Player Matchup

Bacchus
Bacchus
INS8NE187
Bacchus
Level 129
God Stats
0W - 1L
1,715 SR
Queue Stats
10W - 9L
1,494 Elo+
Party 1
Hou Yi
Hou Yi
OZ Ky1e
Hou Yi
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,497 Elo+
Party 1
Hades
Hades
TlGERSBLOOD
Hades
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,568 Elo+
Party 1
Team Averages
Level 116
1,572 SR
1,520 Elo+

VS

Team Averages
Level 131
1,538 SR
1,570 Elo+
Surtr
Surtr
 
Surtr
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
GodAchelois1
Sol
Level 125
God Stats
2W - 0L
1,817 SR
Queue Stats
70W - 68L
1,464 Elo+
Solo
Shiva
Shiva
WalkerVee
Shiva
Level 148
God Stats
2W - 0L
1,296 SR
Queue Stats
214W - 89L
1,745 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
INS8NE187
Bacchus
13
1 / 2 / 2
7,972
613
7,550
15,799
19,942
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hou Yi
OZ Ky1e
Hou Yi
13
2 / 2 / 1
8,111
624
9,153
12,628
5,725
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 6 / 1
7,745
596
9,227
16,554
7,706
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
15
4 / 1 / 6
10,271
790
10,665
13,740
15,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 1 / 5
10,410
801
14,670
9,707
4,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shiva
WalkerVee
Shiva
15
4 / 2 / 6
9,847
757
13,086
15,178
15,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
4
Kills
10
10
Deaths
4
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
4
1
6
7
W
2
1
5
4.5
L
Bacchus
INS8NE187
Bacchus
1
2
2
1
L
Hou Yi
OZ Ky1e
Hou Yi
2
2
1
1.25
L
1
6
1
0.25
W
Shiva
WalkerVee
Shiva
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,930
Damage
38,421
44,981
Taken
38,625
33,373
Mitigated
35,305
5,799
Healing
13,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
10,665
3,305
0
2,918
13,740
15,011
475
4,966
8,774
1,521
47,081
W
14,670
5,644
0
5,487
9,707
4,726
2,150
4,970
4,737
59,941
466
L
Bacchus
INS8NE187
Bacchus
7,550
424
0
1,778
15,799
19,942
0
6,127
9,056
22,394
1,309
L
Hou Yi
OZ Ky1e
Hou Yi
9,153
3,311
0
375
12,628
5,725
0
4,614
7,425
0
36,231
L
9,227
715
681
2,965
16,554
7,706
0
4,259
11,034
21,982
0
W
Shiva
WalkerVee
Shiva
13,086
1,950
329
4,828
15,178
15,568
26
6,670
8,508
0
33,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,828
Gold Earned
30,528
108
Minions Killed
189
0
Camps Cleared
0
667,281
Distance Traveled
712,367
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
10,271
790
50
4
0
260,594
0
W
Sol
10,410
801
101
8
0
212,539
3
L
Bacchus
7,972
613
29
2
0
248,657
0
L
Hou Yi
8,111
624
50
4
0
216,374
0
L
Hades
7,745
596
29
2
0
202,250
0
W
Shiva
9,847
757
38
3
0
239,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role