Player Matchup

Hun Batz
Hun Batz
Mr-Slapppy
Hun Batz
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,341 Elo+
Party 1
Danzaburou
Danzaburou
NedZienius
Danzaburou
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,289 Elo+
Party 1
Bellona
Bellona
Philiologie
Bellona
Level 123
God Stats
13W - 9L
1,417 SR
Queue Stats
42W - 34L
1,561 Elo+
Solo
Geb
Geb
RandomCheats
Geb
Level 25
God Stats
3W - 2L
1,433 SR
Queue Stats
27W - 26L
1,434 Elo+
Party 3
Ra
Ra
ettiketty
Ra
Level 100
God Stats
5W - 3L
1,590 SR
Queue Stats
106W - 88L
1,486 Elo+
Party 3
Team Averages
Level 105
1,488 SR
1,422 Elo+

VS

Team Averages
Level 108
1,476 SR
1,367 Elo+
Rama
Rama
Baziai
Rama
Level 105
God Stats
0W - 1L
1,182 SR
Queue Stats
1W - 4L
1,379 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
H41GY92
Morgan Le Fay
Level 125
God Stats
3W - 1L
1,938 SR
Queue Stats
260W - 253L
1,494 Elo+
Solo
Loki
Loki
Hawafisek
Loki
Level 38
God Stats
2W - 10L
1,494 SR
Queue Stats
101W - 112L
1,378 Elo+
Solo
Ganesha
Ganesha
JeffTidus
Ganesha
Level 129
God Stats
0W - 2L
1,268 SR
Queue Stats
0W - 2L
1,264 Elo+
Party 2
Odin
Odin
UnSavoryRice
Odin
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Mr-Slapppy
Hun Batz
14
5 / 1 / 6
8,177
584
6,774
10,380
4,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
NedZienius
Danzaburou
13
7 / 2 / 6
8,897
636
11,597
10,562
4,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bellona
Philiologie
Bellona
14
3 / 1 / 4
8,950
639
9,141
11,331
12,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8
2 / 3 / 2
6,746
482
1,723
6,068
3,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
1 / 0 / 5
8,990
642
4,984
5,865
2,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Baziai
Rama
10
2 / 6 / 1
6,109
436
6,655
11,431
4,743
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
H41GY92
Morgan Le Fay
13
2 / 3 / 1
7,352
525
5,975
6,485
3,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
13
3 / 2 / 2
7,090
506
3,390
11,167
4,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
JeffTidus
Ganesha
10
0 / 3 / 5
6,500
464
3,968
11,744
9,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 4 / 0
5,449
389
2,631
9,380
9,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
18
Kills
7
7
Deaths
18
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Rama
Baziai
Rama
2
6
1
0.42
L
Morgan Le Fay
H41GY92
Morgan Le Fay
2
3
1
0.83
L
Loki
3
2
2
2
L
Ganesha
JeffTidus
Ganesha
0
3
5
0.83
W
Hun Batz
Mr-Slapppy
Hun Batz
5
1
6
8
W
Danzaburou
NedZienius
Danzaburou
7
2
6
5
W
Bellona
Philiologie
Bellona
3
1
4
5
W
2
3
2
1
L
0
4
0
0
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,219
Damage
22,619
44,206
Taken
50,207
27,486
Mitigated
31,251
19,649
Healing
11,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Baziai
Rama
6,655
5,529
0
2,883
11,431
4,743
0
917
10,514
0
42,861
L
Morgan Le Fay
H41GY92
Morgan Le Fay
5,975
780
0
850
6,485
3,113
0
1,265
5,027
50,736
0
L
Loki
3,390
807
0
3,832
11,167
4,350
0
1,128
9,896
0
48,364
L
Ganesha
JeffTidus
Ganesha
3,968
100
0
2,050
11,744
9,949
0
2,868
8,677
13,057
0
W
Hun Batz
Mr-Slapppy
Hun Batz
6,774
1,752
0
5,740
10,380
4,547
887
2,293
8,087
0
60,923
W
Danzaburou
NedZienius
Danzaburou
11,597
5,399
0
5,226
10,562
4,234
1,426
2,606
7,911
0
54,938
W
Bellona
Philiologie
Bellona
9,141
3,298
0
2,985
11,331
12,022
627
2,752
8,167
0
53,101
W
1,723
297
215
1,107
6,068
3,897
160
814
5,254
10,794
0
L
2,631
222
0
2,032
9,380
9,096
0
428
8,387
0
27,092
W
4,984
520
1,243
3,133
5,865
2,786
1,261
1,478
4,387
82,759
529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,760
Gold Earned
32,500
442
Minions Killed
278
0
Camps Cleared
0
1,308,250
Distance Traveled
1,338,241
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,109
436
73
5
0
227,237
0
L
Morgan Le Fay
7,352
525
91
7
0
295,554
3
L
Loki
7,090
506
74
5
0
322,984
0
L
Ganesha
6,500
464
2
0
0
300,886
7
W
Hun Batz
8,177
584
110
8
0
307,623
0
W
Danzaburou
8,897
636
85
6
0
248,911
0
W
Bellona
8,950
639
93
7
0
238,373
0
W
Geb
6,746
482
10
1
0
186,448
0
L
Odin
5,449
389
38
3
0
191,580
1
W
Ra
8,990
642
144
10
0
326,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role