Player Matchup

Bacchus
Bacchus
DerekRedbird2
Bacchus
Level 188
God Stats
13W - 20L
1,490 SR
Queue Stats
22W - 38L
1,475 Elo+
Party 2
Gilgamesh
Gilgamesh
L-A-R-K-O-
Gilgamesh
Level 181
God Stats
4W - 14L
1,401 SR
Queue Stats
45W - 74L
1,379 Elo+
Party 2
Kuzenbo
Kuzenbo
Wooly_1997
Kuzenbo
Level 23
God Stats
7W - 11L
1,519 SR
Queue Stats
25W - 50L
1,368 Elo+
Party 2
Team Averages
Level 131
1,470 SR
1,407 Elo+

VS

Team Averages
Level 96
1,500 SR
1,381 Elo+
Anhur
Anhur
Csykoh
Anhur
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,293 Elo+
Party 1
Sol
Sol
XCheshirePandaX
Sol
Level 84
God Stats
11W - 12L
1,500 SR
Queue Stats
162W - 178L
1,436 Elo+
Solo
Achilles
Achilles
cmckainm
Achilles
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 13L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
13
2 / 0 / 3
7,776
707
7,076
7,858
7,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gilgamesh
L-A-R-K-O-
Gilgamesh
13
3 / 0 / 2
8,243
749
9,223
10,950
8,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
Wooly_1997
Kuzenbo
11
0 / 0 / 3
6,969
634
2,665
9,633
10,400
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Csykoh
Anhur
11
0 / 2 / 0
6,678
607
4,320
8,880
3,503
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
0 / 1 / 0
7,010
637
3,286
5,429
2,136
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
cmckainm
Achilles
12
0 / 2 / 0
7,051
641
8,073
8,866
8,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
0
5
Kills
0
0
Deaths
5
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Anhur
Csykoh
Anhur
0
2
0
0
W
Bacchus
2
0
3
3.5
W
Gilgamesh
L-A-R-K-O-
Gilgamesh
3
0
2
4
W
Kuzenbo
Wooly_1997
Kuzenbo
0
0
3
1.5
L
0
1
0
0
L
Achilles
cmckainm
Achilles
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,964
Damage
15,679
28,441
Taken
23,175
26,819
Mitigated
14,045
4,133
Healing
4,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Csykoh
Anhur
4,320
3,261
0
1,062
8,880
3,503
0
4,184
4,346
0
20,353
W
Bacchus
7,076
313
0
2,006
7,858
7,935
0
860
6,633
28,749
91
W
Gilgamesh
L-A-R-K-O-
Gilgamesh
9,223
882
0
1,845
10,950
8,484
0
1,290
9,321
0
41,334
W
Kuzenbo
Wooly_1997
Kuzenbo
2,665
1,075
0
282
9,633
10,400
14
1,013
8,226
10,464
975
L
3,286
1,163
0
1,392
5,429
2,136
0
2,058
3,252
20,500
1,946
L
Achilles
cmckainm
Achilles
8,073
1,408
0
1,959
8,866
8,406
0
2,588
5,890
0
26,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,988
Gold Earned
20,739
124
Minions Killed
124
0
Camps Cleared
0
698,706
Distance Traveled
573,850
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,678
607
34
3
0
181,118
0
W
Bacchus
7,776
707
42
4
0
236,987
3
W
Gilgamesh
8,243
749
63
6
0
233,943
0
W
Kuzenbo
6,969
634
19
2
0
227,776
0
L
Sol
7,010
637
46
4
0
185,706
0
L
Achilles
7,051
641
44
4
0
207,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role