,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role