Player Matchup
Team Averages
Silver II
Average Tier
Level 128
1,500 SR
1,500
MMR
VS
Team Averages
Bronze III
Average Tier
Level 41
1,600 SR
1,458
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 0
6,283
1,257
3,488
3,046
1,217
![Jotunn's Wrath](https://static.smite.guru/i/items/7904.jpg)
Jotunn's Wrath
+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction
![Soul Eater](https://static.smite.guru/i/items/25749.jpg)
Soul Eater
+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction
PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.
![Cleric's Cloak](https://static.smite.guru/i/items/9842.jpg)
Cleric's Cloak
+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hamonnalelvi
Bacchus
7
0 / 3 / 0
4,675
935
1,775
5,059
2,793
![Chronos' Pendant](https://static.smite.guru/i/items/7784.jpg)
Chronos' Pendant
+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction
PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
6,283
1,257
54
11
5
125,449
0
L
4,675
935
22
4
0
83,431
0