Player Matchup

King Arthur
King Arthur
BootyFlute
King Arthur
Level 29
God Stats
3W - 4L
1,719 SR
Queue Stats
37W - 26L
1,917 Elo+
Party 1
Bastet
Bastet
theonetruederpy
Bastet
Level 109
God Stats
0W - 1L
1,772 SR
Queue Stats
14W - 5L
1,821 Elo+
Party 1
Yu Huang
Yu Huang
toadsaboss
Yu Huang
Level 55
God Stats
0W - 1L
1,370 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 1
Team Averages
Level 64
1,620 SR
1,746 Elo+

VS

Team Averages
Level 120
1,597 SR
1,559 Elo+
Anhur
Anhur
BIGflavorBERTHA
Anhur
Level 104
God Stats
12W - 7L
1,731 SR
Queue Stats
27W - 20L
1,613 Elo+
Party 2
Zhong Kui
Zhong Kui
CleverSeika6806
Zhong Kui
Level 128
God Stats
7W - 2L
1,805 SR
Queue Stats
95W - 103L
1,548 Elo+
Solo
Bacchus
Bacchus
SubsidedToast
Bacchus
Level 129
God Stats
1W - 0L
1,255 SR
Queue Stats
45W - 44L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BootyFlute
King Arthur
12
2 / 5 / 2
7,098
710
7,805
13,332
9,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 3 / 4
7,398
740
7,943
9,664
2,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Yu Huang
toadsaboss
Yu Huang
12
2 / 3 / 4
7,470
747
8,956
7,594
2,578
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 1 / 2
9,826
983
13,159
10,121
4,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
CleverSeika6806
Zhong Kui
13
1 / 2 / 6
8,032
803
8,233
9,584
7,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
12
1 / 3 / 6
7,801
780
5,906
12,410
14,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
25
6
Kills
11
11
Deaths
6
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
9
1
2
10
L
King Arthur
BootyFlute
King Arthur
2
5
2
0.6
W
Zhong Kui
CleverSeika6806
Zhong Kui
1
2
6
2
W
Bacchus
1
3
6
1.33
L
2
3
4
1.33
L
Yu Huang
toadsaboss
Yu Huang
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,704
Damage
27,298
30,590
Taken
32,115
15,114
Mitigated
27,005
3,112
Healing
11,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,159
8,259
0
4,363
10,121
4,286
1,306
2,451
7,649
0
43,906
L
King Arthur
BootyFlute
King Arthur
7,805
1,069
0
1,812
13,332
9,572
0
6,166
6,962
55
20,323
W
Zhong Kui
CleverSeika6806
Zhong Kui
8,233
918
0
4,212
9,584
7,760
992
2,405
7,151
29,650
1,712
W
Bacchus
5,906
661
0
3,190
12,410
14,959
47
4,221
8,182
12,272
0
L
7,943
2,109
0
1,060
9,664
2,964
113
3,646
5,658
52
22,768
L
Yu Huang
toadsaboss
Yu Huang
8,956
1,296
0
240
7,594
2,578
0
3,273
4,180
28,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,966
Gold Earned
25,659
102
Minions Killed
143
0
Camps Cleared
0
555,642
Distance Traveled
553,725
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,826
983
72
7
0
184,235
0
L
King Arthur
7,098
710
23
2
0
179,611
0
W
Zhong Kui
8,032
803
63
6
0
168,303
0
W
Bacchus
7,801
780
8
1
0
201,187
0
L
Bastet
7,398
740
37
4
0
199,241
0
L
Yu Huang
7,470
747
42
4
0
176,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role