Player Matchup

Ao Kuang
Ao Kuang
CrazyyGodd
Ao Kuang
Level 131
God Stats
2W - 2L
1,516 SR
Queue Stats
33W - 40L
1,489 Elo+
Party 1
Nut
Nut
Gamingninja01
Nut
Level 178
God Stats
5W - 2L
1,886 SR
Queue Stats
18W - 20L
1,537 Elo+
Party 1
Atlas
Atlas
LashedAsp
Atlas
Level 136
God Stats
1W - 2L
1,845 SR
Queue Stats
18W - 29L
1,481 Elo+
Party 1
Martichoras
Martichoras
MagicIguana
Martichoras
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 32L
1,469 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Spettervla
Kumbhakarna
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,379 Elo+
Party 1
Team Averages
Level 137
1,649 SR
1,471 Elo+

VS

Team Averages
Level 114
1,605 SR
1,538 Elo+
Bastet
Bastet
ClusterClaus
Bastet
Level 29
God Stats
7W - 6L
1,500 SR
Queue Stats
111W - 102L
1,542 Elo+
Party 2
Tyr
Tyr
Conceptioon
Tyr
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 18L
1,659 Elo+
Solo
Hachiman
Hachiman
Doubeé
Hachiman
Level 167
God Stats
2W - 0L
1,973 SR
Queue Stats
18W - 24L
1,437 Elo+
Party 3
Kukulkan
Kukulkan
StaIone
Kukulkan
Level 149
God Stats
8W - 2L
1,598 SR
Queue Stats
24W - 31L
1,449 Elo+
Party 3
Achilles
Achilles
WilhelmDerReiche
Achilles
Level 69
God Stats
12W - 8L
1,454 SR
Queue Stats
132W - 111L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CrazyyGodd
Ao Kuang
13
2 / 5 / 0
6,863
458
7,127
15,485
7,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 7 / 0
7,190
479
5,263
12,956
4,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Atlas
LashedAsp
Atlas
12
0 / 4 / 0
6,824
455
9,366
16,465
9,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Martichoras
MagicIguana
Martichoras
13
0 / 2 / 2
7,519
501
7,004
11,403
5,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
Spettervla
Kumbhakarna
9
0 / 4 / 0
6,165
411
2,615
11,184
8,058
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
5 / 0 / 6
8,302
553
9,911
13,502
6,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

14
2 / 0 / 6
7,497
500
7,877
15,444
11,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hachiman
Doubeé
Hachiman
17
9 / 0 / 4
10,402
693
16,115
11,687
5,142
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
StaIone
Kukulkan
15
2 / 2 / 7
8,435
562
6,386
7,138
2,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
4 / 0 / 4
9,709
647
10,042
12,525
9,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
49
2
Kills
22
22
Deaths
2
2
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bastet
5
0
6
8
W
2
0
6
5
L
Ao Kuang
CrazyyGodd
Ao Kuang
2
5
0
0.4
W
Hachiman
Doubeé
Hachiman
9
0
4
11
L
0
7
0
0
L
Atlas
LashedAsp
Atlas
0
4
0
0
L
Martichoras
MagicIguana
Martichoras
0
2
2
0.5
L
Kumbhakarna
Spettervla
Kumbhakarna
0
4
0
0
W
Kukulkan
StaIone
Kukulkan
2
2
7
2.75
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,375
Damage
50,331
67,493
Taken
60,296
34,602
Mitigated
35,825
11,028
Healing
23,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
9,911
2,427
0
4,249
13,502
6,189
93
4,555
8,548
0
63,370
W
7,877
630
0
4,807
15,444
11,861
0
3,261
12,183
0
41,267
L
Ao Kuang
CrazyyGodd
Ao Kuang
7,127
1,039
0
2,573
15,485
7,070
0
1,790
13,603
52,048
5,419
W
Hachiman
Doubeé
Hachiman
16,115
10,888
0
7,361
11,687
5,142
2,737
955
10,722
0
92,054
L
5,263
3,288
0
2,772
12,956
4,643
0
0
12,956
0
64,569
L
Atlas
LashedAsp
Atlas
9,366
2,324
0
1,699
16,465
9,703
0
432
15,319
45,379
3,262
L
Martichoras
MagicIguana
Martichoras
7,004
1,932
0
3,437
11,403
5,128
0
2,037
9,314
0
72,927
L
Kumbhakarna
Spettervla
Kumbhakarna
2,615
356
0
547
11,184
8,058
0
1,994
9,190
11,473
0
W
Kukulkan
StaIone
Kukulkan
6,386
719
0
1,070
7,138
2,919
413
2,054
4,963
67,046
283
W
10,042
1,891
0
5,806
12,525
9,714
318
5,672
5,285
0
70,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,561
Gold Earned
44,345
449
Minions Killed
532
0
Camps Cleared
0
1,417,986
Distance Traveled
1,611,734
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,302
553
70
5
0
377,088
1
W
Tyr
7,497
500
41
3
0
345,885
2
L
Ao Kuang
6,863
458
96
6
0
302,627
0
W
Hachiman
10,402
693
136
9
0
294,802
1
L
Nut
7,190
479
117
8
0
247,275
0
L
Atlas
6,824
455
90
6
0
273,946
1
L
Martichoras
7,519
501
131
9
0
281,559
3
L
Kumbhakarna
6,165
411
15
1
0
312,579
5
W
Kukulkan
8,435
562
156
10
0
311,363
1
W
Achilles
9,709
647
129
9
0
282,596
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role