Player Matchup

Charybdis
Charybdis
GOlNGPLACES
Charybdis
Level 131
God Stats
4W - 4L
1,500 SR
Queue Stats
224W - 198L
1,581 Elo+
Solo
Ymir
Ymir
Legatus Numeri
Ymir
Level 97
God Stats
7W - 6L
1,546 SR
Queue Stats
46W - 38L
1,504 Elo+
Solo
Sylvanus
Sylvanus
PutFriend878367
Sylvanus
Level 141
God Stats
13W - 9L
1,478 SR
Queue Stats
357W - 345L
1,463 Elo+
Solo
Gilgamesh
Gilgamesh
Roric
Gilgamesh
Level 145
God Stats
29W - 17L
1,684 SR
Queue Stats
769W - 723L
1,509 Elo+
Solo
Vulcan
Vulcan
TwinkieFrags
Vulcan
Level 177
God Stats
4W - 8L
1,227 SR
Queue Stats
350W - 356L
1,492 Elo+
Solo
Team Averages
Level 138
1,487 SR
1,510 Elo+

VS

Team Averages
Level 155
1,542 SR
1,517 Elo+
Kukulkan
Kukulkan
Melmac909
Kukulkan
Level 159
God Stats
8W - 4L
1,500 SR
Queue Stats
862W - 868L
1,538 Elo+
Solo
Charybdis
Charybdis
PandaPhD
Charybdis
Level 159
God Stats
3W - 3L
1,548 SR
Queue Stats
34W - 22L
1,551 Elo+
Party 1
Surtr
Surtr
Shebasteru
Surtr
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 21L
1,526 Elo+
Solo
Set
Set
TheHuckleberry
Set
Level 155
God Stats
3W - 4L
1,814 SR
Queue Stats
101W - 117L
1,505 Elo+
Party 1
Bacchus
Bacchus
xXxMARVITZxXx
Bacchus
Level 148
God Stats
4W - 3L
1,347 SR
Queue Stats
738W - 726L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GOlNGPLACES
Charybdis
15
1 / 2 / 3
8,997
562
4,301
8,930
3,430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
3 / 5 / 2
7,541
471
8,840
17,869
9,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
10
0 / 3 / 1
6,846
428
4,688
13,579
9,928
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
Roric
Gilgamesh
16
5 / 1 / 0
9,660
604
13,790
19,513
22,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
18
1 / 2 / 0
9,507
594
3,877
7,176
3,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Melmac909
Kukulkan
15
3 / 1 / 2
9,093
568
7,413
5,455
2,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charybdis
PandaPhD
Charybdis
15
2 / 3 / 3
8,606
538
6,235
8,461
3,406
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
13
0 / 4 / 3
7,860
491
9,156
15,225
12,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
6 / 1 / 4
8,859
554
16,774
14,980
7,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bacchus
13
2 / 1 / 5
7,998
500
9,111
12,798
9,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
10
Kills
13
13
Deaths
10
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Charybdis
GOlNGPLACES
Charybdis
1
2
3
1.25
L
3
5
2
0.8
W
Kukulkan
Melmac909
Kukulkan
3
1
2
4
W
Charybdis
PandaPhD
Charybdis
2
3
3
1.17
L
Sylvanus
0
3
1
0.17
L
Gilgamesh
Roric
Gilgamesh
5
1
0
5
W
Surtr
0
4
3
0.38
W
6
1
4
8
L
Vulcan
1
2
0
0.5
W
Bacchus
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,496
Damage
48,689
67,067
Taken
56,919
48,232
Mitigated
34,880
17,842
Healing
15,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
GOlNGPLACES
Charybdis
4,301
2,195
0
2,435
8,930
3,430
1,217
3,000
5,930
0
80,176
L
8,840
2,237
0
2,966
17,869
9,274
0
2,586
15,040
44,696
895
W
Kukulkan
Melmac909
Kukulkan
7,413
385
0
500
5,455
2,228
0
3,481
1,677
68,679
2,658
W
Charybdis
PandaPhD
Charybdis
6,235
2,562
0
1,984
8,461
3,406
0
3,423
5,038
0
71,818
L
Sylvanus
4,688
938
2,235
5,182
13,579
9,928
0
4,364
9,018
17,794
1,939
L
Gilgamesh
Roric
Gilgamesh
13,790
4,296
0
4,303
19,513
22,353
0
2,919
15,487
0
78,116
W
Surtr
9,156
4,019
0
3,657
15,225
12,270
0
1,119
13,247
690
51,471
W
16,774
9,662
0
7,343
14,980
7,962
0
4,595
10,197
0
82,571
L
Vulcan
3,877
1,050
0
721
7,176
3,247
360
2,925
4,181
102,535
733
W
Bacchus
9,111
931
0
1,923
12,798
9,014
0
3,856
8,785
45,649
1,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,551
Gold Earned
42,416
567
Minions Killed
544
0
Camps Cleared
0
1,449,531
Distance Traveled
1,610,619
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,997
562
136
9
0
301,578
4
L
Ymir
7,541
471
66
4
0
332,886
0
W
Kukulkan
9,093
568
150
9
0
338,050
3
W
Charybdis
8,606
538
128
8
0
285,685
2
L
Sylvanus
6,846
428
24
2
0
219,912
1
L
Gilgamesh
9,660
604
152
10
0
294,272
1
W
Surtr
7,860
491
99
6
0
270,477
3
W
Set
8,859
554
112
7
0
370,181
4
L
Vulcan
9,507
594
189
12
0
300,883
1
W
Bacchus
7,998
500
55
3
0
346,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role