Player Matchup

Fenrir
Fenrir
BGboz
Fenrir
Level 108
God Stats
20W - 22L
1,330 SR
Queue Stats
144W - 148L
1,499 Elo+
Party 1
Nut
Nut
JIncredible7
Nut
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 25L
1,331 Elo+
Party 3
Kuzenbo
Kuzenbo
Sayziel
Kuzenbo
Level 126
God Stats
18W - 6L
1,671 SR
Queue Stats
170W - 157L
1,528 Elo+
Party 3
Vulcan
Vulcan
Sh3s Lonely
Vulcan
Level 109
God Stats
3W - 4L
1,138 SR
Queue Stats
79W - 89L
1,469 Elo+
Party 1
Osiris
Osiris
hainesworth
Osiris
Level 126
God Stats
13W - 8L
1,528 SR
Queue Stats
134W - 114L
1,535 Elo+
Solo
Team Averages
Level 123
1,433 SR
1,472 Elo+

VS

Team Averages
Level 81
1,606 SR
1,440 Elo+
Jing Wei
Jing Wei
FatGMaes
Jing Wei
Level 99
God Stats
4W - 3L
1,561 SR
Queue Stats
46W - 51L
1,503 Elo+
Solo
Chang'e
Chang'e
NewMan2004
Chang'e
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 21L
1,404 Elo+
Solo
Camazotz
Camazotz
ScarletDemon_15
Camazotz
Level 147
God Stats
11W - 11L
1,651 SR
Queue Stats
204W - 210L
1,489 Elo+
Party 2
Gilgamesh
Gilgamesh
Sutoraika Ken
Gilgamesh
Level 89
God Stats
40W - 19L
1,709 SR
Queue Stats
137W - 147L
1,475 Elo+
Party 2
Ares
Ares
jryanez
Ares
Level 36
God Stats
2W - 3L
1,606 SR
Queue Stats
8W - 19L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BGboz
Fenrir
17
9 / 5 / 5
10,461
523
10,025
17,670
10,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 1 / 4
9,194
460
7,238
12,914
6,319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kuzenbo
Sayziel
Kuzenbo
15
4 / 1 / 5
10,276
514
12,687
18,589
26,882
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vulcan
17
3 / 2 / 8
10,745
537
14,655
9,725
4,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
17
3 / 3 / 8
11,628
581
16,520
16,661
23,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FatGMaes
Jing Wei
17
6 / 3 / 2
10,169
508
14,568
13,857
6,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
NewMan2004
Chang'e
11
1 / 4 / 3
8,014
401
6,551
13,364
4,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
14
1 / 2 / 3
8,531
427
4,308
18,526
8,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
Sutoraika Ken
Gilgamesh
13
2 / 7 / 1
8,127
406
6,205
23,655
17,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
jryanez
Ares
14
1 / 4 / 3
8,859
443
8,574
20,847
19,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
23
20
Kills
11
12
Deaths
20
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BGboz
Fenrir
9
5
5
2.3
L
Jing Wei
FatGMaes
Jing Wei
6
3
2
2.33
W
1
1
4
3
L
Chang'e
NewMan2004
Chang'e
1
4
3
0.63
W
Kuzenbo
Sayziel
Kuzenbo
4
1
5
6.5
L
Camazotz
1
2
3
1.25
W
Vulcan
3
2
8
3.5
L
Gilgamesh
Sutoraika Ken
Gilgamesh
2
7
1
0.36
W
Osiris
3
3
8
2.33
L
Ares
jryanez
Ares
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,125
Damage
40,206
75,559
Taken
90,249
71,491
Mitigated
56,601
16,809
Healing
25,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BGboz
Fenrir
10,025
1,212
0
3,618
17,670
10,291
11
3,072
14,598
0
73,861
L
Jing Wei
FatGMaes
Jing Wei
14,568
11,234
0
5,106
13,857
6,150
836
4,635
9,222
0
68,981
W
7,238
3,911
0
4,582
12,914
6,319
1,004
3,332
9,582
0
69,415
L
Chang'e
NewMan2004
Chang'e
6,551
939
371
3,782
13,364
4,872
0
6,718
6,542
38,748
3,345
W
Kuzenbo
Sayziel
Kuzenbo
12,687
4,735
0
3,534
18,589
26,882
157
4,023
14,566
42,859
1,315
L
Camazotz
4,308
1,245
0
7,695
18,526
8,843
0
4,725
13,465
0
64,899
W
Vulcan
14,655
4,389
0
1,777
9,725
4,556
2,244
3,179
6,546
74,164
1,433
L
Gilgamesh
Sutoraika Ken
Gilgamesh
6,205
1,812
0
2,696
23,655
17,255
13
6,302
16,595
0
40,078
W
Osiris
16,520
3,533
0
3,298
16,661
23,443
960
1,226
15,435
18,966
76,924
L
Ares
jryanez
Ares
8,574
992
0
5,671
20,847
19,481
90
6,804
13,886
40,215
765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,304
Gold Earned
43,700
491
Minions Killed
363
0
Camps Cleared
0
1,878,458
Distance Traveled
1,731,506
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,461
523
101
5
0
405,714
2
L
Jing Wei
10,169
508
108
5
0
348,624
2
W
Nut
9,194
460
102
5
0
352,336
0
L
Chang'e
8,014
401
66
3
0
275,310
0
W
Kuzenbo
10,276
514
44
2
0
407,315
0
L
Camazotz
8,531
427
107
5
0
373,090
0
W
Vulcan
10,745
537
109
5
0
391,715
6
L
Gilgamesh
8,127
406
49
2
0
371,801
3
W
Osiris
11,628
581
135
7
0
321,378
0
L
Ares
8,859
443
33
2
0
362,681
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role