Player Matchup

Nut
Nut
 
Nut
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
 
Vulcan
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Bärengard
Anubis
Level 259
God Stats
80W - 70L
1,651 SR
Queue Stats
516W - 498L
1,605 Elo+
Solo
Terra
Terra
chikoritabbie
Terra
Level 122
God Stats
1W - 1L
1,705 SR
Queue Stats
20W - 14L
1,595 Elo+
Party 1
Charybdis
Charybdis
chikoritabbie
Charybdis
Level 24
God Stats
3W - 2L
1,635 SR
Queue Stats
8W - 4L
1,595 Elo+
Party 1
Team Averages
Level 128
1,598 SR
1,559 Elo+

VS

Team Averages
Level 91
1,472 SR
1,417 Elo+
Khepri
Khepri
Eventyr1rorbu
Khepri
Level 56
God Stats
0W - 2L
1,276 SR
Queue Stats
1W - 6L
1,278 Elo+
Solo
Hera
Hera
Hydrisk
Hera
Level 102
God Stats
6W - 7L
1,500 SR
Queue Stats
86W - 79L
1,454 Elo+
Solo
Amaterasu
Amaterasu
L0RezReborn
Amaterasu
Level 27
God Stats
1W - 1L
1,787 SR
Queue Stats
108W - 111L
1,582 Elo+
Party 2
Xbalanque
Xbalanque
RicoZoldyck
Xbalanque
Level 124
God Stats
7W - 3L
1,221 SR
Queue Stats
31W - 24L
1,226 Elo+
Solo
Mercury
Mercury
leeroyschicken
Mercury
Level 146
God Stats
12W - 4L
1,576 SR
Queue Stats
32W - 26L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
17
5 / 4 / 4
10,346
575
8,426
15,300
6,839
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
 
Vulcan
16
4 / 1 / 1
8,420
468
6,932
6,645
3,490
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anubis
Bärengard
Anubis
14
4 / 7 / 0
9,275
515
14,356
13,586
9,420
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

13
1 / 1 / 5
9,139
508
3,461
11,196
10,321
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Charybdis
chikoritabbie
Charybdis
19
6 / 0 / 0
11,727
652
14,271
13,884
7,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
7,026
390
2,604
9,487
6,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hera
Hydrisk
Hera
13
1 / 8 / 1
7,690
427
6,254
11,268
3,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amaterasu
L0RezReborn
Amaterasu
16
4 / 3 / 3
9,851
547
9,436
18,064
12,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
RicoZoldyck
Xbalanque
14
0 / 3 / 1
8,047
447
9,550
12,729
4,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
8 / 4 / 2
9,134
507
11,672
17,063
6,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
22
20
Kills
13
13
Deaths
20
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
5
4
4
1.75
W
Vulcan
 
Vulcan
4
1
1
4.5
W
Anubis
Bärengard
Anubis
4
7
0
0.57
L
0
2
2
0.5
L
Hera
Hydrisk
Hera
1
8
1
0.19
L
Amaterasu
L0RezReborn
Amaterasu
4
3
3
1.83
L
Xbalanque
RicoZoldyck
Xbalanque
0
3
1
0.17
W
1
1
5
3.5
W
Charybdis
chikoritabbie
Charybdis
6
0
0
6
L
8
4
2
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,446
Damage
39,516
60,611
Taken
68,611
37,260
Mitigated
34,031
15,756
Healing
13,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
8,426
5,555
0
3,375
15,300
6,839
2,145
3,405
11,895
0
75,435
W
Vulcan
 
Vulcan
6,932
1,802
0
90
6,645
3,490
170
1,064
5,581
71,765
0
W
Anubis
Bärengard
Anubis
14,356
1,071
0
858
13,586
9,420
0
2,195
11,391
69,112
2,167
L
2,604
457
0
1,310
9,487
6,535
0
4,355
5,132
16,968
0
L
Hera
Hydrisk
Hera
6,254
2,447
0
1,526
11,268
3,508
87
3,597
7,671
52,241
568
L
Amaterasu
L0RezReborn
Amaterasu
9,436
3,997
0
5,759
18,064
12,232
0
10,126
7,938
710
63,438
L
Xbalanque
RicoZoldyck
Xbalanque
9,550
4,138
0
2,895
12,729
4,775
0
478
12,251
0
73,046
W
3,461
681
2,199
3,267
11,196
10,321
0
1,401
9,795
19,226
0
W
Charybdis
chikoritabbie
Charybdis
14,271
8,551
0
5,967
13,884
7,190
1,987
838
13,046
0
120,376
L
11,672
6,093
0
2,049
17,063
6,981
0
5,869
11,194
0
75,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,907
Gold Earned
41,748
567
Minions Killed
431
0
Camps Cleared
0
1,660,419
Distance Traveled
1,679,685
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
10,346
575
145
8
0
325,369
5
W
Vulcan
8,420
468
92
5
0
384,262
1
W
Anubis
9,275
515
93
5
0
268,128
0
L
Khepri
7,026
390
18
1
0
275,489
5
L
Hera
7,690
427
102
6
0
322,706
2
L
Amaterasu
9,851
547
99
6
0
353,517
0
L
Xbalanque
8,047
447
109
6
0
307,787
0
W
Terra
9,139
508
23
1
0
366,462
8
W
Charybdis
11,727
652
214
12
0
316,198
1
L
Mercury
9,134
507
103
6
0
420,186
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role