Player Matchup

Hera
Hera
EmpressEsmé
Hera
Level 2
God Stats
0W - 5L
1,286 SR
Queue Stats
1W - 6L
1,268 Elo+
Party 1
Jormungandr
Jormungandr
FGNV18
Jormungandr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,268 Elo+
Party 1
Amaterasu
Amaterasu
Scorpion57011
Amaterasu
Level 42
God Stats
2W - 2L
1,641 SR
Queue Stats
48W - 67L
1,274 Elo+
Party 1
Team Averages
Level 21
1,476 SR
1,270 Elo+

VS

Team Averages
Level 75
1,611 SR
1,419 Elo+
Chiron
Chiron
HATandCLAWS
Chiron
Level 91
God Stats
16W - 5L
1,831 SR
Queue Stats
106W - 109L
1,379 Elo+
Solo
Bacchus
Bacchus
One True Majin
Bacchus
Level 89
God Stats
7W - 7L
1,417 SR
Queue Stats
129W - 134L
1,390 Elo+
Solo
Aphrodite
Aphrodite
jointmessiah
Aphrodite
Level 44
God Stats
140W - 103L
1,587 SR
Queue Stats
261W - 255L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 2
8,198
683
6,506
8,427
3,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
FGNV18
Jormungandr
12
0 / 8 / 2
7,254
605
6,796
14,482
10,727
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
Scorpion57011
Amaterasu
11
2 / 6 / 0
7,624
635
7,115
18,336
13,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
16
9 / 0 / 8
10,882
907
16,596
8,639
3,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
6 / 1 / 11
10,221
852
7,153
13,998
15,685
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
jointmessiah
Aphrodite
14
2 / 3 / 15
9,464
789
11,407
13,115
6,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
51
3
Kills
17
17
Deaths
4
4
Assists
34
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
L
Jormungandr
FGNV18
Jormungandr
0
8
2
0.13
W
Chiron
9
0
8
13
W
6
1
11
11.5
L
Amaterasu
Scorpion57011
Amaterasu
2
6
0
0.33
W
Aphrodite
jointmessiah
Aphrodite
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,417
Damage
35,156
41,245
Taken
35,752
27,960
Mitigated
25,815
1,889
Healing
21,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,506
1,235
0
0
8,427
3,282
0
3,445
4,889
30,274
0
L
Jormungandr
FGNV18
Jormungandr
6,796
1,627
0
0
14,482
10,727
0
5,806
8,527
21,856
338
W
Chiron
16,596
5,637
1,115
3,473
8,639
3,830
1,497
3,769
4,860
0
60,792
W
7,153
2,294
389
3,131
13,998
15,685
862
4,006
9,270
22,214
0
L
Amaterasu
Scorpion57011
Amaterasu
7,115
3,492
0
1,889
18,336
13,951
0
9,073
9,141
0
20,508
W
Aphrodite
jointmessiah
Aphrodite
11,407
2,806
6,051
7,516
13,115
6,300
507
5,260
7,533
29,045
1,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,076
Gold Earned
30,567
90
Minions Killed
143
0
Camps Cleared
0
587,221
Distance Traveled
675,661
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,198
683
42
4
0
189,914
0
L
Jormungandr
7,254
605
25
2
0
174,923
0
W
Chiron
10,882
907
75
6
0
216,689
0
W
Bacchus
10,221
852
26
2
0
238,625
0
L
Amaterasu
7,624
635
23
2
0
222,384
0
W
Aphrodite
9,464
789
42
4
0
220,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role