Player Matchup

Mulan
Mulan
Itzlacoluqi
Mulan
Level 132
God Stats
18W - 23L
1,503 SR
Queue Stats
58W - 60L
1,476 Elo+
Solo
The Morrigan
The Morrigan
MarioGordoZe
The Morrigan
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 56L
1,445 Elo+
Party 2
Geb
Geb
Zabdiel2025
Geb
Level 180
God Stats
8W - 5L
1,769 SR
Queue Stats
119W - 111L
1,533 Elo+
Solo
Hachiman
Hachiman
azkemunai
Hachiman
Level 59
God Stats
0W - 1L
1,695 SR
Queue Stats
22W - 30L
1,395 Elo+
Solo
Susano
Susano
gugasilver14
Susano
Level 95
God Stats
1W - 2L
1,573 SR
Queue Stats
40W - 48L
1,437 Elo+
Party 2
Team Averages
Level 113
1,608 SR
1,457 Elo+

VS

Team Averages
Level 115
1,526 SR
1,478 Elo+
Hera
Hera
Hydrochaeris
Hera
Level 129
God Stats
8W - 11L
1,642 SR
Queue Stats
248W - 234L
1,519 Elo+
Party 1
Chernobog
Chernobog
MisteryMonkey49
Chernobog
Level 95
God Stats
10W - 13L
1,608 SR
Queue Stats
129W - 120L
1,557 Elo+
Party 1
Pele
Pele
Ssuper32
Pele
Level 98
God Stats
5W - 3L
1,413 SR
Queue Stats
89W - 77L
1,462 Elo+
Solo
Osiris
Osiris
Zero Perfection
Osiris
Level 128
God Stats
18W - 12L
1,553 SR
Queue Stats
344W - 338L
1,433 Elo+
Solo
Bacchus
Bacchus
mguar
Bacchus
Level 123
God Stats
33W - 29L
1,416 SR
Queue Stats
136W - 133L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 0
8,381
524
8,485
15,059
11,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
MarioGordoZe
The Morrigan
10
1 / 2 / 1
6,652
416
2,240
6,454
2,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
0 / 4 / 3
6,750
422
4,408
12,955
11,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hachiman
azkemunai
Hachiman
13
1 / 2 / 0
6,606
413
4,472
8,321
3,191
Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
13
4 / 2 / 2
7,590
474
8,253
14,315
6,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 2
8,186
512
11,240
7,028
2,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
MisteryMonkey49
Chernobog
16
2 / 1 / 6
9,193
575
6,509
7,313
3,316
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Pele
14
5 / 0 / 4
8,411
526
7,555
11,881
4,855
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

15
2 / 2 / 2
9,187
574
6,849
15,447
19,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
mguar
Bacchus
12
2 / 2 / 2
6,774
423
5,448
10,881
12,216
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
8
Kills
13
13
Deaths
8
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
3
2
1
L
2
3
0
0.67
L
The Morrigan
MarioGordoZe
The Morrigan
1
2
1
0.75
W
Chernobog
MisteryMonkey49
Chernobog
2
1
6
5
W
Pele
5
0
4
7
L
0
4
3
0.38
W
2
2
2
1.5
L
Hachiman
azkemunai
Hachiman
1
2
0
0.5
L
Susano
4
2
2
2.5
W
Bacchus
mguar
Bacchus
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,858
Damage
37,601
57,104
Taken
52,550
35,184
Mitigated
42,873
12,379
Healing
15,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,240
2,194
0
1,199
7,028
2,701
78
3,147
3,881
61,140
1,683
L
8,485
1,962
0
3,873
15,059
11,542
306
751
14,308
0
67,476
L
The Morrigan
MarioGordoZe
The Morrigan
2,240
559
0
1,139
6,454
2,509
0
5,363
1,091
29,156
0
W
Chernobog
MisteryMonkey49
Chernobog
6,509
3,921
0
3,691
7,313
3,316
488
1,415
5,898
0
77,838
W
Pele
7,555
1,294
0
1,147
11,881
4,855
0
672
11,209
0
64,276
L
4,408
347
0
2,278
12,955
11,556
0
4,524
8,431
22,891
0
W
6,849
2,923
0
6,078
15,447
19,785
694
103
15,344
0
62,777
L
Hachiman
azkemunai
Hachiman
4,472
2,680
0
482
8,321
3,191
0
2,805
5,516
0
44,130
L
Susano
8,253
1,091
0
4,607
14,315
6,386
0
2,878
11,437
0
64,198
W
Bacchus
mguar
Bacchus
5,448
760
0
3,246
10,881
12,216
0
1,548
9,333
26,586
2,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,979
Gold Earned
41,751
340
Minions Killed
466
0
Camps Cleared
0
1,361,955
Distance Traveled
1,520,060
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,186
512
117
7
0
313,780
0
L
Mulan
8,381
524
101
6
0
249,751
2
L
The Morrigan
6,652
416
55
3
0
189,584
0
W
Chernobog
9,193
575
133
8
0
287,487
0
W
Pele
8,411
526
91
6
0
366,207
0
L
Geb
6,750
422
20
1
0
297,572
3
W
Osiris
9,187
574
98
6
0
257,199
3
L
Hachiman
6,606
413
71
4
0
294,776
0
L
Susano
7,590
474
93
6
0
330,272
0
W
Bacchus
6,774
423
27
2
0
295,387
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role