Player Matchup

Achilles
Achilles
 
Achilles
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Andreiluis19
Surtr
Level 68
God Stats
9W - 10L
1,521 SR
Queue Stats
270W - 267L
1,441 Elo+
Solo
Serqet
Serqet
CalamityLamp
Serqet
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
154W - 120L
1,528 Elo+
Solo
Chiron
Chiron
DarkMorgan90
Chiron
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 27L
1,436 Elo+
Solo
Vulcan
Vulcan
Fuego26-265
Vulcan
Level 105
God Stats
22W - 18L
1,460 SR
Queue Stats
120W - 127L
1,425 Elo+
Solo
Team Averages
Level 70
1,496 SR
1,466 Elo+

VS

Team Averages
Level 67
1,502 SR
1,413 Elo+
Martichoras
Martichoras
DonaldDuck1234
Martichoras
Level 29
God Stats
23W - 25L
1,493 SR
Queue Stats
49W - 51L
1,449 Elo+
Party 1
Cthulhu
Cthulhu
McButtKiss
Cthulhu
Level 62
God Stats
20W - 18L
1,317 SR
Queue Stats
120W - 111L
1,422 Elo+
Party 1
Baron Samedi
Baron Samedi
RyloTheBig
Baron Samedi
Level 64
God Stats
6W - 9L
1,482 SR
Queue Stats
124W - 110L
1,438 Elo+
Party 1
Atlas
Atlas
Snafu_o7
Atlas
Level 77
God Stats
7W - 5L
1,314 SR
Queue Stats
131W - 138L
1,304 Elo+
Solo
Thor
Thor
lXav-iiil
Thor
Level 105
God Stats
9W - 3L
1,904 SR
Queue Stats
142W - 152L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
2 / 1 / 2
7,508
536
4,749
11,633
10,980
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 2 / 0
7,160
511
6,036
11,412
9,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Serqet
15
3 / 0 / 4
7,874
562
4,207
10,377
4,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chiron
13
3 / 1 / 1
7,688
549
11,925
8,857
3,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
15
6 / 0 / 5
8,895
635
12,116
7,306
3,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
DonaldDuck1234
Martichoras
10
0 / 3 / 1
5,842
417
7,981
13,112
5,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cthulhu
McButtKiss
Cthulhu
12
1 / 1 / 1
7,365
526
7,944
10,552
9,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
RyloTheBig
Baron Samedi
11
0 / 6 / 1
6,653
475
4,127
9,657
3,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
Snafu_o7
Atlas
10
1 / 3 / 0
5,971
427
3,978
12,478
9,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
14
2 / 1 / 0
7,441
532
3,901
12,181
4,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
14
Kills
4
4
Deaths
14
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
1
2
3
W
0
2
0
0
W
Serqet
3
0
4
5
W
Chiron
3
1
1
3.5
L
Martichoras
DonaldDuck1234
Martichoras
0
3
1
0.17
W
Vulcan
6
0
5
8.5
L
Cthulhu
McButtKiss
Cthulhu
1
1
1
1.5
L
Baron Samedi
RyloTheBig
Baron Samedi
0
6
1
0.08
L
Atlas
Snafu_o7
Atlas
1
3
0
0.33
L
Thor
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,033
Damage
27,931
49,585
Taken
57,980
32,267
Mitigated
33,249
15,744
Healing
17,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
4,749
1,093
0
2,645
11,633
10,980
240
2,204
9,429
0
30,664
W
6,036
2,041
0
2,212
11,412
9,864
0
5,195
5,295
363
47,403
W
Serqet
4,207
1,250
0
6,103
10,377
4,514
0
1,355
8,908
0
65,064
W
Chiron
11,925
5,751
698
1,966
8,857
3,861
1,305
1,969
6,876
0
69,953
L
Martichoras
DonaldDuck1234
Martichoras
7,981
3,338
0
2,757
13,112
5,660
0
2,278
10,790
0
52,934
W
Vulcan
12,116
6,727
0
2,120
7,306
3,048
895
4,167
3,067
54,538
2,534
L
Cthulhu
McButtKiss
Cthulhu
7,944
1,137
0
2,849
10,552
9,248
99
960
8,296
44,903
2,341
L
Baron Samedi
RyloTheBig
Baron Samedi
4,127
104
39
956
9,657
3,587
0
5,380
3,771
47,845
0
L
Atlas
Snafu_o7
Atlas
3,978
1,887
265
2,652
12,478
9,929
0
462
11,976
14,425
0
L
Thor
3,901
595
0
7,516
12,181
4,825
0
2,306
9,797
0
73,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,125
Gold Earned
33,272
438
Minions Killed
428
0
Camps Cleared
0
1,374,954
Distance Traveled
1,273,553
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,508
536
31
2
0
260,884
5
W
Surtr
7,160
511
84
6
0
249,668
0
W
Serqet
7,874
562
113
8
0
340,642
0
W
Chiron
7,688
549
113
8
0
245,003
2
L
Martichoras
5,842
417
77
6
0
227,010
0
W
Vulcan
8,895
635
97
7
0
278,757
0
L
Cthulhu
7,365
526
117
8
0
280,334
0
L
Baron Samedi
6,653
475
92
7
0
219,910
0
L
Atlas
5,971
427
14
1
0
251,673
2
L
Thor
7,441
532
128
9
0
294,626
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role