Player Matchup

Danzaburou
Danzaburou
CabreraR_
Danzaburou
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,424 Elo+
Solo
Ix Chel
Ix Chel
Chaxe
Ix Chel
Level 139
God Stats
1W - 3L
1,500 SR
Queue Stats
348W - 306L
1,544 Elo+
Party 2
Geb
Geb
CraZyMik3y94
Geb
Level 152
God Stats
6W - 5L
1,623 SR
Queue Stats
15W - 21L
1,392 Elo+
Solo
Nike
Nike
LIFT DZ NTZ
Nike
Level 206
God Stats
2W - 1L
1,291 SR
Queue Stats
658W - 615L
1,459 Elo+
Solo
Charon
Charon
Psyco420NEBS
Charon
Level 110
God Stats
3W - 0L
1,718 SR
Queue Stats
81W - 80L
1,546 Elo+
Party 2
Team Averages
Level 128
1,526 SR
1,473 Elo+

VS

Team Averages
Level 90
1,556 SR
1,461 Elo+
Tyr
Tyr
CurlerMatt
Tyr
Level 158
God Stats
3W - 4L
1,534 SR
Queue Stats
90W - 90L
1,460 Elo+
Solo
Thanatos
Thanatos
Naringer420
Thanatos
Level 89
God Stats
11W - 13L
1,500 SR
Queue Stats
56W - 60L
1,422 Elo+
Party 1
Hel
Hel
PINKUSPONKUS
Hel
Level 102
God Stats
31W - 30L
1,528 SR
Queue Stats
114W - 118L
1,486 Elo+
Solo
Apollo
Apollo
Razheeem
Apollo
Level 87
God Stats
1W - 2L
1,717 SR
Queue Stats
185W - 185L
1,451 Elo+
Solo
Baba Yaga
Baba Yaga
naggetfigger96
Baba Yaga
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 21L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CabreraR_
Danzaburou
13
0 / 1 / 3
8,524
501
7,834
10,134
4,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ix Chel
Chaxe
Ix Chel
16
7 / 2 / 1
9,594
564
7,612
11,886
5,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
1 / 4 / 7
9,175
540
10,213
15,246
10,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
3 / 0 / 2
9,979
587
4,856
11,730
5,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
13
2 / 1 / 6
8,698
512
4,529
13,560
12,592
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 4
9,376
552
14,170
17,561
11,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
Naringer420
Thanatos
14
2 / 5 / 1
7,828
460
3,356
16,142
6,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

2
0 / 0 / 0
5,015
295
44
947
160
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
Razheeem
Apollo
14
1 / 4 / 0
8,338
490
6,200
12,988
5,160
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baba Yaga
naggetfigger96
Baba Yaga
14
1 / 3 / 4
8,626
507
13,886
10,396
4,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
13
Kills
8
8
Deaths
13
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CabreraR_
Danzaburou
0
1
3
1.5
W
Ix Chel
Chaxe
Ix Chel
7
2
1
3.75
W
1
4
7
1.13
L
4
1
4
6
W
3
0
2
4
L
Thanatos
Naringer420
Thanatos
2
5
1
0.5
L
0
0
0
0
W
Charon
2
1
6
5
L
Apollo
Razheeem
Apollo
1
4
0
0.25
L
Baba Yaga
naggetfigger96
Baba Yaga
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,044
Damage
37,656
62,556
Taken
58,034
38,852
Mitigated
27,894
20,134
Healing
19,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CabreraR_
Danzaburou
7,834
2,013
0
2,891
10,134
4,715
2,501
1,760
8,130
0
61,411
W
Ix Chel
Chaxe
Ix Chel
7,612
397
1,580
2,515
11,886
5,450
0
5,373
6,140
62,236
0
W
10,213
800
0
3,580
15,246
10,332
89
878
14,170
63,508
3,330
L
14,170
1,215
0
4,705
17,561
11,594
0
5,062
12,485
352
70,190
W
4,856
423
0
8,061
11,730
5,763
0
495
11,203
0
114,212
L
Thanatos
Naringer420
Thanatos
3,356
528
0
8,590
16,142
6,935
0
4,368
11,660
0
48,827
L
44
0
441
419
947
160
0
84
863
1,300
0
W
Charon
4,529
450
0
1,507
13,560
12,592
208
4,346
8,692
25,581
428
L
Apollo
Razheeem
Apollo
6,200
2,893
0
3,450
12,988
5,160
0
4,409
8,399
0
73,587
L
Baba Yaga
naggetfigger96
Baba Yaga
13,886
199
66
2,049
10,396
4,045
0
6,911
3,069
69,175
1,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,970
Gold Earned
39,183
522
Minions Killed
448
0
Camps Cleared
0
1,739,589
Distance Traveled
1,404,911
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,524
501
104
6
0
341,548
0
W
Ix Chel
9,594
564
140
8
0
345,500
1
W
Geb
9,175
540
92
5
0
355,949
5
L
Tyr
9,376
552
126
7
0
377,056
5
W
Nike
9,979
587
165
10
0
359,249
1
L
Thanatos
7,828
460
73
4
0
345,622
0
L
Hel
5,015
295
3
0
0
23,183
1
W
Charon
8,698
512
21
1
0
337,343
2
L
Apollo
8,338
490
125
7
0
288,845
0
L
Baba Yaga
8,626
507
121
7
0
370,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role