Player Matchup

Danzaburou
Danzaburou
CreranDR
Danzaburou
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Loki
Loki
Dwinton
Loki
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,347 Elo+
Party 1
Cerberus
Cerberus
GhostJobbie
Cerberus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,192 Elo+
Party 1
Odin
Odin
NCTYuta
Odin
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 125L
1,461 Elo+
Solo
Ra
Ra
TheSwegMonster
Ra
Level 37
God Stats
1W - 1L
1,537 SR
Queue Stats
2W - 5L
1,347 Elo+
Party 1
Team Averages
Level 34
1,507 SR
1,369 Elo+

VS

Team Averages
Level 117
1,460 SR
1,403 Elo+
Ishtar
Ishtar
Bakapito
Ishtar
Level 83
God Stats
8W - 4L
1,422 SR
Queue Stats
25W - 16L
1,532 Elo+
Solo
Vulcan
Vulcan
Buzv
Vulcan
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,110 Elo+
Solo
Bakasura
Bakasura
naloto22
Bakasura
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 17L
1,529 Elo+
Party 2
Xing Tian
Xing Tian
xXvann64Xx
Xing Tian
Level 129
God Stats
19W - 13L
1,368 SR
Queue Stats
338W - 389L
1,405 Elo+
Solo
Chaac
Chaac
zamora297
Chaac
Level 88
God Stats
3W - 4L
1,507 SR
Queue Stats
4W - 4L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CreranDR
Danzaburou
9
1 / 6 / 1
6,055
433
5,206
9,769
3,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Loki
Dwinton
Loki
12
4 / 4 / 1
6,940
496
7,197
12,308
4,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
GhostJobbie
Cerberus
8
1 / 6 / 1
5,926
423
3,959
15,742
10,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Odin
NCTYuta
Odin
14
2 / 2 / 2
7,860
561
8,099
8,845
8,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
1 / 0 / 1
8,011
572
976
6,797
2,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Bakapito
Ishtar
14
8 / 2 / 2
8,285
592
10,563
7,297
3,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Vulcan
Buzv
Vulcan
15
2 / 1 / 3
8,910
636
8,463
5,686
2,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
naloto22
Bakasura
13
7 / 1 / 3
8,337
596
7,197
14,268
6,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
xXvann64Xx
Xing Tian
13
1 / 2 / 13
7,080
506
5,136
8,547
7,936
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
zamora297
Chaac
13
0 / 3 / 2
7,817
558
3,940
13,665
15,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
9
Kills
18
18
Deaths
9
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ishtar
Bakapito
Ishtar
8
2
2
4.5
W
Vulcan
Buzv
Vulcan
2
1
3
3.5
L
Danzaburou
CreranDR
Danzaburou
1
6
1
0.25
L
Loki
Dwinton
Loki
4
4
1
1.13
L
Cerberus
GhostJobbie
Cerberus
1
6
1
0.25
L
Odin
NCTYuta
Odin
2
2
2
1.5
L
1
0
1
1.5
W
Bakasura
naloto22
Bakasura
7
1
3
8.5
W
Xing Tian
xXvann64Xx
Xing Tian
1
2
13
3.75
W
Chaac
zamora297
Chaac
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,437
Damage
35,299
53,461
Taken
49,463
29,102
Mitigated
34,827
14,063
Healing
16,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
Bakapito
Ishtar
10,563
6,735
0
3,390
7,297
3,088
2,037
1,214
6,083
0
66,090
W
Vulcan
Buzv
Vulcan
8,463
1,018
0
621
5,686
2,504
222
680
4,820
84,031
2,639
L
Danzaburou
CreranDR
Danzaburou
5,206
2,858
0
495
9,769
3,471
17
2,932
6,109
0
32,137
L
Loki
Dwinton
Loki
7,197
2,023
0
5,311
12,308
4,208
0
2,550
9,628
0
46,608
L
Cerberus
GhostJobbie
Cerberus
3,959
484
0
2,262
15,742
10,681
0
3,037
12,056
19,762
0
L
Odin
NCTYuta
Odin
8,099
2,063
0
4,108
8,845
8,194
0
893
7,791
0
63,027
L
976
76
24
1,863
6,797
2,548
0
3,847
2,950
62,770
953
W
Bakasura
naloto22
Bakasura
7,197
5,290
0
7,836
14,268
6,220
292
1,400
12,821
0
45,287
W
Xing Tian
xXvann64Xx
Xing Tian
5,136
692
0
413
8,547
7,936
404
1,936
6,611
19,670
2,661
W
Chaac
zamora297
Chaac
3,940
631
0
3,749
13,665
15,079
0
0
12,337
0
54,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,792
Gold Earned
40,429
418
Minions Killed
469
0
Camps Cleared
0
1,300,378
Distance Traveled
1,393,193
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
8,285
592
107
8
0
247,879
0
W
Vulcan
8,910
636
145
10
0
293,990
0
L
Danzaburou
6,055
433
53
4
0
199,319
0
L
Loki
6,940
496
65
5
0
299,177
0
L
Cerberus
5,926
423
53
4
0
257,167
0
L
Odin
7,860
561
94
7
0
256,573
0
L
Ra
8,011
572
153
11
0
288,142
2
W
Bakasura
8,337
596
99
7
0
320,273
4
W
Xing Tian
7,080
506
19
1
0
251,606
6
W
Chaac
7,817
558
99
7
0
279,445
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role