Player Matchup

Arachne
Arachne
Bengin13
Arachne
Level 60
God Stats
0W - 2L
1,286 SR
Queue Stats
87W - 105L
1,410 Elo+
Solo
Osiris
Osiris
Chefchefra68
Osiris
Level 98
God Stats
1W - 1L
1,723 SR
Queue Stats
70W - 66L
1,501 Elo+
Party 2
Nu Wa
Nu Wa
DrMangos
Nu Wa
Level 77
God Stats
2W - 1L
1,977 SR
Queue Stats
120W - 122L
1,496 Elo+
Party 2
Yemoja
Yemoja
si-ul-10
Yemoja
Level 63
God Stats
16W - 12L
1,507 SR
Queue Stats
223W - 191L
1,506 Elo+
Solo
Rama
Rama
taylorrshaee
Rama
Level 41
God Stats
4W - 8L
1,248 SR
Queue Stats
43W - 64L
1,317 Elo+
Solo
Team Averages
Level 68
1,548 SR
1,446 Elo+

VS

Team Averages
Level 56
1,560 SR
1,444 Elo+
Pele
Pele
GreaseMaster
Pele
Level 49
God Stats
4W - 3L
1,837 SR
Queue Stats
105W - 98L
1,501 Elo+
Party 1
Artemis
Artemis
ItsBen10
Artemis
Level 61
God Stats
4W - 1L
1,534 SR
Queue Stats
9W - 14L
1,310 Elo+
Solo
Cthulhu
Cthulhu
Just_Bored_Wbu
Cthulhu
Level 45
God Stats
30W - 14L
1,279 SR
Queue Stats
327W - 317L
1,328 Elo+
Solo
Yemoja
Yemoja
Matsey_ToxWillin
Yemoja
Level 50
God Stats
11W - 6L
1,544 SR
Queue Stats
50W - 41L
1,557 Elo+
Solo
Yu Huang
Yu Huang
bgcountry91
Yu Huang
Level 77
God Stats
3W - 2L
1,606 SR
Queue Stats
109W - 87L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bengin13
Arachne
14
0 / 6 / 0
7,618
448
9,774
21,171
7,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
15
0 / 2 / 0
9,027
531
7,729
17,478
17,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
DrMangos
Nu Wa
15
0 / 3 / 0
8,427
496
7,577
8,440
2,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Yemoja
si-ul-10
Yemoja
9
0 / 5 / 0
6,440
379
6,828
10,247
8,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 0 / 0
7,418
436
2,865
7,681
2,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 5
9,855
580
16,944
23,853
12,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Artemis
ItsBen10
Artemis
15
0 / 0 / 4
8,191
482
2,869
5,936
2,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 0 / 2
9,306
547
8,975
14,161
11,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
6 / 0 / 3
9,440
555
5,177
8,681
7,117
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Yu Huang
bgcountry91
Yu Huang
16
3 / 0 / 6
9,894
582
8,497
5,919
2,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
36
0
Kills
16
16
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Arachne
Bengin13
Arachne
0
6
0
0
L
Osiris
0
2
0
0
L
Nu Wa
DrMangos
Nu Wa
0
3
0
0
W
7
0
5
9.5
W
Artemis
ItsBen10
Artemis
0
0
4
2
W
0
0
2
1
W
6
0
3
7.5
W
Yu Huang
bgcountry91
Yu Huang
3
0
6
6
L
Yemoja
si-ul-10
Yemoja
0
5
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,773
Damage
42,462
65,017
Taken
58,550
38,886
Mitigated
36,639
21,911
Healing
23,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Bengin13
Arachne
9,774
7,215
0
9,194
21,171
7,885
0
2,981
18,097
0
70,818
L
Osiris
7,729
2,894
0
5,500
17,478
17,191
0
7,056
9,163
0
69,645
L
Nu Wa
DrMangos
Nu Wa
7,577
1,192
0
1,170
8,440
2,496
0
4,798
3,642
71,311
2,607
W
16,944
4,925
0
12,449
23,853
12,482
197
3,751
19,866
0
94,507
W
Artemis
ItsBen10
Artemis
2,869
1,199
0
1,681
5,936
2,553
1,315
2,319
3,279
0
56,120
W
8,975
826
0
2,707
14,161
11,721
129
1,737
11,625
59,660
3,384
W
5,177
607
2,493
2,609
8,681
7,117
539
2,182
6,119
43,928
1,072
W
Yu Huang
bgcountry91
Yu Huang
8,497
456
0
1,069
5,919
2,766
491
3,459
2,281
78,915
4,695
L
Yemoja
si-ul-10
Yemoja
6,828
806
564
2,548
10,247
8,574
234
3,497
6,750
27,586
0
L
2,865
2,040
0
2,935
7,681
2,740
815
1,748
5,915
0
45,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,930
Gold Earned
46,686
492
Minions Killed
542
0
Camps Cleared
0
1,478,678
Distance Traveled
1,683,615
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,618
448
114
7
0
317,952
0
L
Osiris
9,027
531
139
8
0
335,793
0
L
Nu Wa
8,427
496
133
8
0
310,856
5
W
Pele
9,855
580
125
7
0
379,515
0
W
Artemis
8,191
482
94
6
0
278,811
3
W
Cthulhu
9,306
547
118
7
0
333,079
0
W
Yemoja
9,440
555
63
4
0
342,900
3
W
Yu Huang
9,894
582
142
8
0
349,310
0
L
Yemoja
6,440
379
27
2
0
208,326
0
L
Rama
7,418
436
79
5
0
305,751
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role