Player Matchup

Hou Yi
Hou Yi
Asterizkz
Hou Yi
Level 103
God Stats
1W - 0L
1,370 SR
Queue Stats
90W - 68L
1,588 Elo+
Party 2
Erlang Shen
Erlang Shen
CeeMox
Erlang Shen
Level 128
God Stats
12W - 16L
1,213 SR
Queue Stats
77W - 79L
1,575 Elo+
Solo
Discordia
Discordia
JamesLame
Discordia
Level 116
God Stats
6W - 4L
1,659 SR
Queue Stats
90W - 75L
1,574 Elo+
Party 2
Artio
Artio
LEADFACE
Artio
Level 127
God Stats
6W - 1L
1,837 SR
Queue Stats
99W - 78L
1,589 Elo+
Party 2
Nemesis
Nemesis
Red350
Nemesis
Level 66
God Stats
7W - 5L
1,644 SR
Queue Stats
10W - 11L
1,593 Elo+
Party 2
Team Averages
Level 108
1,545 SR
1,584 Elo+

VS

Team Averages
Level 127
1,629 SR
1,561 Elo+
Tiamat
Tiamat
 
Tiamat
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Gender0ffender
Sylvanus
Level 148
God Stats
5W - 3L
1,720 SR
Queue Stats
56W - 53L
1,605 Elo+
Party 1
Fenrir
Fenrir
Realizing
Fenrir
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 45L
1,593 Elo+
Party 1
Loki
Loki
TatsuFullbuster
Loki
Level 77
God Stats
27W - 22L
1,924 SR
Queue Stats
349W - 295L
1,575 Elo+
Solo
Danzaburou
Danzaburou
dodec142
Danzaburou
Level 145
God Stats
0W - 3L
1,500 SR
Queue Stats
37W - 32L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Asterizkz
Hou Yi
15
3 / 0 / 1
8,753
625
5,974
9,476
3,892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
CeeMox
Erlang Shen
12
1 / 2 / 2
7,609
544
4,807
13,616
12,045
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
JamesLame
Discordia
13
2 / 4 / 2
8,163
583
4,401
8,244
3,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
LEADFACE
Artio
16
6 / 2 / 0
9,863
705
13,022
16,786
14,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nemesis
Red350
Nemesis
15
2 / 1 / 2
8,105
579
5,624
11,105
5,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
3 / 4 / 0
7,649
546
7,720
9,279
6,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sylvanus
14
2 / 0 / 2
7,635
545
7,027
13,133
8,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Realizing
Fenrir
12
3 / 6 / 0
7,096
507
9,696
17,051
10,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
1 / 0 / 1
5,654
404
1,460
4,824
1,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
dodec142
Danzaburou
13
0 / 4 / 1
7,242
517
6,684
10,525
4,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
14
Kills
9
9
Deaths
14
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
3
4
0
0.75
W
Hou Yi
Asterizkz
Hou Yi
3
0
1
3.5
W
Erlang Shen
CeeMox
Erlang Shen
1
2
2
1
L
Sylvanus
2
0
2
3
W
Discordia
JamesLame
Discordia
2
4
2
0.75
W
Artio
LEADFACE
Artio
6
2
0
3
L
Fenrir
Realizing
Fenrir
3
6
0
0.5
W
Nemesis
Red350
Nemesis
2
1
2
3
L
1
0
1
1.5
L
Danzaburou
dodec142
Danzaburou
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,828
Damage
32,587
59,227
Taken
54,812
39,046
Mitigated
31,329
17,194
Healing
19,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
7,720
488
0
1,074
9,279
6,205
0
3,093
5,779
52,308
2,328
W
Hou Yi
Asterizkz
Hou Yi
5,974
2,966
0
2,793
9,476
3,892
170
722
8,754
0
72,572
W
Erlang Shen
CeeMox
Erlang Shen
4,807
2,171
0
5,240
13,616
12,045
0
4,414
9,202
0
32,102
L
Sylvanus
7,027
1,459
1,021
5,777
13,133
8,726
0
1,267
11,726
56,691
0
W
Discordia
JamesLame
Discordia
4,401
445
0
750
8,244
3,045
108
6,041
2,203
54,151
0
W
Artio
LEADFACE
Artio
13,022
1,193
0
6,761
16,786
14,977
0
980
14,858
66,277
2,690
L
Fenrir
Realizing
Fenrir
9,696
3,959
0
6,279
17,051
10,351
0
9,768
6,087
0
47,386
W
Nemesis
Red350
Nemesis
5,624
2,202
0
1,650
11,105
5,087
0
2,833
8,228
0
79,577
L
1,460
222
0
2,345
4,824
1,322
0
835
3,922
0
15,384
L
Danzaburou
dodec142
Danzaburou
6,684
2,565
0
2,695
10,525
4,725
62
0
10,525
0
63,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,493
Gold Earned
35,276
515
Minions Killed
383
0
Camps Cleared
0
1,504,039
Distance Traveled
1,137,918
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,649
546
97
7
0
279,558
2
W
Hou Yi
8,753
625
126
9
0
290,214
0
W
Erlang Shen
7,609
544
38
3
0
309,743
5
L
Sylvanus
7,635
545
76
5
0
269,520
0
W
Discordia
8,163
583
105
8
0
301,460
1
W
Artio
9,863
705
132
9
0
278,857
3
L
Fenrir
7,096
507
69
5
0
260,238
0
W
Nemesis
8,105
579
114
8
0
323,765
0
L
Loki
5,654
404
34
2
0
124,102
0
L
Danzaburou
7,242
517
107
8
0
204,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role