Player Matchup

Mulan
Mulan
Silver I
SuggestiveSorcer
Mulan
Silver I
Level 126
God Stats
5W - 9L
1,436 SR
Queue Stats
33W - 34L
1,368 MMR
Party 1
Sylvanus
Sylvanus
Bronze III
jhopp9
Sylvanus
Bronze III
Level 82
God Stats
0W - 1L
1,601 SR
Queue Stats
1W - 1L
1,500 MMR
Party 1
Hera
Hera
Gold IV
xThooly
Hera
Gold IV
Level 148
God Stats
1W - 1L
1,709 SR
Queue Stats
36W - 33L
1,466 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 119
1,582 SR
1,445 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 147
1,653 SR
1,359 MMR
Cthulhu
Cthulhu
Silver II
BrainWahl
Cthulhu
Silver II
Level 127
God Stats
2W - 1L
1,731 SR
Queue Stats
22W - 35L
1,333 MMR
Solo
Xbalanque
Xbalanque
Gold V
house2020
Xbalanque
Gold V
Level 158
God Stats
1W - 0L
1,398 SR
Queue Stats
38W - 41L
1,344 MMR
Solo
Anubis
Anubis
Gold IV
weli48
Anubis
Gold IV
Level 157
God Stats
2W - 2L
1,829 SR
Queue Stats
36W - 46L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 0
8,788
628
9,668
19,890
15,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sylvanus
jhopp9
Sylvanus
14
0 / 7 / 2
8,427
602
2,781
17,285
15,868
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hera
xThooly
Hera
12
0 / 7 / 0
8,152
582
9,415
11,638
4,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Bake KujiraMorgan Le FayCharonArtioAchilles

VS

Bans
KuzenboBacchusMedusaAresAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BrainWahl
Cthulhu
17
7 / 0 / 10
11,206
800
12,535
16,523
20,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xbalanque
house2020
Xbalanque
16
4 / 2 / 14
10,798
771
15,685
10,577
5,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Anubis
weli48
Anubis
17
7 / 0 / 9
11,700
836
15,592
9,360
5,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
51
1
Kills
18
18
Deaths
2
2
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BrainWahl
Cthulhu
7
0
10
12
L
1
4
0
0.25
W
Xbalanque
house2020
Xbalanque
4
2
14
5.5
L
Sylvanus
jhopp9
Sylvanus
0
7
2
0.14
W
Anubis
weli48
Anubis
7
0
9
11.5
L
Hera
xThooly
Hera
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,864
Damage
43,812
48,813
Taken
36,460
35,555
Mitigated
31,815
8,199
Healing
11,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BrainWahl
Cthulhu
12,535
171
483
3,274
16,523
20,986
300
5,851
10,640
37,786
2,940
L
9,668
315
0
4,132
19,890
15,537
0
9,854
9,283
0
28,945
W
Xbalanque
house2020
Xbalanque
15,685
7,621
0
2,318
10,577
5,192
1,623
3,473
7,104
0
47,795
L
Sylvanus
jhopp9
Sylvanus
2,781
428
528
1,970
17,285
15,868
0
8,860
7,991
11,624
0
W
Anubis
weli48
Anubis
15,592
857
0
5,222
9,360
5,637
837
2,872
6,488
67,184
1,440
L
Hera
xThooly
Hera
9,415
1,946
0
1,569
11,638
4,150
0
6,827
4,325
40,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,367
Gold Earned
33,704
134
Minions Killed
237
0
Camps Cleared
0
652,857
Distance Traveled
801,354
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,206
800
64
5
0
295,264
0
L
Mulan
8,788
628
55
4
0
242,844
5
W
Xbalanque
10,798
771
78
6
0
246,566
0
L
Sylvanus
8,427
602
22
2
0
196,677
0
W
Anubis
11,700
836
95
7
0
259,524
0
L
Hera
8,152
582
57
4
0
213,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role