Player Matchup

Tiamat
Tiamat
MajimBoo
Tiamat
Level 148
God Stats
35W - 44L
1,484 SR
Queue Stats
43W - 54L
1,498 Elo+
Solo
Thanatos
Thanatos
Xemylle Xana
Thanatos
Level 141
God Stats
2W - 0L
1,327 SR
Queue Stats
34W - 26L
1,445 Elo+
Party 1
Anubis
Anubis
uFaelz ll
Anubis
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
169W - 184L
1,528 Elo+
Solo
Hel
Hel
vilanueva
Hel
Level 143
God Stats
15W - 1L
1,412 SR
Queue Stats
57W - 55L
1,429 Elo+
Party 1
Hachiman
Hachiman
xxVICKTINExx
Hachiman
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 48L
1,404 Elo+
Party 1
Team Averages
Level 147
1,444 SR
1,461 Elo+

VS

Team Averages
Level 96
1,585 SR
1,495 Elo+
Charybdis
Charybdis
 
Charybdis
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
EzForMarcos
Charon
Level 106
God Stats
9W - 8L
1,674 SR
Queue Stats
90W - 73L
1,556 Elo+
Party 2
Kukulkan
Kukulkan
Temqseloko
Kukulkan
Level 103
God Stats
14W - 4L
1,834 SR
Queue Stats
45W - 35L
1,592 Elo+
Party 2
Xing Tian
Xing Tian
ThorinCatt
Xing Tian
Level 97
God Stats
7W - 4L
1,597 SR
Queue Stats
59W - 71L
1,457 Elo+
Solo
Hun Batz
Hun Batz
pablo1703
Hun Batz
Level 63
God Stats
3W - 3L
1,319 SR
Queue Stats
29W - 31L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
MajimBoo
Tiamat
13
2 / 2 / 3
7,407
529
5,957
9,701
5,204
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Xemylle Xana
Thanatos
13
6 / 1 / 4
7,553
540
6,441
11,802
4,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
uFaelz ll
Anubis
14
2 / 2 / 2
7,879
563
6,408
8,824
4,472
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 2 / 5
6,625
473
2,982
9,352
5,644
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
xxVICKTINExx
Hachiman
15
5 / 0 / 2
8,385
599
8,804
8,441
3,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
0 / 3 / 0
7,006
500
3,200
9,474
3,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
10
1 / 2 / 3
7,076
505
5,815
10,491
7,376
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
Temqseloko
Kukulkan
12
1 / 3 / 0
7,140
510
6,335
7,759
2,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Xing Tian
ThorinCatt
Xing Tian
13
4 / 1 / 0
8,085
578
5,743
11,379
8,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
pablo1703
Hun Batz
11
1 / 6 / 2
6,712
479
4,520
14,346
4,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
15
Kills
7
7
Deaths
15
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
3
0
0
L
Charon
1
2
3
1.25
W
Tiamat
MajimBoo
Tiamat
2
2
3
1.75
L
Kukulkan
Temqseloko
Kukulkan
1
3
0
0.33
L
Xing Tian
ThorinCatt
Xing Tian
4
1
0
4
W
Thanatos
Xemylle Xana
Thanatos
6
1
4
8
L
Hun Batz
pablo1703
Hun Batz
1
6
2
0.33
W
Anubis
uFaelz ll
Anubis
2
2
2
1.5
W
0
2
5
1.25
W
Hachiman
xxVICKTINExx
Hachiman
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,592
Damage
25,613
48,120
Taken
53,449
23,920
Mitigated
26,673
24,303
Healing
11,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
3,200
1,503
0
643
9,474
3,866
0
625
8,849
0
57,416
L
Charon
5,815
1,134
0
3,725
10,491
7,376
0
2,989
7,502
25,567
2,234
W
Tiamat
MajimBoo
Tiamat
5,957
878
0
2,347
9,701
5,204
0
5,292
3,826
52,205
752
L
Kukulkan
Temqseloko
Kukulkan
6,335
419
0
458
7,759
2,712
0
2,900
4,859
49,376
1,454
L
Xing Tian
ThorinCatt
Xing Tian
5,743
628
0
2,020
11,379
8,261
0
5,061
6,318
39,118
4,036
W
Thanatos
Xemylle Xana
Thanatos
6,441
2,551
0
6,836
11,802
4,999
0
3,706
8,056
0
45,582
L
Hun Batz
pablo1703
Hun Batz
4,520
1,334
0
4,244
14,346
4,458
514
3,680
10,666
0
38,137
W
Anubis
uFaelz ll
Anubis
6,408
0
0
3,018
8,824
4,472
108
4,287
4,482
60,120
768
W
2,982
195
2,848
4,778
9,352
5,644
0
2,233
6,983
20,982
0
W
Hachiman
xxVICKTINExx
Hachiman
8,804
5,861
0
4,476
8,441
3,601
758
1,929
6,512
0
84,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,849
Gold Earned
36,019
385
Minions Killed
362
0
Camps Cleared
0
1,419,846
Distance Traveled
1,314,647
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,006
500
96
7
0
246,930
3
L
Charon
7,076
505
33
2
0
293,496
0
W
Tiamat
7,407
529
74
5
0
282,794
0
L
Kukulkan
7,140
510
87
6
0
262,411
0
L
Xing Tian
8,085
578
85
6
0
248,359
3
W
Thanatos
7,553
540
70
5
0
314,897
0
L
Hun Batz
6,712
479
61
4
0
263,451
2
W
Anubis
7,879
563
94
7
0
253,440
2
W
Hel
6,625
473
24
2
0
299,106
0
W
Hachiman
8,385
599
123
9
0
269,609
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role