Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
GaboCM7
Kukulkan
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 4L
1,606 Elo+
Party 2
Bacchus
Bacchus
LeSayler
Bacchus
Level 49
God Stats
1W - 1L
1,271 SR
Queue Stats
84W - 106L
1,396 Elo+
Party 1
Thor
Thor
Sir_besucher4
Thor
Level 59
God Stats
4W - 4L
1,714 SR
Queue Stats
84W - 109L
1,397 Elo+
Party 1
Izanami
Izanami
naughty-aim
Izanami
Level 27
God Stats
10W - 15L
1,479 SR
Queue Stats
47W - 56L
1,411 Elo+
Party 1
Team Averages
Level 57
1,493 SR
1,462 Elo+

VS

Team Averages
Level 39
1,395 SR
1,308 Elo+
Janus
Janus
DGD376
Janus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 93L
1,518 Elo+
Solo
Cthulhu
Cthulhu
I_qFlxy
Cthulhu
Level 19
God Stats
3W - 1L
1,500 SR
Queue Stats
22W - 28L
1,147 Elo+
Party 3
Horus
Horus
MountainDrew695
Horus
Level 47
God Stats
5W - 7L
1,309 SR
Queue Stats
65W - 63L
1,386 Elo+
Solo
Izanami
Izanami
Onkelbabbo
Izanami
Level 21
God Stats
0W - 4L
1,166 SR
Queue Stats
0W - 6L
1,124 Elo+
Party 3
Set
Set
gunterbert58
Set
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 46L
1,367 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
1 / 1 / 2
5,803
580
3,799
5,928
2,369
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
GaboCM7
Kukulkan
11
0 / 1 / 0
6,178
618
4,144
4,829
1,661
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
LeSayler
Bacchus
10
1 / 1 / 2
5,791
579
3,350
8,075
6,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
3 / 2 / 2
5,527
553
4,612
7,093
2,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
naughty-aim
Izanami
10
1 / 0 / 0
5,619
562
2,125
3,318
1,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DGD376
Janus
11
1 / 3 / 0
5,892
589
3,099
5,138
1,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
I_qFlxy
Cthulhu
8
1 / 0 / 0
4,596
460
2,748
4,180
2,452
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

10
2 / 0 / 0
5,777
578
3,053
7,707
6,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Onkelbabbo
Izanami
9
0 / 2 / 0
4,954
495
3,202
5,742
1,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 1 / 1
5,058
506
2,648
7,833
3,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
6
Kills
5
5
Deaths
6
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
1
2
2
L
Janus
DGD376
Janus
1
3
0
0.33
W
Kukulkan
GaboCM7
Kukulkan
0
1
0
0
L
Cthulhu
I_qFlxy
Cthulhu
1
0
0
1
W
Bacchus
LeSayler
Bacchus
1
1
2
2
L
2
0
0
2
L
Izanami
Onkelbabbo
Izanami
0
2
0
0
W
3
2
2
2
L
1
1
1
1.5
W
Izanami
naughty-aim
Izanami
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,030
Damage
14,750
29,243
Taken
30,600
14,280
Mitigated
16,756
10,000
Healing
5,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
3,799
467
0
1,840
5,928
2,369
0
1,705
3,955
35,883
906
L
Janus
DGD376
Janus
3,099
130
0
562
5,138
1,933
17
2,511
2,627
41,101
1,217
W
Kukulkan
GaboCM7
Kukulkan
4,144
566
0
1,332
4,829
1,661
0
0
4,552
47,672
0
L
Cthulhu
I_qFlxy
Cthulhu
2,748
272
40
868
4,180
2,452
0
1,214
2,966
18,052
0
W
Bacchus
LeSayler
Bacchus
3,350
748
0
2,177
8,075
6,825
0
1,637
6,438
20,321
636
L
3,053
1,469
0
2,591
7,707
6,566
0
4,144
3,563
0
30,115
L
Izanami
Onkelbabbo
Izanami
3,202
2,637
0
283
5,742
1,894
0
1,523
4,219
0
35,213
W
4,612
1,161
0
2,542
7,093
2,313
0
1,190
5,714
0
25,833
L
2,648
1,460
0
1,388
7,833
3,911
0
1,631
6,202
0
33,933
W
Izanami
naughty-aim
Izanami
2,125
1,187
0
2,109
3,318
1,112
798
902
2,416
0
46,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,918
Gold Earned
26,277
304
Minions Killed
268
0
Camps Cleared
0
1,071,267
Distance Traveled
959,193
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,803
580
68
7
0
211,200
2
L
Janus
5,892
589
84
8
0
182,174
2
W
Kukulkan
6,178
618
81
8
0
214,878
1
L
Cthulhu
4,596
460
26
3
0
185,511
0
W
Bacchus
5,791
579
28
3
0
221,699
0
L
Horus
5,777
578
49
5
0
192,750
0
L
Izanami
4,954
495
62
6
0
183,302
0
W
Thor
5,527
553
41
4
0
240,296
0
L
Set
5,058
506
47
5
0
215,456
0
W
Izanami
5,619
562
86
9
0
183,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role