Player Matchup

Sol
Sol
DoctorFlux
Sol
Level 86
God Stats
81W - 74L
1,532 SR
Queue Stats
176W - 168L
1,517 Elo+
Party 1
He Bo
He Bo
Syldara2nd
He Bo
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
460W - 462L
1,453 Elo+
Party 1
Mercury
Mercury
derpkeck
Mercury
Level 133
God Stats
2W - 0L
1,500 SR
Queue Stats
150W - 134L
1,551 Elo+
Solo
Maui
Maui
dsbgib1
Maui
Level 87
God Stats
19W - 12L
1,524 SR
Queue Stats
375W - 363L
1,521 Elo+
Party 1
Ne Zha
Ne Zha
harlequin14
Ne Zha
Level 122
God Stats
2W - 3L
1,307 SR
Queue Stats
52W - 18L
1,736 Elo+
Solo
Team Averages
Level 107
1,473 SR
1,556 Elo+

VS

Team Averages
Level 110
1,554 SR
1,513 Elo+
Cupid
Cupid
 
Cupid
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
CDXmcarthur
Eset
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,468 Elo+
Solo
Tsukuyomi
Tsukuyomi
Milis23
Tsukuyomi
Level 117
God Stats
1W - 3L
1,557 SR
Queue Stats
4W - 8L
1,444 Elo+
Solo
Cerberus
Cerberus
ZDániel
Cerberus
Level 125
God Stats
64W - 43L
1,714 SR
Queue Stats
135W - 111L
1,646 Elo+
Solo
Cliodhna
Cliodhna
bujaflo1
Cliodhna
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 2
3,558
712
2,261
3,212
737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

He Bo
7
1 / 1 / 0
3,733
747
1,328
2,988
710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mercury
derpkeck
Mercury
6
0 / 0 / 3
3,251
650
854
3,429
1,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maui
dsbgib1
Maui
6
2 / 1 / 1
3,678
736
1,411
3,680
2,155
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ne Zha
6
2 / 1 / 0
3,820
764
2,592
4,371
1,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
5
1 / 2 / 1
3,295
659
2,349
3,452
1,172
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

1
0 / 0 / 0
2,409
482
0
0
0
Tsukuyomi
Milis23
Tsukuyomi
5
1 / 2 / 0
3,415
683
1,972
4,192
1,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
ZDániel
Cerberus
5
1 / 1 / 1
3,738
748
1,758
5,013
2,314
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
bujaflo1
Cliodhna
7
0 / 1 / 1
3,504
701
1,330
3,535
1,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
6
Kills
3
4
Deaths
6
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
2
1
0.75
L
0
0
0
0
W
1
1
2
2
L
Tsukuyomi
Milis23
Tsukuyomi
1
2
0
0.5
W
He Bo
1
1
0
1
L
Cerberus
ZDániel
Cerberus
1
1
1
1.5
L
Cliodhna
bujaflo1
Cliodhna
0
1
1
0.5
W
Mercury
derpkeck
Mercury
0
0
3
1.5
W
Maui
dsbgib1
Maui
2
1
1
2.5
W
Ne Zha
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,446
Damage
7,409
17,680
Taken
16,192
5,916
Mitigated
6,426
4,661
Healing
6,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
2,349
1,434
284
1,199
3,452
1,172
0
1,456
1,996
0
12,719
L
0
0
0
0
0
0
0
0
0
0
0
W
2,261
1,476
0
955
3,212
737
0
1,224
1,988
17,482
1,965
L
Tsukuyomi
Milis23
Tsukuyomi
1,972
317
0
1,802
4,192
1,626
0
0
4,192
0
13,744
W
He Bo
1,328
82
0
930
2,988
710
0
0
2,988
18,253
1,823
L
Cerberus
ZDániel
Cerberus
1,758
122
91
2,129
5,013
2,314
0
2,206
2,807
11,238
0
L
Cliodhna
bujaflo1
Cliodhna
1,330
0
0
831
3,535
1,314
0
1,260
2,275
0
17,872
W
Mercury
derpkeck
Mercury
854
454
0
500
3,429
1,224
0
174
3,255
0
18,813
W
Maui
dsbgib1
Maui
1,411
621
0
544
3,680
2,155
0
360
3,320
7,102
138
W
Ne Zha
2,592
747
0
1,732
4,371
1,090
0
0
4,052
0
19,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,040
Gold Earned
16,361
142
Minions Killed
100
0
Camps Cleared
0
550,553
Distance Traveled
420,327
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
3,295
659
26
5
0
108,562
0
L
Eset
2,409
482
0
0
0
0
0
W
Sol
3,558
712
33
7
0
101,427
0
L
Tsukuyomi
3,415
683
23
5
0
97,960
0
W
He Bo
3,733
747
42
8
0
97,263
0
L
Cerberus
3,738
748
18
4
0
103,965
0
L
Cliodhna
3,504
701
33
7
0
109,840
0
W
Mercury
3,251
650
28
6
0
124,559
0
W
Maui
3,678
736
9
2
0
122,816
2
W
Ne Zha
3,820
764
30
6
0
104,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role