Player Matchup

Susano
Susano
Arealhood
Susano
Level 138
God Stats
1W - 4L
1,298 SR
Queue Stats
26W - 18L
1,585 Elo+
Party 2
Hercules
Hercules
Faelsave
Hercules
Level 158
God Stats
2W - 4L
1,500 SR
Queue Stats
268W - 226L
1,578 Elo+
Party 2
Pele
Pele
Letraw
Pele
Level 23
God Stats
3W - 5L
1,394 SR
Queue Stats
4W - 7L
1,405 Elo+
Party 2
Martichoras
Martichoras
Schoggii
Martichoras
Level 119
God Stats
8W - 6L
1,442 SR
Queue Stats
217W - 186L
1,650 Elo+
Party 2
Kuzenbo
Kuzenbo
Tantatozin
Kuzenbo
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 60L
1,565 Elo+
Solo
Team Averages
Level 110
1,427 SR
1,557 Elo+

VS

Team Averages
Level 122
1,599 SR
1,568 Elo+
Hachiman
Hachiman
 
Hachiman
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
KaarnaKulli
Mercury
Level 48
God Stats
1W - 2L
1,517 SR
Queue Stats
77W - 91L
1,545 Elo+
Party 1
Ao Kuang
Ao Kuang
LewisMorter
Ao Kuang
Level 101
God Stats
3W - 4L
1,501 SR
Queue Stats
22W - 25L
1,575 Elo+
Solo
Ra
Ra
Life
Ra
Level 159
God Stats
20W - 25L
1,693 SR
Queue Stats
247W - 233L
1,601 Elo+
Party 1
Ganesha
Ganesha
NaarasTervo
Ganesha
Level 158
God Stats
5W - 3L
1,783 SR
Queue Stats
181W - 144L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Arealhood
Susano
13
2 / 1 / 4
7,462
497
10,321
9,342
4,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
Faelsave
Hercules
13
7 / 1 / 3
8,828
589
11,444
16,162
15,934
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pele
Letraw
Pele
16
4 / 1 / 1
8,542
569
6,087
13,310
6,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Martichoras
Schoggii
Martichoras
16
3 / 0 / 5
9,542
636
12,049
8,253
4,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kuzenbo
Tantatozin
Kuzenbo
14
1 / 3 / 1
8,234
549
6,681
12,882
14,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
2 / 3 / 0
8,139
543
7,712
11,668
4,315
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
KaarnaKulli
Mercury
13
1 / 5 / 3
7,303
487
4,804
12,548
6,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Ao Kuang
LewisMorter
Ao Kuang
12
2 / 5 / 1
7,231
482
11,558
17,995
17,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ra
Life
Ra
15
1 / 2 / 2
9,341
623
7,363
11,168
5,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
NaarasTervo
Ganesha
10
0 / 2 / 3
7,062
471
4,319
12,907
11,427
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
17
Kills
6
6
Deaths
17
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
3
0
0.67
W
Susano
Arealhood
Susano
2
1
4
4
W
Hercules
Faelsave
Hercules
7
1
3
8.5
L
Mercury
KaarnaKulli
Mercury
1
5
3
0.5
W
Pele
Letraw
Pele
4
1
1
4.5
L
Ao Kuang
LewisMorter
Ao Kuang
2
5
1
0.5
L
Ra
Life
Ra
1
2
2
1
L
Ganesha
NaarasTervo
Ganesha
0
2
3
0.75
W
Martichoras
Schoggii
Martichoras
3
0
5
5.5
W
Kuzenbo
Tantatozin
Kuzenbo
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,582
Damage
35,756
59,949
Taken
66,286
44,668
Mitigated
44,052
18,754
Healing
20,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
7,712
5,690
0
4,005
11,668
4,315
0
0
11,668
0
66,210
W
Susano
Arealhood
Susano
10,321
1,670
0
500
9,342
4,076
0
5,400
3,942
0
47,736
W
Hercules
Faelsave
Hercules
11,444
5,174
0
7,034
16,162
15,934
0
7,486
8,676
0
42,629
L
Mercury
KaarnaKulli
Mercury
4,804
2,876
0
521
12,548
6,002
0
152
12,356
0
61,257
W
Pele
Letraw
Pele
6,087
1,939
0
4,905
13,310
6,447
0
2,455
10,855
0
101,248
L
Ao Kuang
LewisMorter
Ao Kuang
11,558
3,574
0
6,842
17,995
17,239
0
443
17,546
43,849
0
L
Ra
Life
Ra
7,363
1,131
708
6,400
11,168
5,069
0
5,124
5,488
86,579
1,163
L
Ganesha
NaarasTervo
Ganesha
4,319
411
0
1,751
12,907
11,427
0
35
12,872
18,403
0
W
Martichoras
Schoggii
Martichoras
12,049
4,088
0
3,665
8,253
4,170
803
821
7,432
0
88,924
W
Kuzenbo
Tantatozin
Kuzenbo
6,681
2,415
0
2,650
12,882
14,041
0
6,963
5,919
52,681
3,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,608
Gold Earned
39,076
526
Minions Killed
475
0
Camps Cleared
0
1,566,982
Distance Traveled
1,568,271
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,139
543
120
8
0
273,183
0
W
Susano
7,462
497
69
5
0
344,268
1
W
Hercules
8,828
589
58
4
0
316,860
0
L
Mercury
7,303
487
105
7
0
331,979
0
W
Pele
8,542
569
147
10
0
332,788
0
L
Ao Kuang
7,231
482
84
6
0
315,403
0
L
Ra
9,341
623
166
11
0
310,028
0
L
Ganesha
7,062
471
0
0
0
337,678
8
W
Martichoras
9,542
636
142
9
0
294,414
0
W
Kuzenbo
8,234
549
110
7
0
278,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role